Player Matchup

Jormungandr
Jormungandr
Chill_Jvon0
Jormungandr
Level 12
God Stats
2W - 4L
1,500 SR
Queue Stats
2W - 6L
1,128 Elo+
Party 1
Camazotz
Camazotz
DarkXxStar7
Camazotz
Level 28
God Stats
3W - 6L
1,272 SR
Queue Stats
71W - 94L
1,304 Elo+
Party 1
Merlin
Merlin
Lamyboy5631
Merlin
Level 15
God Stats
0W - 2L
1,248 SR
Queue Stats
45W - 59L
1,458 Elo+
Solo
Team Averages
Level 18
1,340 SR
1,297 Elo+

VS

Team Averages
Level 54
1,572 SR
1,476 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Odin
Odin
Outrunlake437
Odin
Level 13
God Stats
7W - 5L
1,715 SR
Queue Stats
11W - 12L
1,484 Elo+
Party 2
Olorun
Olorun
ShadowNinja8243
Olorun
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 14L
1,445 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Chill_Jvon0
Jormungandr
9
0 / 6 / 0
7,206
515
3,181
11,868
7,095
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Camazotz
DarkXxStar7
Camazotz
11
0 / 3 / 0
7,620
544
3,766
14,004
4,672
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Merlin
11
0 / 4 / 0
7,485
535
5,873
7,011
2,203
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
15
11 / 0 / 1
10,723
766
17,791
10,862
7,031
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
1 / 0 / 10
8,696
621
3,747
5,357
4,882
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

12
1 / 0 / 10
8,888
635
5,930
4,973
1,872
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
34
0
Kills
13
13
Deaths
0
0
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
11
0
1
11.5
L
Jormungandr
Chill_Jvon0
Jormungandr
0
6
0
0
L
Camazotz
DarkXxStar7
Camazotz
0
3
0
0
L
Merlin
0
4
0
0
W
1
0
10
6
W
1
0
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,820
Damage
27,468
32,883
Taken
21,192
13,970
Mitigated
13,785
5,369
Healing
9,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
17,791
7,324
0
4,364
10,862
7,031
872
3,927
6,565
0
65,193
L
Jormungandr
Chill_Jvon0
Jormungandr
3,181
657
0
110
11,868
7,095
0
2,784
8,834
11,160
0
L
Camazotz
DarkXxStar7
Camazotz
3,766
827
0
3,777
14,004
4,672
224
2,078
11,451
0
26,090
L
Merlin
5,873
82
0
1,482
7,011
2,203
0
1,092
5,636
21,685
0
W
3,747
800
0
262
5,357
4,882
268
1,254
3,869
0
11,437
W
5,930
2,288
1,564
2,942
4,973
1,872
1,643
3,119
1,594
30,575
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,311
Gold Earned
28,307
102
Minions Killed
160
0
Camps Cleared
0
635,468
Distance Traveled
757,181
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
10,723
766
82
6
0
287,309
1
L
Jormungandr
7,206
515
15
1
0
188,944
0
L
Camazotz
7,620
544
41
3
0
237,006
2
L
Merlin
7,485
535
46
3
0
209,518
0
W
Odin
8,696
621
32
2
0
253,595
0
W
Olorun
8,888
635
46
3
0
216,277
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role