Player Matchup

Zeus
Zeus
Chief Smashby
Zeus
Level 20
God Stats
387W - 386L
1,608 SR
Queue Stats
411W - 430L
1,545 Elo+
Solo
Sobek
Sobek
FirebrandSteel
Sobek
Level 16
God Stats
6W - 4L
1,755 SR
Queue Stats
44W - 32L
1,564 Elo+
Party 1
Mercury
Mercury
Grazits
Mercury
Level 28
God Stats
5W - 3L
1,586 SR
Queue Stats
126W - 92L
1,592 Elo+
Solo
Tyr
Tyr
Gronsho
Tyr
Level 28
God Stats
6W - 6L
1,515 SR
Queue Stats
105W - 89L
1,559 Elo+
Party 1
Artemis
Artemis
Toxote
Artemis
Level 36
God Stats
23W - 21L
1,551 SR
Queue Stats
136W - 120L
1,572 Elo+
Party 1
Team Averages
Level 26
1,603 SR
1,566 Elo+

VS

Team Averages
Level 19
1,548 SR
1,534 Elo+
Hades
Hades
Bymichael55
Hades
Level 29
God Stats
34W - 30L
1,556 SR
Queue Stats
143W - 153L
1,496 Elo+
Solo
Neith
Neith
JonnyQuest415
Neith
Level 28
God Stats
241W - 228L
1,536 SR
Queue Stats
396W - 452L
1,458 Elo+
Solo
Hachiman
Hachiman
MIOFMH
Hachiman
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Tiamat
Tiamat
Perocino
Tiamat
Level 28
God Stats
6W - 11L
1,405 SR
Queue Stats
199W - 186L
1,530 Elo+
Solo
Fenrir
Fenrir
vMarshMelo
Fenrir
Level 4
God Stats
1W - 1L
1,741 SR
Queue Stats
1W - 1L
1,686 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 0 / 18
15,507
1,108
28,192
6,163
2,398
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

20
6 / 1 / 21
13,734
981
11,649
21,743
24,834
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Mercury
Grazits
Mercury
20
9 / 2 / 16
14,496
1,035
15,417
11,761
5,060
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Tyr
20
6 / 4 / 23
14,258
1,018
17,789
23,735
20,794
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artemis
Toxote
Artemis
20
7 / 3 / 16
14,295
1,021
20,857
10,002
3,606
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

192

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 7 / 3
13,027
931
18,472
25,296
15,372
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

19
3 / 9 / 4
13,167
941
13,077
20,987
9,998
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hachiman
MIOFMH
Hachiman
18
1 / 6 / 4
12,119
866
12,007
18,031
7,078
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Tiamat
Perocino
Tiamat
19
2 / 7 / 5
13,029
931
18,738
20,732
12,541
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Fenrir
vMarshMelo
Fenrir
17
0 / 10 / 2
11,170
798
1,742
17,035
6,807

Match Insights

Player Kills, Deaths, and Assists

133
Kill Participation
28
39
Kills
10
10
Deaths
39
94
Assists
18
Player
Kills
Deaths
Assists
KDA
L
4
7
3
0.79
W
11
0
18
20
W
6
1
21
16.5
W
Mercury
Grazits
Mercury
9
2
16
8.5
W
Tyr
6
4
23
4.38
L
3
9
4
0.56
L
Hachiman
MIOFMH
Hachiman
1
6
4
0.5
L
Tiamat
Perocino
Tiamat
2
7
5
0.64
W
Artemis
Toxote
Artemis
7
3
16
5
L
Fenrir
vMarshMelo
Fenrir
0
10
2
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,904
Damage
64,036
73,404
Taken
102,081
56,692
Mitigated
51,796
8,319
Healing
7,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,472
302
587
2,481
25,296
15,372
0
11,291
14,005
36,983
0
W
28,192
1,390
0
2,135
6,163
2,398
0
4,197
1,966
64,079
0
W
11,649
1,002
0
1,679
21,743
24,834
0
8,558
13,185
25,302
0
W
Mercury
Grazits
Mercury
15,417
7,334
0
1,258
11,761
5,060
0
5,492
6,269
0
43,038
W
Tyr
17,789
5,185
0
3,247
23,735
20,794
0
12,334
10,105
0
35,544
L
13,077
7,197
0
1,794
20,987
9,998
0
6,857
14,130
0
54,497
L
Hachiman
MIOFMH
Hachiman
12,007
5,803
0
754
18,031
7,078
0
6,962
11,069
0
34,012
L
Tiamat
Perocino
Tiamat
18,738
1,152
0
2,158
20,732
12,541
0
7,079
13,653
47,549
0
W
Artemis
Toxote
Artemis
20,857
9,415
0
0
10,002
3,606
0
6,629
3,373
0
37,625
L
Fenrir
vMarshMelo
Fenrir
1,742
358
0
199
17,035
6,807
0
7,652
8,882
0
7,747

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,290
Gold Earned
62,512
271
Minions Killed
231
11
Camps Cleared
8
1,418,710
Distance Traveled
1,157,268
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
13,027
931
58
4
1
260,472
0
W
Zeus
15,507
1,108
91
7
5
257,061
2
W
Sobek
13,734
981
26
2
0
271,789
0
W
Mercury
14,496
1,035
70
5
0
340,216
2
W
Tyr
14,258
1,018
30
2
1
305,839
1
L
Neith
13,167
941
60
4
0
215,655
0
L
Hachiman
12,119
866
39
3
0
198,784
1
L
Tiamat
13,029
931
54
4
5
291,173
0
W
Artemis
14,295
1,021
54
4
5
243,805
0
L
Fenrir
11,170
798
20
1
2
191,184
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role