Player Matchup

Zhong Kui
Zhong Kui
Cdub_100
Zhong Kui
Level 61
God Stats
36W - 32L
1,469 SR
Queue Stats
119W - 133L
1,389 Elo+
Party 3
Thanatos
Thanatos
MrMeatloaf9613
Thanatos
Level 66
God Stats
16W - 15L
1,477 SR
Queue Stats
158W - 195L
1,375 Elo+
Party 1
Sun Wukong
Sun Wukong
TedCruz2149
Sun Wukong
Level 67
God Stats
5W - 6L
1,367 SR
Queue Stats
381W - 398L
1,460 Elo+
Party 1
Sylvanus
Sylvanus
awsd 1852
Sylvanus
Level 113
God Stats
4W - 6L
1,654 SR
Queue Stats
207W - 204L
1,492 Elo+
Party 1
Hachiman
Hachiman
yMessy
Hachiman
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
372W - 387L
1,450 Elo+
Party 3
Team Averages
Level 71
1,493 SR
1,433 Elo+

VS

Team Averages
Level 119
1,469 SR
1,481 Elo+
Yemoja
Yemoja
AtypicalPrincess
Yemoja
Level 104
God Stats
2W - 1L
1,230 SR
Queue Stats
109W - 99L
1,457 Elo+
Party 2
Tiamat
Tiamat
Dark_Pentium507
Tiamat
Level 126
God Stats
4W - 4L
1,490 SR
Queue Stats
281W - 279L
1,444 Elo+
Solo
Izanami
Izanami
HappyDevilsYT
Izanami
Level 120
God Stats
3W - 3L
1,500 SR
Queue Stats
55W - 38L
1,541 Elo+
Party 2
Arachne
Arachne
NotoriousBUD82
Arachne
Level 160
God Stats
5W - 4L
1,535 SR
Queue Stats
607W - 572L
1,495 Elo+
Solo
Chang'e
Chang'e
tbirdthefabulas
Chang'e
Level 85
God Stats
3W - 3L
1,590 SR
Queue Stats
254W - 250L
1,467 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Cdub_100
Zhong Kui
14
1 / 11 / 2
8,700
435
12,824
24,025
16,655
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
14
2 / 1 / 3
8,899
445
5,570
10,240
3,929
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
TedCruz2149
Sun Wukong
16
1 / 1 / 3
9,490
475
10,775
15,858
14,398
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sylvanus
awsd 1852
Sylvanus
12
3 / 6 / 5
8,395
420
14,583
17,829
14,179
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hachiman
yMessy
Hachiman
14
2 / 3 / 1
8,385
419
8,700
11,065
3,043
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 8
9,945
497
6,108
21,550
15,075
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

16
3 / 2 / 3
10,583
529
14,559
15,062
17,092
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Izanami
20
7 / 2 / 6
12,035
602
18,477
19,985
8,328
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

19
6 / 2 / 3
12,089
604
6,213
16,107
9,462
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
4 / 1 / 5
11,334
567
13,609
14,433
5,810
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
47
9
Kills
22
22
Deaths
9
14
Assists
25
Player
Kills
Deaths
Assists
KDA
W
2
2
8
3
L
Zhong Kui
Cdub_100
Zhong Kui
1
11
2
0.18
W
3
2
3
2.25
W
Izanami
7
2
6
5
L
Thanatos
2
1
3
3.5
W
6
2
3
3.75
L
Sun Wukong
TedCruz2149
Sun Wukong
1
1
3
2.5
L
Sylvanus
awsd 1852
Sylvanus
3
6
5
0.92
W
4
1
5
6.5
L
Hachiman
yMessy
Hachiman
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,452
Damage
58,966
79,017
Taken
87,137
52,204
Mitigated
55,767
30,686
Healing
54,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,108
1,025
5,843
11,433
21,550
15,075
23
8,168
13,382
21,562
0
L
Zhong Kui
Cdub_100
Zhong Kui
12,824
1,336
0
8,434
24,025
16,655
0
12,440
11,585
58,282
0
W
14,559
1,782
0
7,253
15,062
17,092
0
3,467
11,595
72,361
0
W
Izanami
18,477
12,087
0
10,106
19,985
8,328
5,668
3,292
16,693
0
132,246
L
Thanatos
5,570
719
0
10,633
10,240
3,929
0
1,631
8,609
0
50,300
W
6,213
3,239
0
8,090
16,107
9,462
1,440
3,227
12,880
0
81,208
L
Sun Wukong
TedCruz2149
Sun Wukong
10,775
2,384
0
1,987
15,858
14,398
0
9,059
6,799
0
65,807
L
Sylvanus
awsd 1852
Sylvanus
14,583
4,878
2,987
5,407
17,829
14,179
23
9,341
8,488
32,394
5,554
W
13,609
2,737
2,661
9,426
14,433
5,810
324
8,412
6,021
79,339
0
L
Hachiman
yMessy
Hachiman
8,700
4,338
0
1,238
11,065
3,043
962
1,805
9,260
0
38,369

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,869
Gold Earned
55,986
455
Minions Killed
628
0
Camps Cleared
0
1,848,406
Distance Traveled
1,751,941
10
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
9,945
497
37
2
0
325,065
9
L
Zhong Kui
8,700
435
105
5
0
310,594
0
W
Tiamat
10,583
529
140
7
0
345,728
2
W
Izanami
12,035
602
193
10
0
319,199
4
L
Thanatos
8,899
445
118
6
0
454,235
5
W
Arachne
12,089
604
140
7
0
399,427
5
L
Sun Wukong
9,490
475
128
6
0
389,531
2
L
Sylvanus
8,395
420
48
2
0
326,032
3
W
Chang'e
11,334
567
118
6
0
362,522
0
L
Hachiman
8,385
419
56
3
0
368,014
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role