Player Matchup

Cernunnos
Cernunnos
Expulsi0n
Cernunnos
Level 37
God Stats
92W - 58L
1,702 SR
Queue Stats
267W - 291L
1,557 Elo+
Solo
Hades
Hades
LuvOffIine
Hades
Level 65
God Stats
62W - 44L
1,597 SR
Queue Stats
350W - 301L
1,452 Elo+
Party 2
Thanatos
Thanatos
Sh4doPhoenix
Thanatos
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
onahc
Bellona
Level 38
God Stats
1W - 2L
1,286 SR
Queue Stats
147W - 150L
1,531 Elo+
Solo
Ymir
Ymir
sonofgen
Ymir
Level 15
God Stats
2W - 4L
1,418 SR
Queue Stats
2W - 4L
1,541 Elo+
Party 2
Team Averages
Level 44
1,501 SR
1,516 Elo+

VS

Team Averages
Level 73
1,585 SR
1,461 Elo+
Sol
Sol
AXZERLI
Sol
Level 43
God Stats
108W - 131L
1,483 SR
Queue Stats
124W - 148L
1,446 Elo+
Solo
Hercules
Hercules
Peaace14
Hercules
Level 15
God Stats
14W - 27L
1,876 SR
Queue Stats
26W - 52L
1,428 Elo+
Party 1
Neith
Neith
kziip
Neith
Level 18
God Stats
21W - 35L
1,534 SR
Queue Stats
31W - 57L
1,459 Elo+
Party 1
Tyr
Tyr
nastyynorris
Tyr
Level 132
God Stats
23W - 35L
1,501 SR
Queue Stats
261W - 291L
1,496 Elo+
Party 1
Fenrir
Fenrir
sendthebatch
Fenrir
Level 155
God Stats
8W - 12L
1,530 SR
Queue Stats
147W - 156L
1,478 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Expulsi0n
Cernunnos
17
3 / 5 / 4
10,461
523
8,501
17,110
6,268
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hades
16
8 / 3 / 5
10,488
524
17,390
18,718
10,749
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thanatos
Sh4doPhoenix
Thanatos
16
4 / 4 / 5
9,794
490
8,513
17,616
7,264
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bellona
onahc
Bellona
18
8 / 2 / 3
11,423
571
12,528
14,792
13,167
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ymir
12
0 / 2 / 9
7,838
392
3,455
9,118
5,256
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
16
2 / 5 / 1
10,090
505
15,555
17,418
5,896
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Hercules
Peaace14
Hercules
15
0 / 4 / 3
8,816
441
3,226
11,510
7,566
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Neith
kziip
Neith
15
2 / 4 / 4
9,264
463
10,463
12,620
4,857
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
6 / 5 / 4
10,350
518
14,192
16,113
13,689
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Fenrir
14
6 / 5 / 5
9,940
497
13,225
15,760
6,972
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
33
23
Kills
16
16
Deaths
23
26
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Sol
2
5
1
0.5
W
Cernunnos
Expulsi0n
Cernunnos
3
5
4
1
W
Hades
8
3
5
3.5
L
Hercules
Peaace14
Hercules
0
4
3
0.38
W
Thanatos
Sh4doPhoenix
Thanatos
4
4
5
1.63
L
Neith
kziip
Neith
2
4
4
1
L
6
5
4
1.6
W
Bellona
onahc
Bellona
8
2
3
4.75
L
Fenrir
6
5
5
1.7
W
Ymir
0
2
9
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,387
Damage
56,661
77,354
Taken
73,421
42,704
Mitigated
38,980
35,874
Healing
18,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
15,555
2,501
0
7,971
17,418
5,896
1,052
6,932
10,486
76,518
0
W
Cernunnos
Expulsi0n
Cernunnos
8,501
4,056
0
5,731
17,110
6,268
832
28
17,082
0
71,984
W
Hades
17,390
824
803
9,151
18,718
10,749
0
8,694
10,024
62,741
0
L
Hercules
Peaace14
Hercules
3,226
448
0
1,816
11,510
7,566
571
2,557
8,953
5,288
29,459
W
Thanatos
Sh4doPhoenix
Thanatos
8,513
1,550
0
11,444
17,616
7,264
0
3,634
13,982
0
50,770
L
Neith
kziip
Neith
10,463
5,439
0
2,823
12,620
4,857
1,028
2,888
9,732
0
63,279
L
14,192
2,054
0
3,644
16,113
13,689
0
4,775
11,338
0
60,072
W
Bellona
onahc
Bellona
12,528
3,620
0
5,037
14,792
13,167
604
1,827
12,965
583
78,038
L
Fenrir
13,225
3,520
0
2,538
15,760
6,972
132
4,620
11,140
0
36,672
W
Ymir
3,455
421
1,197
2,511
9,118
5,256
0
2,023
7,095
16,080
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,004
Gold Earned
48,460
468
Minions Killed
446
0
Camps Cleared
0
1,936,585
Distance Traveled
1,765,550
16
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
10,090
505
134
7
0
302,643
1
W
Cernunnos
10,461
523
97
5
0
334,049
5
W
Hades
10,488
524
124
6
0
374,912
2
L
Hercules
8,816
441
84
4
0
376,140
1
W
Thanatos
9,794
490
84
4
0
426,192
5
L
Neith
9,264
463
88
4
0
336,678
0
L
Tyr
10,350
518
89
4
0
387,508
0
W
Bellona
11,423
571
141
7
0
399,378
1
L
Fenrir
9,940
497
51
3
0
362,581
1
W
Ymir
7,838
392
22
1
0
402,054
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role