Player Matchup

Danzaburou
Danzaburou
Diamond V
BlueBigDaddy635
Danzaburou
Diamond V
Level 135
God Stats
5W - 9L
1,566 SR
Queue Stats
284W - 266L
2,100 MMR
Solo
Awilix
Awilix
Platinum III
I3I3VV
Awilix
Platinum III
Level 146
God Stats
0W - 2L
1,345 SR
Queue Stats
155W - 150L
1,758 MMR
Party 1
Kukulkan
Kukulkan
Platinum I
ajbogie07
Kukulkan
Platinum I
Level 126
God Stats
6W - 14L
1,340 SR
Queue Stats
361W - 353L
2,070 MMR
Solo
Sobek
Sobek
Platinum III
ogxgio
Sobek
Platinum III
Level 121
God Stats
2W - 1L
1,947 SR
Queue Stats
98W - 87L
1,847 MMR
Party 1
Cu Chulainn
Cu Chulainn
Diamond V
sikelonespin
Cu Chulainn
Diamond V
Level 108
God Stats
20W - 11L
1,957 SR
Queue Stats
247W - 227L
2,148 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 127
1,631 SR
1,985 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 140
1,633 SR
2,013 MMR
Fenrir
Fenrir
Diamond IV
Don Lalo Kun
Fenrir
Diamond IV
Level 155
God Stats
5W - 5L
1,479 SR
Queue Stats
159W - 141L
2,156 MMR
Party 2
Tyr
Tyr
Diamond II
Jacob 7u7r
Tyr
Diamond II
Level 159
God Stats
11W - 18L
1,572 SR
Queue Stats
536W - 523L
2,378 MMR
Party 2
Ymir
Ymir
Platinum I
PNW Meats
Ymir
Platinum I
Level 159
God Stats
1W - 0L
1,715 SR
Queue Stats
144W - 120L
2,002 MMR
Solo
Anhur
Anhur
Platinum IV
ThorDUNKu
Anhur
Platinum IV
Level 69
God Stats
55W - 38L
1,843 SR
Queue Stats
145W - 118L
1,832 MMR
Party 3
Discordia
Discordia
Platinum V
Why Rage Bruh
Discordia
Platinum V
Level 156
God Stats
3W - 3L
1,556 SR
Queue Stats
459W - 445L
1,700 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BlueBigDaddy635
Danzaburou
11
1 / 3 / 1
7,488
394
5,755
8,532
1,838
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Awilix
I3I3VV
Awilix
14
4 / 5 / 2
8,838
465
10,486
12,343
4,107
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
ajbogie07
Kukulkan
16
3 / 6 / 3
9,800
516
6,284
10,000
3,933
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sobek
ogxgio
Sobek
12
0 / 6 / 4
7,570
398
4,285
14,672
9,613
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cu Chulainn
sikelonespin
Cu Chulainn
18
1 / 0 / 0
10,102
532
10,445
11,811
8,075
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bans
SetAthenaTsukuyomiTiamatJanus

VS

Bans
ApolloArtioScyllaGaneshaAphrodite
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
17
7 / 2 / 2
10,732
565
10,306
15,944
6,953
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
3 / 0 / 2
11,097
584
7,198
13,727
12,775
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ymir
15
0 / 1 / 10
10,163
535
6,890
14,175
7,761
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Anhur
ThorDUNKu
Anhur
19
8 / 1 / 1
12,081
636
11,717
12,394
4,613
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Discordia
Why Rage Bruh
Discordia
13
2 / 5 / 3
9,115
480
4,916
7,643
2,529
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
38
9
Kills
20
20
Deaths
9
10
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
BlueBigDaddy635
Danzaburou
1
3
1
0.5
W
Fenrir
7
2
2
4
L
Awilix
I3I3VV
Awilix
4
5
2
1
W
3
0
2
4
W
Ymir
0
1
10
5
W
Anhur
ThorDUNKu
Anhur
8
1
1
8.5
W
Discordia
Why Rage Bruh
Discordia
2
5
3
0.7
L
Kukulkan
ajbogie07
Kukulkan
3
6
3
0.75
L
Sobek
ogxgio
Sobek
0
6
4
0.33
L
Cu Chulainn
sikelonespin
Cu Chulainn
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,255
Damage
41,027
57,358
Taken
63,883
27,566
Mitigated
34,631
17,107
Healing
23,656
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
BlueBigDaddy635
Danzaburou
5,755
2,508
0
3,398
8,532
1,838
0
937
7,595
0
38,252
W
Fenrir
10,306
2,137
0
6,544
15,944
6,953
0
2,957
12,987
0
78,240
L
Awilix
I3I3VV
Awilix
10,486
4,368
0
2,755
12,343
4,107
0
2,467
9,876
0
55,495
W
7,198
1,464
0
5,965
13,727
12,775
273
2,809
10,918
0
74,090
W
Ymir
6,890
1,371
0
3,515
14,175
7,761
20
2,715
11,460
41,183
0
W
Anhur
ThorDUNKu
Anhur
11,717
8,041
0
7,132
12,394
4,613
2,440
1,454
10,940
0
86,859
W
Discordia
Why Rage Bruh
Discordia
4,916
0
0
500
7,643
2,529
742
2,664
4,979
45,010
0
L
Kukulkan
ajbogie07
Kukulkan
6,284
217
0
866
10,000
3,933
0
2,678
7,071
74,720
0
L
Sobek
ogxgio
Sobek
4,285
305
0
4,346
14,672
9,613
0
3,421
11,251
19,905
0
L
Cu Chulainn
sikelonespin
Cu Chulainn
10,445
2,149
0
5,742
11,811
8,075
29
2,052
9,759
11,380
73,801

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,798
Gold Earned
53,188
527
Minions Killed
580
0
Camps Cleared
0
1,643,381
Distance Traveled
1,766,637
26
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,488
394
75
4
0
242,867
1
W
Fenrir
10,732
565
119
6
0
387,313
2
L
Awilix
8,838
465
88
5
0
349,406
7
W
Tyr
11,097
584
152
8
0
407,687
2
W
Ymir
10,163
535
55
3
0
361,829
5
W
Anhur
12,081
636
159
8
0
305,621
2
W
Discordia
9,115
480
95
5
0
304,187
0
L
Kukulkan
9,800
516
149
8
0
303,792
6
L
Sobek
7,570
398
36
2
0
387,765
9
L
Cu Chulainn
10,102
532
179
9
0
359,551
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role