Player Matchup

Heimdallr
Heimdallr
ATrueStory
Heimdallr
Level 159
God Stats
8W - 5L
1,869 SR
Queue Stats
134W - 77L
1,705 Elo+
Party 2
Tiamat
Tiamat
StormShadW
Tiamat
Level 25
God Stats
2W - 2L
1,659 SR
Queue Stats
73W - 91L
1,502 Elo+
Solo
Gilgamesh
Gilgamesh
TheJeffers
Gilgamesh
Level 48
God Stats
2W - 0L
1,726 SR
Queue Stats
39W - 17L
1,749 Elo+
Party 2
Mercury
Mercury
TomFreedom
Mercury
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
113W - 56L
1,693 Elo+
Party 2
Ymir
Ymir
notkovac
Ymir
Level 116
God Stats
6W - 0L
2,077 SR
Queue Stats
110W - 43L
1,734 Elo+
Party 2
Team Averages
Level 87
1,766 SR
1,677 Elo+

VS

Team Averages
Level 51
1,505 SR
1,517 Elo+
The Morrigan
The Morrigan
ADKxRabbit
The Morrigan
Level 36
God Stats
0W - 2L
1,649 SR
Queue Stats
2W - 5L
1,357 Elo+
Party 1
Eset
Eset
FluffyDestr0yer
Eset
Level 28
God Stats
4W - 3L
1,606 SR
Queue Stats
4W - 3L
1,653 Elo+
Solo
Vamana
Vamana
Lagrimitah
Vamana
Level 29
God Stats
0W - 3L
1,258 SR
Queue Stats
239W - 238L
1,523 Elo+
Solo
Cu Chulainn
Cu Chulainn
ShaolinSSinS
Cu Chulainn
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 53L
1,777 Elo+
Solo
Olorun
Olorun
doobatron88
Olorun
Level 142
God Stats
0W - 1L
1,512 SR
Queue Stats
2W - 6L
1,273 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
ATrueStory
Heimdallr
19
17 / 0 / 11
12,549
1,046
25,467
7,800
4,170
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tiamat
StormShadW
Tiamat
15
1 / 0 / 19
9,523
794
6,263
6,071
5,884
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
TheJeffers
Gilgamesh
14
3 / 1 / 14
8,995
750
8,118
9,599
7,397
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mercury
TomFreedom
Mercury
16
4 / 2 / 19
10,804
900
6,438
9,525
4,176
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ymir
16
8 / 3 / 18
11,061
922
10,452
14,684
16,720
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
ADKxRabbit
The Morrigan
13
1 / 8 / 3
7,707
642
4,005
8,368
3,054
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 12 / 2
7,032
586
7,496
15,825
5,649
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Vamana
Lagrimitah
Vamana
14
1 / 4 / 5
7,981
665
3,953
14,334
11,245
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cu Chulainn
ShaolinSSinS
Cu Chulainn
15
2 / 6 / 1
8,361
697
8,094
15,091
11,684
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Olorun
15
1 / 3 / 2
7,675
640
5,222
11,256
5,059
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
19
33
Kills
6
6
Deaths
33
81
Assists
13
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
ADKxRabbit
The Morrigan
1
8
3
0.31
W
Heimdallr
ATrueStory
Heimdallr
17
0
11
22.5
L
1
12
2
0.17
L
Vamana
Lagrimitah
Vamana
1
4
5
0.88
L
Cu Chulainn
ShaolinSSinS
Cu Chulainn
2
6
1
0.42
W
Tiamat
StormShadW
Tiamat
1
0
19
10.5
W
Gilgamesh
TheJeffers
Gilgamesh
3
1
14
10
W
Mercury
TomFreedom
Mercury
4
2
19
6.75
L
Olorun
1
3
2
0.67
W
Ymir
8
3
18
5.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,738
Damage
28,770
47,679
Taken
64,874
38,347
Mitigated
36,691
12,995
Healing
6,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
ADKxRabbit
The Morrigan
4,005
144
0
117
8,368
3,054
0
2,933
5,360
11,849
2,397
W
Heimdallr
ATrueStory
Heimdallr
25,467
17,252
0
4,477
7,800
4,170
3,072
3,587
4,213
0
65,830
L
7,496
378
624
1,111
15,825
5,649
0
3,963
11,732
14,820
0
L
Vamana
Lagrimitah
Vamana
3,953
1,472
0
2,912
14,334
11,245
1
2,854
11,402
0
21,403
L
Cu Chulainn
ShaolinSSinS
Cu Chulainn
8,094
1,118
0
142
15,091
11,684
0
4,433
10,483
0
37,869
W
Tiamat
StormShadW
Tiamat
6,263
471
186
2,206
6,071
5,884
2,666
1,722
4,349
31,222
0
W
Gilgamesh
TheJeffers
Gilgamesh
8,118
1,234
0
454
9,599
7,397
678
4,099
5,500
0
16,706
W
Mercury
TomFreedom
Mercury
6,438
3,452
0
2,283
9,525
4,176
752
1,699
7,826
0
23,151
L
Olorun
5,222
3,351
31
1,745
11,256
5,059
0
2,721
8,264
26,450
0
W
Ymir
10,452
1,820
320
3,069
14,684
16,720
105
5,669
9,015
24,807
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,932
Gold Earned
38,756
267
Minions Killed
239
10
Camps Cleared
7
1,155,359
Distance Traveled
1,057,496
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
7,707
642
32
3
0
162,632
0
W
Heimdallr
12,549
1,046
103
9
4
219,210
0
L
Eset
7,032
586
14
1
2
211,387
1
L
Vamana
7,981
665
43
4
1
262,395
3
L
Cu Chulainn
8,361
697
76
6
1
210,866
1
W
Tiamat
9,523
794
70
6
4
238,680
0
W
Gilgamesh
8,995
750
11
1
0
232,423
4
W
Mercury
10,804
900
46
4
1
247,794
0
L
Olorun
7,675
640
74
6
3
210,216
0
W
Ymir
11,061
922
37
3
1
217,252
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role