Player Matchup

Ymir
Ymir
LCamila007
Ymir
Level 60
God Stats
18W - 24L
1,439 SR
Queue Stats
145W - 192L
1,367 Elo+
Party 1
Nemesis
Nemesis
LiIOdin
Nemesis
Level 108
God Stats
10W - 9L
1,348 SR
Queue Stats
79W - 85L
1,422 Elo+
Solo
Anubis
Anubis
doomdine
Anubis
Level 121
God Stats
100W - 65L
1,655 SR
Queue Stats
269W - 248L
1,501 Elo+
Solo
Izanami
Izanami
mirrox999
Izanami
Level 68
God Stats
47W - 30L
1,570 SR
Queue Stats
160W - 187L
1,394 Elo+
Party 1
Osiris
Osiris
strife_elite
Osiris
Level 121
God Stats
3W - 4L
1,305 SR
Queue Stats
202W - 187L
1,618 Elo+
Party 1
Team Averages
Level 96
1,463 SR
1,461 Elo+

VS

Team Averages
Level 69
1,690 SR
1,505 Elo+
Poseidon
Poseidon
FallenValar
Poseidon
Level 92
God Stats
2W - 1L
1,836 SR
Queue Stats
6W - 14L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
JrDaKilla67
Erlang Shen
Level 75
God Stats
7W - 7L
1,562 SR
Queue Stats
270W - 253L
1,544 Elo+
Solo
Ratatoskr
Ratatoskr
Kidronmac
Ratatoskr
Level 59
God Stats
0W - 4L
1,500 SR
Queue Stats
75W - 86L
1,534 Elo+
Solo
Danzaburou
Danzaburou
Kuzi3
Danzaburou
Level 59
God Stats
6W - 4L
1,734 SR
Queue Stats
177W - 178L
1,464 Elo+
Party 2
Ares
Ares
XGC PARAMALO
Ares
Level 60
God Stats
3W - 3L
1,818 SR
Queue Stats
193W - 192L
1,480 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 4 / 16
11,258
512
4,243
20,587
22,183
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Nemesis
LiIOdin
Nemesis
20
6 / 2 / 6
13,534
615
7,518
13,027
6,073
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Anubis
doomdine
Anubis
20
20 / 0 / 5
15,421
701
22,499
12,001
7,268
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Izanami
mirrox999
Izanami
20
8 / 4 / 11
13,792
627
17,336
15,820
6,641
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Osiris
20
6 / 1 / 11
14,218
646
21,852
20,370
25,491
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
FallenValar
Poseidon
14
1 / 10 / 1
8,750
398
6,094
15,267
4,539
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Erlang Shen
JrDaKilla67
Erlang Shen
16
1 / 7 / 0
9,777
444
8,438
21,667
18,211
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ratatoskr
Kidronmac
Ratatoskr
14
3 / 9 / 3
9,507
432
6,571
17,918
7,729
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Danzaburou
Kuzi3
Danzaburou
16
2 / 6 / 4
9,702
441
11,456
16,651
6,134
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
3 / 8 / 2
9,639
438
8,783
21,116
18,715
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
20
40
Kills
10
11
Deaths
40
49
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Poseidon
FallenValar
Poseidon
1
10
1
0.15
L
Erlang Shen
JrDaKilla67
Erlang Shen
1
7
0
0.14
L
Ratatoskr
Kidronmac
Ratatoskr
3
9
3
0.5
L
Danzaburou
Kuzi3
Danzaburou
2
6
4
0.67
W
0
4
16
2
W
Nemesis
LiIOdin
Nemesis
6
2
6
4.5
L
3
8
2
0.5
W
Anubis
doomdine
Anubis
20
0
5
22.5
W
Izanami
mirrox999
Izanami
8
4
11
3.38
W
Osiris
6
1
11
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,448
Damage
41,342
81,805
Taken
92,619
67,656
Mitigated
55,328
26,347
Healing
14,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
FallenValar
Poseidon
6,094
1,420
0
0
15,267
4,539
0
9,618
5,649
49,970
0
L
Erlang Shen
JrDaKilla67
Erlang Shen
8,438
4,898
0
5,068
21,667
18,211
472
3,075
18,592
0
58,844
L
Ratatoskr
Kidronmac
Ratatoskr
6,571
2,812
0
2,560
17,918
7,729
0
4,965
12,953
0
65,184
L
Danzaburou
Kuzi3
Danzaburou
11,456
5,558
0
5,196
16,651
6,134
1,123
3,865
12,786
0
69,265
W
4,243
209
0
1,689
20,587
22,183
1,230
4,318
16,269
20,677
0
W
Nemesis
LiIOdin
Nemesis
7,518
3,718
0
5,602
13,027
6,073
3,827
1,493
11,534
0
92,916
L
8,783
463
0
1,932
21,116
18,715
49
6,903
14,213
29,651
0
W
Anubis
doomdine
Anubis
22,499
1,075
0
8,801
12,001
7,268
3,777
4,310
7,691
111,089
0
W
Izanami
mirrox999
Izanami
17,336
11,867
0
6,947
15,820
6,641
5,824
3,526
12,294
0
116,138
W
Osiris
21,852
6,699
0
3,308
20,370
25,491
1,445
1,230
18,404
8,062
95,417

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,223
Gold Earned
47,375
718
Minions Killed
458
0
Camps Cleared
0
2,083,317
Distance Traveled
1,920,004
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
8,750
398
67
3
0
396,622
0
L
Erlang Shen
9,777
444
118
5
0
392,979
1
L
Ratatoskr
9,507
432
107
5
0
386,322
0
L
Danzaburou
9,702
441
121
6
0
360,835
6
W
Ymir
11,258
512
33
2
0
386,257
7
W
Nemesis
13,534
615
143
7
0
472,605
0
L
Ares
9,639
438
45
2
0
383,246
4
W
Anubis
15,421
701
188
9
0
407,441
4
W
Izanami
13,792
627
190
9
0
379,268
1
W
Osiris
14,218
646
164
7
0
437,746
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role