Player Matchup

Janus
Janus
DocterRad
Janus
Level 68
God Stats
8W - 5L
1,351 SR
Queue Stats
59W - 70L
1,347 Elo+
Party 3
Tiamat
Tiamat
FireFoxTheChan
Tiamat
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 8L
1,372 Elo+
Party 2
Set
Set
Furisumoku
Set
Level 29
God Stats
5W - 9L
1,398 SR
Queue Stats
118W - 124L
1,363 Elo+
Party 3
King Arthur
King Arthur
NitoStayFly
King Arthur
Level 125
God Stats
19W - 17L
1,478 SR
Queue Stats
131W - 116L
1,362 Elo+
Party 3
Eset
Eset
jken98859
Eset
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 9L
1,340 Elo+
Party 2
Team Averages
Level 63
1,445 SR
1,357 Elo+

VS

Team Averages
Level 55
1,505 SR
1,448 Elo+
Kukulkan
Kukulkan
Gallus Rex
Kukulkan
Level 28
God Stats
205W - 182L
1,554 SR
Queue Stats
263W - 264L
1,469 Elo+
Party 1
Ao Kuang
Ao Kuang
Ole Angry Andy
Ao Kuang
Level 68
God Stats
16W - 16L
1,465 SR
Queue Stats
744W - 778L
1,436 Elo+
Party 1
Athena
Athena
PanicAsp
Athena
Level 85
God Stats
8W - 7L
1,454 SR
Queue Stats
1,060W - 1,040L
1,439 Elo+
Party 1
Cupid
Cupid
SchoolGirlJesse
Cupid
Level 54
God Stats
3W - 3L
1,500 SR
Queue Stats
398W - 400L
1,434 Elo+
Party 1
King Arthur
King Arthur
ToonInk777
King Arthur
Level 39
God Stats
38W - 48L
1,552 SR
Queue Stats
154W - 174L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
DocterRad
Janus
13
1 / 3 / 4
7,840
436
6,170
6,305
1,884
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

7
0 / 2 / 1
5,870
326
2,768
3,916
1,120
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
7 / 3 / 2
9,451
525
7,233
13,667
5,783
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
NitoStayFly
King Arthur
14
4 / 5 / 3
8,725
485
9,058
12,361
9,078
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Eset
12
1 / 6 / 4
7,481
416
6,133
9,444
3,139
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Gallus Rex
Kukulkan
14
2 / 4 / 2
9,006
500
5,920
8,241
3,220
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ao Kuang
17
4 / 1 / 2
10,394
577
3,591
11,708
4,565
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Athena
PanicAsp
Athena
15
2 / 3 / 7
9,463
526
4,716
14,897
10,531
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

14
5 / 3 / 5
9,069
504
8,431
11,009
3,683
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

King Arthur
ToonInk777
King Arthur
16
6 / 2 / 1
10,517
584
10,004
15,570
9,155
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
36
13
Kills
19
19
Deaths
13
14
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Janus
DocterRad
Janus
1
3
4
1
L
0
2
1
0.25
L
7
3
2
2.67
W
Kukulkan
Gallus Rex
Kukulkan
2
4
2
0.75
L
King Arthur
NitoStayFly
King Arthur
4
5
3
1.1
W
Ao Kuang
4
1
2
5
W
Athena
PanicAsp
Athena
2
3
7
1.83
W
5
3
5
2.5
W
King Arthur
ToonInk777
King Arthur
6
2
1
3.25
L
Eset
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,362
Damage
32,662
45,693
Taken
61,425
21,004
Mitigated
31,154
10,578
Healing
26,401
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
DocterRad
Janus
6,170
637
451
585
6,305
1,884
0
1,765
4,540
47,472
0
L
2,768
838
0
1,286
3,916
1,120
0
1,289
2,627
7,026
0
L
7,233
2,614
0
4,885
13,667
5,783
0
4,904
8,763
0
48,847
W
Kukulkan
Gallus Rex
Kukulkan
5,920
602
0
1,502
8,241
3,220
386
2,246
5,746
52,286
0
L
King Arthur
NitoStayFly
King Arthur
9,058
1,320
0
1,951
12,361
9,078
108
2,398
9,963
0
36,317
W
Ao Kuang
3,591
608
0
8,542
11,708
4,565
0
889
10,731
74,888
0
W
Athena
PanicAsp
Athena
4,716
871
486
4,584
14,897
10,531
867
5,138
9,453
30,475
0
W
8,431
4,802
814
4,703
11,009
3,683
2,073
3,815
6,868
0
52,752
W
King Arthur
ToonInk777
King Arthur
10,004
2,144
0
5,770
15,570
9,155
376
1,885
13,556
0
59,779
L
Eset
6,133
444
285
1,135
9,444
3,139
631
3,871
5,573
33,017
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,367
Gold Earned
48,449
333
Minions Killed
490
0
Camps Cleared
0
1,456,889
Distance Traveled
1,664,586
18
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,840
436
95
5
0
311,729
6
L
Tiamat
5,870
326
12
1
0
183,000
2
L
Set
9,451
525
92
5
0
358,196
5
W
Kukulkan
9,006
500
105
6
0
324,295
0
L
King Arthur
8,725
485
68
4
0
314,943
2
W
Ao Kuang
10,394
577
128
7
0
362,284
2
W
Athena
9,463
526
57
3
0
325,751
2
W
Cupid
9,069
504
80
4
0
304,401
0
W
King Arthur
10,517
584
120
7
0
347,855
0
L
Eset
7,481
416
66
4
0
289,021
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role