Player Matchup

Gilgamesh
Gilgamesh
AdolphDriplerr
Gilgamesh
Level 8
God Stats
9W - 8L
1,455 SR
Queue Stats
19W - 25L
1,331 Elo+
Party 2
Khepri
Khepri
Alex_the_Gra8
Khepri
Level 35
God Stats
3W - 4L
1,365 SR
Queue Stats
63W - 77L
1,414 Elo+
Party 2
Ra
Ra
IsitXI
Ra
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,342 Elo+
Solo
Team Averages
Level 18
1,440 SR
1,362 Elo+

VS

Team Averages
Level 25
1,522 SR
1,380 Elo+
Kukulkan
Kukulkan
Natchel
Kukulkan
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 10L
1,246 Elo+
Party 1
Bellona
Bellona
TheHelpfulCoach
Bellona
Level 41
God Stats
3W - 1L
1,800 SR
Queue Stats
30W - 30L
1,491 Elo+
Party 1
Cerberus
Cerberus
brebug
Cerberus
Level 27
God Stats
1W - 3L
1,267 SR
Queue Stats
29W - 28L
1,403 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AdolphDriplerr
Gilgamesh
15
5 / 8 / 4
12,987
649
17,394
22,384
18,884
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

14
3 / 9 / 6
12,390
620
3,673
24,322
39,393
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Ra
17
3 / 8 / 5
13,024
651
15,947
15,393
7,056
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Natchel
Kukulkan
17
7 / 4 / 12
13,752
688
13,180
11,190
5,609
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

18
13 / 5 / 11
14,864
743
30,019
20,732
18,847
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cerberus
brebug
Cerberus
17
5 / 2 / 17
13,564
678
12,248
21,998
27,441
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
65
11
Kills
25
25
Deaths
11
15
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
AdolphDriplerr
Gilgamesh
5
8
4
0.88
L
3
9
6
0.67
L
Ra
3
8
5
0.69
W
Kukulkan
Natchel
Kukulkan
7
4
12
3.25
W
13
5
11
3.7
W
Cerberus
brebug
Cerberus
5
2
17
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,014
Damage
55,447
62,099
Taken
53,920
65,333
Mitigated
51,897
6,964
Healing
9,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
AdolphDriplerr
Gilgamesh
17,394
5,239
0
212
22,384
18,884
120
10,972
11,412
0
56,279
L
3,673
288
41
2,381
24,322
39,393
0
10,618
13,704
9,469
0
L
Ra
15,947
1,601
1,781
2,549
15,393
7,056
227
4,108
11,285
85,957
0
W
Kukulkan
Natchel
Kukulkan
13,180
2,787
1,676
2,469
11,190
5,609
863
1,330
9,860
68,740
0
W
30,019
18,414
0
1,241
20,732
18,847
1,448
9,213
11,519
80
71,446
W
Cerberus
brebug
Cerberus
12,248
2,046
0
3,720
21,998
27,441
185
9,139
12,859
64,012
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,401
Gold Earned
42,180
193
Minions Killed
224
0
Camps Cleared
0
855,269
Distance Traveled
1,019,011
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
12,987
649
43
2
0
313,282
4
L
Khepri
12,390
620
12
1
0
247,581
0
L
Ra
13,024
651
138
7
0
294,406
3
W
Kukulkan
13,752
688
105
5
0
297,455
1
W
Bellona
14,864
743
52
3
0
358,001
1
W
Cerberus
13,564
678
67
3
0
363,555
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role