Player Matchup

Anhur
Anhur
KendrickWarrior
Anhur
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
SirdBlack
Anubis
Level 27
God Stats
14W - 11L
1,457 SR
Queue Stats
47W - 64L
1,358 Elo+
Party 2
Apollo
Apollo
SlyFuB
Apollo
Level 25
God Stats
11W - 9L
1,424 SR
Queue Stats
52W - 52L
1,462 Elo+
Solo
Bellona
Bellona
SuperWonas
Bellona
Level 28
God Stats
8W - 11L
1,354 SR
Queue Stats
58W - 70L
1,384 Elo+
Party 2
Ymir
Ymir
TecitoVerde
Ymir
Level 29
God Stats
6W - 3L
1,632 SR
Queue Stats
60W - 68L
1,408 Elo+
Party 2
Team Averages
Level 27
1,473 SR
1,422 Elo+

VS

Team Averages
Level 27
1,639 SR
1,465 Elo+
Mercury
Mercury
Carismatic
Mercury
Level 29
God Stats
90W - 66L
1,679 SR
Queue Stats
281W - 278L
1,507 Elo+
Solo
Apollo
Apollo
Himikinn
Apollo
Level 27
God Stats
26W - 15L
1,735 SR
Queue Stats
77W - 80L
1,509 Elo+
Solo
Janus
Janus
Kauejfs2008
Janus
Level 25
God Stats
2W - 5L
1,324 SR
Queue Stats
60W - 56L
1,393 Elo+
Party 1
Chronos
Chronos
Velstadt7
Chronos
Level 26
God Stats
5W - 7L
1,828 SR
Queue Stats
38W - 45L
1,542 Elo+
Solo
Ymir
Ymir
Zy Psc0tico
Ymir
Level 29
God Stats
8W - 6L
1,630 SR
Queue Stats
82W - 109L
1,373 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 1 / 11
10,451
615
11,874
13,047
4,973
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Anubis
SirdBlack
Anubis
14
7 / 4 / 11
9,102
535
10,537
8,719
4,235
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Apollo
SlyFuB
Apollo
17
10 / 3 / 11
10,789
635
10,743
10,126
3,481
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bellona
SuperWonas
Bellona
16
7 / 1 / 7
9,577
563
8,546
7,708
6,172
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

13
4 / 1 / 16
8,824
519
7,477
13,620
10,549
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Carismatic
Mercury
14
4 / 8 / 1
8,694
511
5,002
14,841
4,531
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Apollo
Himikinn
Apollo
14
4 / 6 / 1
8,883
523
7,271
11,412
4,072
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
0 / 10 / 1
7,231
425
3,605
10,119
1,690
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chronos
Velstadt7
Chronos
14
1 / 5 / 1
8,465
498
7,337
16,364
5,478
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

11
1 / 8 / 4
7,749
456
4,929
13,735
7,140
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
18
37
Kills
10
10
Deaths
37
56
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Mercury
Carismatic
Mercury
4
8
1
0.56
L
Apollo
Himikinn
Apollo
4
6
1
0.75
L
0
10
1
0.05
W
9
1
11
14.5
W
Anubis
SirdBlack
Anubis
7
4
11
3.13
W
Apollo
SlyFuB
Apollo
10
3
11
5.17
W
Bellona
SuperWonas
Bellona
7
1
7
10.5
W
4
1
16
12
L
Chronos
Velstadt7
Chronos
1
5
1
0.3
L
1
8
4
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,177
Damage
28,144
53,220
Taken
66,471
29,410
Mitigated
22,911
11,388
Healing
11,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
Carismatic
Mercury
5,002
1,887
0
3,564
14,841
4,531
0
3,375
11,466
0
47,163
L
Apollo
Himikinn
Apollo
7,271
5,266
0
2,337
11,412
4,072
652
2,363
9,049
0
49,271
L
3,605
397
0
277
10,119
1,690
1,150
3,773
6,346
29,745
0
W
11,874
6,217
0
3,452
13,047
4,973
664
2,601
10,370
0
75,109
W
Anubis
SirdBlack
Anubis
10,537
698
0
2,253
8,719
4,235
336
3,480
5,119
47,892
0
W
Apollo
SlyFuB
Apollo
10,743
4,605
0
2,414
10,126
3,481
1,324
2,421
7,661
0
70,400
W
Bellona
SuperWonas
Bellona
8,546
2,686
0
147
7,708
6,172
240
3,043
4,665
0
42,137
W
7,477
2,213
0
3,122
13,620
10,549
0
4,038
9,534
29,575
0
L
Chronos
Velstadt7
Chronos
7,337
1,790
0
4,668
16,364
5,478
3,212
1,707
14,657
50,899
0
L
4,929
1,335
0
699
13,735
7,140
160
6,796
6,939
28,034
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,743
Gold Earned
41,022
430
Minions Killed
391
0
Camps Cleared
0
1,594,022
Distance Traveled
1,411,697
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
8,694
511
94
6
0
291,263
0
L
Apollo
8,883
523
96
6
0
298,466
4
L
Janus
7,231
425
67
4
0
239,239
2
W
Anhur
10,451
615
111
7
0
295,203
0
W
Anubis
9,102
535
79
5
0
282,042
2
W
Apollo
10,789
635
107
6
0
333,273
2
W
Bellona
9,577
563
93
5
0
356,909
0
W
Ymir
8,824
519
40
2
0
326,595
1
L
Chronos
8,465
498
86
5
0
284,314
4
L
Ymir
7,749
456
48
3
0
298,415
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role