Player Matchup

Yemoja
Yemoja
CallMeFishy
Yemoja
Level 27
God Stats
9W - 5L
1,666 SR
Queue Stats
213W - 150L
1,524 Elo+
Party 1
Hera
Hera
Jinkxxx
Hera
Level 14
God Stats
2W - 0L
1,500 SR
Queue Stats
26W - 22L
1,382 Elo+
Party 1
Tyr
Tyr
TheNemesis27
Tyr
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Solo
Neith
Neith
bloodshothands
Neith
Level 28
God Stats
6W - 1L
1,438 SR
Queue Stats
388W - 411L
1,437 Elo+
Solo
Ymir
Ymir
nahuelperfect
Ymir
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,213 Elo+
Solo
Team Averages
Level 16
1,521 SR
1,411 Elo+

VS

Team Averages
Level 12
1,470 SR
1,338 Elo+
Ares
Ares
Hard2D
Ares
Level 16
God Stats
28W - 52L
1,360 SR
Queue Stats
29W - 54L
1,297 Elo+
Solo
Hachiman
Hachiman
Raulmatw14
Hachiman
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,353 Elo+
Party 2
Fenrir
Fenrir
Revidoodle
Fenrir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,373 Elo+
Party 3
Kukulkan
Kukulkan
alexzen7
Kukulkan
Level 2
God Stats
0W - 2L
1,315 SR
Queue Stats
0W - 2L
1,249 Elo+
Party 2
Merlin
Merlin
thejoker0592
Merlin
Level 28
God Stats
8W - 5L
1,677 SR
Queue Stats
13W - 13L
1,418 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
20
7 / 2 / 23
13,665
1,139
11,916
14,404
14,391
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Hera
Jinkxxx
Hera
20
7 / 1 / 22
12,718
1,060
18,697
10,645
4,436
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
18 / 2 / 16
14,802
1,234
34,325
16,352
9,460
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

19
8 / 5 / 19
12,377
1,031
25,102
12,572
5,071
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
2 / 1 / 22
11,768
981
3,359
17,292
17,415
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Team 1 Tickets

263

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Hard2D
Ares
18
1 / 13 / 5
11,081
923
7,283
29,811
36,044
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hachiman
Raulmatw14
Hachiman
16
0 / 10 / 2
10,184
849
5,808
19,972
7,024
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fenrir
Revidoodle
Fenrir
16
3 / 13 / 3
11,263
939
8,577
26,766
14,224
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Kukulkan
alexzen7
Kukulkan
17
3 / 4 / 5
11,972
998
20,503
13,942
5,162
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Merlin
17
4 / 2 / 4
11,869
989
18,454
10,230
3,479
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

144
Kill Participation
30
42
Kills
11
11
Deaths
42
102
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Yemoja
7
2
23
9.25
L
Ares
Hard2D
Ares
1
13
5
0.27
W
Hera
Jinkxxx
Hera
7
1
22
18
L
Hachiman
Raulmatw14
Hachiman
0
10
2
0.1
L
Fenrir
Revidoodle
Fenrir
3
13
3
0.35
W
18
2
16
13
L
Kukulkan
alexzen7
Kukulkan
3
4
5
1.38
W
8
5
19
3.5
W
2
1
22
13
L
Merlin
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,399
Damage
60,625
71,265
Taken
100,721
50,773
Mitigated
65,933
17,460
Healing
1,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
11,916
3,650
6,734
2,197
14,404
14,391
0
10,269
4,135
23,699
0
L
Ares
Hard2D
Ares
7,283
652
0
0
29,811
36,044
0
12,402
17,409
30,511
0
W
Hera
Jinkxxx
Hera
18,697
4,100
382
1,175
10,645
4,436
0
8,742
1,903
52,993
0
L
Hachiman
Raulmatw14
Hachiman
5,808
2,421
223
932
19,972
7,024
0
7,159
12,813
0
16,639
L
Fenrir
Revidoodle
Fenrir
8,577
1,410
0
0
26,766
14,224
0
8,213
18,553
0
16,077
W
34,325
9,168
570
5,444
16,352
9,460
0
7,005
9,347
0
54,716
L
Kukulkan
alexzen7
Kukulkan
20,503
2,084
0
144
13,942
5,162
0
3,001
10,941
46,758
0
W
25,102
18,997
0
958
12,572
5,071
0
9,158
3,414
189
37,605
W
3,359
1,059
0
0
17,292
17,415
0
11,066
6,226
14,616
0
L
Merlin
18,454
1,185
0
0
10,230
3,479
0
3,386
6,844
36,657
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,330
Gold Earned
56,369
214
Minions Killed
162
6
Camps Cleared
0
1,135,369
Distance Traveled
991,087
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
13,665
1,139
20
2
0
217,484
0
L
Ares
11,081
923
27
2
0
161,164
0
W
Hera
12,718
1,060
90
8
1
239,154
1
L
Hachiman
10,184
849
15
1
0
191,852
0
L
Fenrir
11,263
939
17
1
0
236,899
0
W
Tyr
14,802
1,234
50
4
3
265,422
0
L
Kukulkan
11,972
998
49
4
0
183,830
0
W
Neith
12,377
1,031
35
3
0
177,677
0
W
Ymir
11,768
981
19
2
2
235,632
0
L
Merlin
11,869
989
54
5
0
217,342
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role