Player Matchup

Xing Tian
Xing Tian
Gold III
CMoneyTCG
Xing Tian
Gold III
Level 157
God Stats
17W - 17L
1,592 SR
Queue Stats
180W - 193L
1,548 MMR
Party 2
Fenrir
Fenrir
Gold II
EIMHON
Fenrir
Gold II
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thoth
Thoth
Gold III
Ganzeth
Thoth
Gold III
Level 127
God Stats
4W - 6L
1,675 SR
Queue Stats
43W - 32L
1,633 MMR
Party 1
Chaac
Chaac
Gold V
LykosLeviathan
Chaac
Gold V
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Anhur
Anhur
Gold IV
Unreallll
Anhur
Gold IV
Level 64
God Stats
3W - 6L
1,763 SR
Queue Stats
68W - 62L
1,673 MMR
Party 2
Team Averages
Gold III
Gold III
Average Tier
Level 124
1,606 SR
1,571 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 137
1,668 SR
1,572 MMR
Arachne
Arachne
Gold II
BootyPenetrater
Arachne
Gold II
Level 101
God Stats
31W - 21L
1,648 SR
Queue Stats
158W - 152L
1,646 MMR
Party 3
Eset
Eset
Gold I
Creepycreeper691
Eset
Gold I
Level 142
God Stats
1W - 1L
1,874 SR
Queue Stats
29W - 26L
1,646 MMR
Party 3
Ares
Ares
Gold I
Gefy
Ares
Gold I
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Loki
Loki
Gold II
YouGotSmurfedxd
Loki
Gold II
Level 127
God Stats
4W - 1L
1,819 SR
Queue Stats
16W - 15L
1,569 MMR
Solo
Neith
Neith
Gold V
ryjoki
Neith
Gold V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
CMoneyTCG
Xing Tian
12
0 / 5 / 6
8,791
440
4,255
16,769
13,193
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+7%
Cooldown Reduction

Fenrir
EIMHON
Fenrir
15
1 / 5 / 6
9,510
476
6,589
16,039
10,093
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Thoth
Ganzeth
Thoth
18
6 / 4 / 1
11,022
551
5,819
9,019
2,706
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
0 / 5 / 3
9,342
467
8,489
19,698
16,856
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Anhur
Unreallll
Anhur
17
3 / 6 / 1
10,289
514
5,889
14,818
3,976
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bans
TiamatGuan YuAthenaAphroditeSet

VS

Bans
ApolloNemesisDanzaburouTsukuyomiHeimdallr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 1 / 3
12,097
605
11,277
15,137
6,936
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
8 / 1 / 3
11,419
571
8,425
6,339
2,161
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ares
Gefy
Ares
13
1 / 2 / 7
9,361
468
7,726
13,073
10,203
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

20
6 / 4 / 0
12,775
639
14,579
16,403
6,972
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Neith
ryjoki
Neith
18
5 / 2 / 8
11,728
586
18,226
13,081
5,196
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
46
10
Kills
25
25
Deaths
10
17
Assists
21
Player
Kills
Deaths
Assists
KDA
W
5
1
3
6.5
L
Xing Tian
CMoneyTCG
Xing Tian
0
5
6
0.6
W
8
1
3
9.5
L
Fenrir
EIMHON
Fenrir
1
5
6
0.8
L
Thoth
Ganzeth
Thoth
6
4
1
1.63
W
Ares
Gefy
Ares
1
2
7
2.25
L
0
5
3
0.3
L
Anhur
Unreallll
Anhur
3
6
1
0.58
W
6
4
0
1.5
W
Neith
ryjoki
Neith
5
2
8
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,041
Damage
60,233
76,343
Taken
64,033
46,824
Mitigated
31,468
14,785
Healing
13,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,277
8,215
0
5,049
15,137
6,936
0
1,366
13,703
0
121,191
L
Xing Tian
CMoneyTCG
Xing Tian
4,255
377
0
1,040
16,769
13,193
0
5,439
11,104
18,699
0
W
8,425
203
635
1,098
6,339
2,161
239
2,605
3,462
58,180
0
L
Fenrir
EIMHON
Fenrir
6,589
1,334
0
5,440
16,039
10,093
0
2,603
13,240
0
58,473
L
Thoth
Ganzeth
Thoth
5,819
153
0
432
9,019
2,706
612
3,458
5,353
68,135
0
W
Ares
Gefy
Ares
7,726
232
0
3,407
13,073
10,203
96
2,367
10,660
28,673
0
L
8,489
1,669
0
4,885
19,698
16,856
0
2,196
17,394
1,393
57,300
L
Anhur
Unreallll
Anhur
5,889
3,111
0
2,988
14,818
3,976
688
1,717
13,101
0
68,951
W
14,579
3,941
0
890
16,403
6,972
0
1,554
14,717
0
105,170
W
Neith
ryjoki
Neith
18,226
7,973
0
2,317
13,081
5,196
1,126
1,979
11,066
0
98,526

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,954
Gold Earned
57,380
523
Minions Killed
676
0
Camps Cleared
0
1,870,812
Distance Traveled
1,921,701
25
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
12,097
605
182
9
0
445,291
1
L
Xing Tian
8,791
440
31
2
0
395,921
7
W
Eset
11,419
571
115
6
0
400,225
10
L
Fenrir
9,510
476
108
5
0
429,294
5
L
Thoth
11,022
551
133
7
0
395,252
7
W
Ares
9,361
468
34
2
0
376,737
5
L
Chaac
9,342
467
135
7
0
362,570
3
L
Anhur
10,289
514
116
6
0
287,775
3
W
Loki
12,775
639
187
9
0
364,616
7
W
Neith
11,728
586
158
8
0
334,832
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role