Player Matchup

The Morrigan
The Morrigan
ATONOFbabyPANDAS
The Morrigan
Level 113
God Stats
1W - 0L
1,763 SR
Queue Stats
48W - 52L
1,488 Elo+
Party 1
Serqet
Serqet
DeadlyDolphin
Serqet
Level 121
God Stats
1W - 1L
1,713 SR
Queue Stats
247W - 241L
1,451 Elo+
Party 1
Athena
Athena
PrimevalSoupChef
Athena
Level 79
God Stats
5W - 1L
1,481 SR
Queue Stats
200W - 209L
1,504 Elo+
Solo
Cthulhu
Cthulhu
Tupperware93
Cthulhu
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 37L
1,428 Elo+
Party 1
Skadi
Skadi
confuseddogs
Skadi
Level 120
God Stats
13W - 5L
1,847 SR
Queue Stats
275W - 275L
1,402 Elo+
Party 1
Team Averages
Level 107
1,661 SR
1,455 Elo+

VS

Team Averages
Level 133
1,660 SR
1,509 Elo+
Nox
Nox
Brukln d0dga
Nox
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
130W - 155L
1,507 Elo+
Solo
Sun Wukong
Sun Wukong
DeadManDrinkin
Sun Wukong
Level 142
God Stats
6W - 1L
1,843 SR
Queue Stats
312W - 326L
1,477 Elo+
Solo
Freya
Freya
GigaDerp
Freya
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 16L
1,494 Elo+
Solo
Bastet
Bastet
downtownbrody
Bastet
Level 156
God Stats
9W - 11L
1,551 SR
Queue Stats
1,334W - 1,398L
1,492 Elo+
Solo
Hera
Hera
i1008812
Hera
Level 95
God Stats
11W - 2L
1,908 SR
Queue Stats
261W - 223L
1,575 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
ATONOFbabyPANDAS
The Morrigan
19
4 / 5 / 20
12,128
758
18,977
14,133
6,978
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

18
7 / 5 / 17
11,766
735
11,563
16,656
9,044
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

19
2 / 6 / 24
11,889
743
10,858
36,140
33,395
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cthulhu
Tupperware93
Cthulhu
19
5 / 5 / 21
12,478
780
15,349
23,428
36,073
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
19 / 4 / 13
14,845
928
26,373
16,645
9,586
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 5 / 15
11,694
731
23,441
14,982
7,731
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sun Wukong
DeadManDrinkin
Sun Wukong
16
1 / 8 / 16
10,771
673
13,181
27,406
36,275
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Freya
GigaDerp
Freya
17
3 / 5 / 9
11,173
698
6,405
11,492
5,190
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

19
4 / 10 / 13
11,851
741
17,867
20,187
9,993
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hera
20
11 / 9 / 10
13,443
840
23,067
19,165
8,840
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

132
Kill Participation
88
37
Kills
25
25
Deaths
37
95
Assists
63
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
ATONOFbabyPANDAS
The Morrigan
4
5
20
2.8
L
6
5
15
2.7
L
Sun Wukong
DeadManDrinkin
Sun Wukong
1
8
16
1.13
W
7
5
17
3.1
L
Freya
GigaDerp
Freya
3
5
9
1.5
W
2
6
24
2.33
W
Cthulhu
Tupperware93
Cthulhu
5
5
21
3.1
W
19
4
13
6.38
L
4
10
13
1.05
L
Hera
11
9
10
1.78

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,120
Damage
83,961
107,002
Taken
93,232
95,076
Mitigated
68,029
38,786
Healing
25,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
ATONOFbabyPANDAS
The Morrigan
18,977
2,359
2,967
3,800
14,133
6,978
636
5,692
8,194
39,156
1,717
L
23,441
1,712
3,131
4,921
14,982
7,731
722
9,364
5,556
36,352
0
L
Sun Wukong
DeadManDrinkin
Sun Wukong
13,181
1,582
1,184
5,150
27,406
36,275
125
11,390
14,664
0
25,642
W
11,563
2,719
4,192
2,253
16,656
9,044
1,502
8,512
7,991
0
18,151
L
Freya
GigaDerp
Freya
6,405
2,222
693
3,509
11,492
5,190
833
6,007
5,485
15,990
0
W
10,858
1,918
3,559
10,756
36,140
33,395
441
18,739
16,839
24,720
0
W
Cthulhu
Tupperware93
Cthulhu
15,349
427
4,669
1,911
23,428
36,073
166
9,639
13,416
35,004
0
W
26,373
12,676
1,507
3,172
16,645
9,586
3,350
8,790
7,649
0
59,182
L
17,867
4,539
1,097
2,212
20,187
9,993
988
10,763
9,328
0
41,866
L
Hera
23,067
5,212
694
3,391
19,165
8,840
919
7,789
11,287
51,297
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,106
Gold Earned
58,932
181
Minions Killed
152
0
Camps Cleared
0
1,490,222
Distance Traveled
1,227,409
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
12,128
758
42
3
0
288,218
0
L
Nox
11,694
731
34
2
0
292,315
2
L
Sun Wukong
10,771
673
17
1
0
255,608
0
W
Serqet
11,766
735
16
1
0
299,147
2
L
Freya
11,173
698
15
1
0
169,576
0
W
Athena
11,889
743
29
2
0
308,590
0
W
Cthulhu
12,478
780
38
2
0
307,628
5
W
Skadi
14,845
928
56
4
0
286,639
0
L
Bastet
11,851
741
38
2
0
264,879
1
L
Hera
13,443
840
48
3
0
245,031
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role