Player Matchup

Artio
Artio
Alexander2123
Artio
Level 112
God Stats
4W - 5L
1,661 SR
Queue Stats
103W - 86L
1,633 Elo+
Party 2
Achilles
Achilles
CHEWBAAKAA
Achilles
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 84L
1,619 Elo+
Party 2
Danzaburou
Danzaburou
DrowningFish230
Danzaburou
Level 89
God Stats
15W - 9L
1,788 SR
Queue Stats
161W - 141L
1,539 Elo+
Party 3
Kukulkan
Kukulkan
JJPrice
Kukulkan
Level 93
God Stats
2W - 1L
1,406 SR
Queue Stats
176W - 152L
1,543 Elo+
Party 3
Ne Zha
Ne Zha
SoulMirror18065
Ne Zha
Level 51
God Stats
2W - 3L
1,211 SR
Queue Stats
63W - 54L
1,630 Elo+
Solo
Team Averages
Level 87
1,513 SR
1,593 Elo+

VS

Team Averages
Level 102
1,505 SR
1,579 Elo+
Hel
Hel
Lewzicaa
Hel
Level 124
God Stats
2W - 1L
1,305 SR
Queue Stats
384W - 349L
1,609 Elo+
Party 1
Chiron
Chiron
TrailaParkJesus
Chiron
Level 100
God Stats
4W - 3L
1,518 SR
Queue Stats
235W - 194L
1,630 Elo+
Party 1
Achilles
Achilles
WENBASI
Achilles
Level 55
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 58L
1,480 Elo+
Party 1
Fenrir
Fenrir
WnderBreadMan
Fenrir
Level 88
God Stats
3W - 1L
1,636 SR
Queue Stats
62W - 36L
1,629 Elo+
Solo
Athena
Athena
num1burner22
Athena
Level 143
God Stats
26W - 24L
1,564 SR
Queue Stats
189W - 182L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 3 / 2
3,704
412
333
3,182
1,204
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Achilles
CHEWBAAKAA
Achilles
8
2 / 3 / 1
4,877
542
3,165
5,308
3,089
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Danzaburou
DrowningFish230
Danzaburou
8
1 / 4 / 1
4,761
529
3,522
5,452
1,169
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Kukulkan
JJPrice
Kukulkan
8
0 / 2 / 2
4,559
507
1,850
3,396
1,012
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
0 / 3 / 2
4,885
543
2,242
6,625
2,030
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 0 / 0
6,210
690
2,610
4,308
1,207
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
5 / 0 / 2
6,239
693
4,745
4,439
1,273
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Achilles
WENBASI
Achilles
10
4 / 0 / 1
6,083
676
2,629
4,084
1,447
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
1 / 1 / 6
5,442
605
2,658
6,763
2,350
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Athena
10
2 / 3 / 3
5,697
633
3,291
7,887
2,838
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
27
3
Kills
15
15
Deaths
4
8
Assists
12
Player
Kills
Deaths
Assists
KDA
L
0
3
2
0.33
L
Achilles
CHEWBAAKAA
Achilles
2
3
1
0.83
L
Danzaburou
DrowningFish230
Danzaburou
1
4
1
0.38
L
Kukulkan
JJPrice
Kukulkan
0
2
2
0.5
W
3
0
0
3
L
0
3
2
0.33
W
5
0
2
6
W
Achilles
WENBASI
Achilles
4
0
1
4.5
W
1
1
6
4
W
Athena
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,112
Damage
15,933
23,963
Taken
27,481
8,504
Mitigated
9,115
4,712
Healing
12,905
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
333
36
0
462
3,182
1,204
0
0
3,182
4,983
0
L
Achilles
CHEWBAAKAA
Achilles
3,165
814
0
528
5,308
3,089
0
902
4,406
0
15,153
L
Danzaburou
DrowningFish230
Danzaburou
3,522
1,602
0
970
5,452
1,169
0
521
4,931
0
23,320
L
Kukulkan
JJPrice
Kukulkan
1,850
221
0
250
3,396
1,012
0
2,187
1,209
19,290
0
W
2,610
150
641
2,964
4,308
1,207
134
753
3,368
34,157
0
L
2,242
911
0
2,502
6,625
2,030
0
2,291
4,334
0
25,103
W
4,745
2,146
243
3,015
4,439
1,273
410
192
4,182
0
34,457
W
Achilles
WENBASI
Achilles
2,629
607
0
862
4,084
1,447
492
0
3,909
0
28,584
W
2,658
908
0
2,594
6,763
2,350
0
113
6,650
0
14,407
W
Athena
3,291
1,171
0
2,586
7,887
2,838
0
805
6,914
28,436
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,786
Gold Earned
29,671
198
Minions Killed
291
0
Camps Cleared
0
767,319
Distance Traveled
871,481
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
3,704
412
8
1
0
101,638
1
L
Achilles
4,877
542
36
4
0
165,893
0
L
Danzaburou
4,761
529
37
4
0
145,375
2
L
Kukulkan
4,559
507
49
5
0
166,009
3
W
Hel
6,210
690
81
9
0
179,494
2
L
Ne Zha
4,885
543
68
8
0
188,404
3
W
Chiron
6,239
693
72
8
0
173,694
0
W
Achilles
6,083
676
58
6
0
160,352
2
W
Fenrir
5,442
605
16
2
0
174,985
3
W
Athena
5,697
633
64
7
0
182,956
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role