Player Matchup

Mercury
Mercury
Asthma Jams
Mercury
Level 63
God Stats
11W - 9L
1,682 SR
Queue Stats
122W - 116L
1,453 Elo+
Party 1
Amaterasu
Amaterasu
Loser Squirrel
Amaterasu
Level 98
God Stats
4W - 6L
1,351 SR
Queue Stats
121W - 118L
1,444 Elo+
Party 1
Vulcan
Vulcan
OlRowdy1
Vulcan
Level 78
God Stats
15W - 16L
1,712 SR
Queue Stats
86W - 104L
1,424 Elo+
Party 1
Team Averages
Level 80
1,582 SR
1,440 Elo+

VS

Team Averages
Level 69
1,597 SR
1,513 Elo+
Zeus
Zeus
KingofGames35742
Zeus
Level 89
God Stats
7W - 6L
1,568 SR
Queue Stats
156W - 201L
1,377 Elo+
Party 2
Ne Zha
Ne Zha
Ranky10
Ne Zha
Level 66
God Stats
12W - 15L
1,476 SR
Queue Stats
69W - 76L
1,457 Elo+
Party 2
Izanami
Izanami
Tromthiccy
Izanami
Level 52
God Stats
3W - 1L
1,748 SR
Queue Stats
3W - 2L
1,704 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Asthma Jams
Mercury
13
5 / 5 / 3
10,681
668
4,796
12,357
4,498
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Amaterasu
Loser Squirrel
Amaterasu
13
6 / 3 / 2
10,690
668
9,756
16,425
11,412
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Vulcan
OlRowdy1
Vulcan
12
0 / 11 / 8
9,612
601
8,948
12,075
4,456
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
10 / 3 / 6
12,307
769
16,621
11,303
3,545
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ne Zha
Ranky10
Ne Zha
14
5 / 6 / 12
11,834
740
9,872
12,508
4,419
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
Tromthiccy
Izanami
15
4 / 2 / 8
11,226
702
6,578
9,033
3,396
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
45
11
Kills
19
19
Deaths
11
13
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Mercury
Asthma Jams
Mercury
5
5
3
1.3
W
10
3
6
4.33
L
Amaterasu
Loser Squirrel
Amaterasu
6
3
2
2.33
L
Vulcan
OlRowdy1
Vulcan
0
11
8
0.36
W
Ne Zha
Ranky10
Ne Zha
5
6
12
1.83
W
Izanami
Tromthiccy
Izanami
4
2
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,500
Damage
33,071
40,857
Taken
32,844
20,366
Mitigated
11,360
4,175
Healing
10,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
Asthma Jams
Mercury
4,796
1,578
111
111
12,357
4,498
0
5,124
7,233
0
33,183
W
16,621
832
0
4,292
11,303
3,545
318
2,706
8,597
59,462
0
L
Amaterasu
Loser Squirrel
Amaterasu
9,756
4,207
214
2,761
16,425
11,412
0
6,904
9,229
1,982
21,928
L
Vulcan
OlRowdy1
Vulcan
8,948
1,434
180
798
12,075
4,456
0
4,673
7,402
42,086
0
W
Ne Zha
Ranky10
Ne Zha
9,872
3,523
911
3,211
12,508
4,419
607
3,426
9,082
0
34,415
W
Izanami
Tromthiccy
Izanami
6,578
4,110
1,126
1,031
9,033
3,396
2,088
4,177
4,856
0
56,932

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,983
Gold Earned
35,367
139
Minions Killed
212
0
Camps Cleared
0
862,012
Distance Traveled
838,346
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
10,681
668
51
3
0
330,261
2
W
Zeus
12,307
769
56
4
0
279,532
5
L
Amaterasu
10,690
668
28
2
0
299,219
1
L
Vulcan
9,612
601
60
4
0
232,532
0
W
Ne Zha
11,834
740
53
3
0
271,619
1
W
Izanami
11,226
702
103
6
0
287,195
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role