Player Matchup

Pele
Pele
Aacron
Pele
Level 19
God Stats
5W - 7L
1,488 SR
Queue Stats
6W - 8L
1,409 Elo+
Party 2
Terra
Terra
CptClaymore24
Terra
Level 29
God Stats
5W - 5L
1,851 SR
Queue Stats
368W - 358L
1,570 Elo+
Party 1
Ratatoskr
Ratatoskr
Plen
Ratatoskr
Level 35
God Stats
12W - 13L
1,519 SR
Queue Stats
14W - 17L
1,499 Elo+
Party 2
Nu Wa
Nu Wa
Sloth2130
Nu Wa
Level 26
God Stats
7W - 5L
1,311 SR
Queue Stats
341W - 338L
1,605 Elo+
Party 1
Heimdallr
Heimdallr
eviss2
Heimdallr
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
199W - 164L
1,574 Elo+
Solo
Team Averages
Level 27
1,534 SR
1,531 Elo+

VS

Team Averages
Level 24
1,672 SR
1,586 Elo+
Hades
Hades
EMS TheKraken
Hades
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
76W - 57L
1,543 Elo+
Solo
King Arthur
King Arthur
Kaleabra13
King Arthur
Level 7
God Stats
4W - 2L
1,500 SR
Queue Stats
32W - 29L
1,589 Elo+
Solo
Nemesis
Nemesis
MeditationMeta
Nemesis
Level 27
God Stats
11W - 5L
1,797 SR
Queue Stats
120W - 94L
1,608 Elo+
Solo
Danzaburou
Danzaburou
charactir
Danzaburou
Level 28
God Stats
4W - 4L
1,620 SR
Queue Stats
93W - 103L
1,525 Elo+
Solo
Khepri
Khepri
ttwotheo2
Khepri
Level 29
God Stats
17W - 3L
1,943 SR
Queue Stats
82W - 63L
1,664 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Aacron
Pele
15
5 / 8 / 0
9,696
441
11,126
17,737
7,024
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
2 / 9 / 4
9,258
421
6,231
19,442
18,401
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ratatoskr
Plen
Ratatoskr
18
1 / 6 / 2
10,852
493
4,269
15,861
10,376
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nu Wa
Sloth2130
Nu Wa
15
2 / 5 / 6
9,830
447
15,545
11,501
3,794
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Heimdallr
eviss2
Heimdallr
14
1 / 7 / 3
9,200
418
6,704
14,936
5,583
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 2 / 12
11,823
537
15,319
16,674
9,193
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

King Arthur
Kaleabra13
King Arthur
20
5 / 2 / 6
13,279
604
10,567
15,487
18,975
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

20
13 / 1 / 8
13,805
628
16,133
14,215
10,077
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Danzaburou
charactir
Danzaburou
20
9 / 3 / 8
13,753
625
12,674
14,535
6,871
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Khepri
ttwotheo2
Khepri
16
3 / 3 / 15
10,792
491
6,110
15,406
14,499
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
84
11
Kills
35
35
Deaths
11
15
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Pele
Aacron
Pele
5
8
0
0.63
L
2
9
4
0.44
W
5
2
12
5.5
W
King Arthur
Kaleabra13
King Arthur
5
2
6
4
W
13
1
8
17
L
Ratatoskr
Plen
Ratatoskr
1
6
2
0.33
L
Nu Wa
Sloth2130
Nu Wa
2
5
6
1
W
Danzaburou
charactir
Danzaburou
9
3
8
4.33
L
Heimdallr
eviss2
Heimdallr
1
7
3
0.36
W
Khepri
ttwotheo2
Khepri
3
3
15
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,875
Damage
60,803
79,477
Taken
76,317
45,178
Mitigated
59,615
14,422
Healing
20,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
Aacron
Pele
11,126
2,607
0
2,949
17,737
7,024
0
5,092
12,545
0
56,959
L
6,231
812
1,532
3,614
19,442
18,401
0
6,330
13,013
21,169
0
W
15,319
1,232
233
7,798
16,674
9,193
1,202
6,583
9,632
70,707
0
W
King Arthur
Kaleabra13
King Arthur
10,567
1,795
0
3,159
15,487
18,975
0
3,120
12,193
312
95,665
W
16,133
8,412
0
1,027
14,215
10,077
0
2,645
11,370
0
128,287
L
Ratatoskr
Plen
Ratatoskr
4,269
1,202
0
2,486
15,861
10,376
806
1,739
13,848
0
69,540
L
Nu Wa
Sloth2130
Nu Wa
15,545
1,434
0
324
11,501
3,794
0
4,680
6,796
58,392
0
W
Danzaburou
charactir
Danzaburou
12,674
7,594
0
6,523
14,535
6,871
4,338
4,155
10,187
0
106,026
L
Heimdallr
eviss2
Heimdallr
6,704
4,067
0
3,517
14,936
5,583
0
3,900
11,036
0
43,444
W
Khepri
ttwotheo2
Khepri
6,110
249
0
1,716
15,406
14,499
0
3,983
11,159
26,996
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,836
Gold Earned
63,452
442
Minions Killed
689
0
Camps Cleared
0
1,952,391
Distance Traveled
2,160,497
7
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
9,696
441
89
4
0
394,226
0
L
Terra
9,258
421
29
1
0
391,782
1
W
Hades
11,823
537
128
6
0
403,174
2
W
King Arthur
13,279
604
192
9
0
399,190
0
W
Nemesis
13,805
628
155
7
0
523,806
8
L
Ratatoskr
10,852
493
156
7
0
415,514
1
L
Nu Wa
9,830
447
86
4
0
395,339
5
W
Danzaburou
13,753
625
176
8
0
387,730
2
L
Heimdallr
9,200
418
82
4
0
355,530
0
W
Khepri
10,792
491
38
2
0
446,597
14

Distance Traveled

Minion Kills by Role

Gold Earned by Role