Player Matchup

Chiron
Chiron
Gold V
LoordDragon
Chiron
Gold V
Level 129
God Stats
3W - 2L
1,296 SR
Queue Stats
159W - 173L
1,250 MMR
Solo
Chaac
Chaac
Gold V
MAGNETAR_SGR1806
Chaac
Gold V
Level 147
God Stats
2W - 2L
1,670 SR
Queue Stats
70W - 77L
1,548 MMR
Solo
Merlin
Merlin
Bronze III
WubbleDeWubble23
Merlin
Bronze III
Level 120
God Stats
8W - 4L
1,500 SR
Queue Stats
48W - 43L
1,388 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 132
1,489 SR
1,395 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 101
1,622 SR
1,404 MMR
Neith
Neith
Bronze III
EraseY0urSocial
Neith
Bronze III
Level 92
God Stats
0W - 1L
1,759 SR
Queue Stats
0W - 1L
1,500 MMR
Party 1
Ganesha
Ganesha
Bronze III
ImChaotic
Ganesha
Bronze III
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 MMR
Party 1
Discordia
Discordia
Gold V
webeloosing
Discordia
Gold V
Level 123
God Stats
83W - 70L
1,606 SR
Queue Stats
135W - 150L
1,212 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
15
12 / 0 / 4
11,350
757
11,021
8,900
2,915
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
4 / 2 / 11
10,167
678
12,649
19,796
10,294
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

13
2 / 0 / 11
9,569
638
7,317
7,734
2,211
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bans
AthenaAnubisTiamatRaAphrodite

VS

Bans
CupidThothApolloHeraHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 1
8,390
559
5,197
11,034
3,691
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
ImChaotic
Ganesha
11
0 / 8 / 2
8,137
542
5,558
12,776
11,459
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Discordia
webeloosing
Discordia
11
2 / 7 / 0
8,835
589
10,044
10,445
2,884
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
5
18
Kills
2
2
Deaths
18
26
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
L
Ganesha
ImChaotic
Ganesha
0
8
2
0.13
W
Chiron
12
0
4
14
W
4
2
11
4.75
W
2
0
11
7.5
L
Discordia
webeloosing
Discordia
2
7
0
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,987
Damage
20,799
36,430
Taken
34,255
15,420
Mitigated
18,034
16,100
Healing
3,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,197
2,925
0
2,176
11,034
3,691
0
3,059
7,975
0
38,011
L
Ganesha
ImChaotic
Ganesha
5,558
492
305
453
12,776
11,459
0
3,519
9,257
19,913
0
W
Chiron
11,021
2,775
1,341
5,702
8,900
2,915
2,383
4,274
4,191
0
58,085
W
12,649
1,773
0
6,480
19,796
10,294
143
8,253
11,052
0
42,227
W
7,317
249
0
2,577
7,734
2,211
235
2,979
4,571
37,410
0
L
Discordia
webeloosing
Discordia
10,044
176
0
480
10,445
2,884
0
771
9,674
32,883
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,086
Gold Earned
25,362
159
Minions Killed
141
0
Camps Cleared
0
806,953
Distance Traveled
711,870
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,390
559
89
6
0
263,037
4
L
Ganesha
8,137
542
4
0
0
236,279
6
W
Chiron
11,350
757
76
5
0
269,686
3
W
Chaac
10,167
678
41
3
0
267,086
2
W
Merlin
9,569
638
42
3
0
270,181
4
L
Discordia
8,835
589
48
3
0
212,554
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role