Player Matchup

Zhong Kui
Zhong Kui
ItsEnTruDeR
Zhong Kui
Level 107
God Stats
15W - 16L
1,590 SR
Queue Stats
113W - 143L
1,450 Elo+
Solo
Da Ji
Da Ji
XionRoxas XD
Da Ji
Level 89
God Stats
3W - 6L
1,433 SR
Queue Stats
106W - 141L
1,413 Elo+
Solo
Mulan
Mulan
Zoolander v7
Mulan
Level 127
God Stats
1W - 4L
1,264 SR
Queue Stats
8W - 18L
1,214 Elo+
Solo
Team Averages
Level 108
1,429 SR
1,359 Elo+

VS

Team Averages
Level 102
1,509 SR
1,368 Elo+
Danzaburou
Danzaburou
MasterBade
Danzaburou
Level 86
God Stats
33W - 34L
1,492 SR
Queue Stats
393W - 507L
1,274 Elo+
Party 1
Horus
Horus
XHunterXAstralX
Horus
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,500 Elo+
Solo
Tiamat
Tiamat
Zembok
Tiamat
Level 154
God Stats
40W - 40L
1,534 SR
Queue Stats
493W - 555L
1,331 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
ItsEnTruDeR
Zhong Kui
17
7 / 5 / 9
13,876
694
23,316
21,605
13,546
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
1 / 10 / 11
11,585
579
9,660
15,563
5,095
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

17
10 / 8 / 7
14,220
711
19,793
22,824
21,876
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
MasterBade
Danzaburou
17
7 / 7 / 13
14,423
721
14,004
21,296
11,615
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

16
5 / 7 / 15
13,930
697
8,783
25,041
22,715
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tiamat
Zembok
Tiamat
19
11 / 4 / 9
14,852
743
24,575
17,344
15,053
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
60
18
Kills
23
23
Deaths
18
27
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
ItsEnTruDeR
Zhong Kui
7
5
9
2.3
W
Danzaburou
MasterBade
Danzaburou
7
7
13
1.93
W
5
7
15
1.79
L
1
10
11
0.65
W
Tiamat
Zembok
Tiamat
11
4
9
3.88
L
10
8
7
1.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,769
Damage
47,362
59,992
Taken
63,681
40,517
Mitigated
49,383
13,104
Healing
24,125
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
ItsEnTruDeR
Zhong Kui
23,316
1,691
398
8,602
21,605
13,546
631
8,878
12,261
78,555
0
W
Danzaburou
MasterBade
Danzaburou
14,004
4,988
1,617
4,091
21,296
11,615
1,168
7,612
13,684
0
50,880
W
8,783
5,176
3,985
8,317
25,041
22,715
670
10,208
14,833
98
26,307
L
9,660
2,734
0
467
15,563
5,095
0
4,346
10,945
0
20,504
W
Tiamat
Zembok
Tiamat
24,575
2,750
328
5,787
17,344
15,053
850
5,592
11,752
84,007
0
L
19,793
2,680
0
3,637
22,824
21,876
101
10,056
12,168
0
61,851

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,681
Gold Earned
43,205
226
Minions Killed
204
0
Camps Cleared
0
928,124
Distance Traveled
1,044,272
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
13,876
694
132
7
0
327,354
3
W
Danzaburou
14,423
721
73
4
0
339,151
1
W
Horus
13,930
697
16
1
0
345,537
0
L
Da Ji
11,585
579
14
1
0
287,538
6
W
Tiamat
14,852
743
115
6
0
359,584
0
L
Mulan
14,220
711
80
4
0
313,232
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role