Player Matchup

Ares
Ares
GodFatherPain
Ares
Level 147
God Stats
15W - 7L
1,747 SR
Queue Stats
255W - 216L
1,648 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Ned4Nerf2
Tsukuyomi
Level 38
God Stats
2W - 0L
1,500 SR
Queue Stats
18W - 2L
1,867 Elo+
Party 1
Danzaburou
Danzaburou
SPRUCEJQ
Danzaburou
Level 121
God Stats
3W - 2L
1,768 SR
Queue Stats
89W - 72L
1,685 Elo+
Party 1
Ra
Ra
xHaleyx
Ra
Level 129
God Stats
2W - 0L
1,500 SR
Queue Stats
207W - 166L
1,628 Elo+
Party 1
Fenrir
Fenrir
xKatiex
Fenrir
Level 160
God Stats
11W - 11L
1,442 SR
Queue Stats
186W - 174L
1,631 Elo+
Party 1
Team Averages
Level 119
1,591 SR
1,692 Elo+

VS

Team Averages
Level 91
1,634 SR
1,667 Elo+
Sun Wukong
Sun Wukong
Mr_Baseball2434
Sun Wukong
Level 114
God Stats
3W - 1L
1,805 SR
Queue Stats
205W - 134L
1,604 Elo+
Party 2
Ravana
Ravana
Ostrich_Cowdude
Ravana
Level 157
God Stats
3W - 1L
1,508 SR
Queue Stats
167W - 91L
1,642 Elo+
Party 2
Chang'e
Chang'e
SadBoiTubby
Chang'e
Level 102
God Stats
6W - 5L
1,749 SR
Queue Stats
97W - 75L
1,587 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
ScoobyD00M
Ah Muzen Cab
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
129W - 56L
1,948 Elo+
Party 2
Ymir
Ymir
jarjar87876687
Ymir
Level 69
God Stats
7W - 11L
1,610 SR
Queue Stats
137W - 83L
1,554 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 1 / 20
12,883
560
9,970
18,384
22,485
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tsukuyomi
Ned4Nerf2
Tsukuyomi
20
6 / 3 / 8
14,560
633
17,294
16,063
9,441
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Danzaburou
SPRUCEJQ
Danzaburou
20
1 / 1 / 8
15,098
656
11,735
13,407
6,788
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
4 / 2 / 12
14,030
610
9,431
10,715
5,772
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
xKatiex
Fenrir
20
20 / 4 / 8
14,721
640
27,644
26,700
16,830
Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Mr_Baseball2434
Sun Wukong
17
1 / 8 / 1
10,885
473
10,318
21,528
17,612
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

17
2 / 5 / 6
10,966
477
9,999
17,107
9,204
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Chang'e
SadBoiTubby
Chang'e
17
3 / 7 / 0
10,733
467
9,467
15,310
5,103
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ah Muzen Cab
ScoobyD00M
Ah Muzen Cab
20
3 / 3 / 0
13,159
572
9,040
16,602
6,267
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

13
1 / 10 / 0
8,734
380
3,715
24,635
20,715
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
17
33
Kills
10
11
Deaths
33
56
Assists
7
Player
Kills
Deaths
Assists
KDA
W
2
1
20
12
L
Sun Wukong
Mr_Baseball2434
Sun Wukong
1
8
1
0.19
W
Tsukuyomi
Ned4Nerf2
Tsukuyomi
6
3
8
3.33
L
2
5
6
1
W
Danzaburou
SPRUCEJQ
Danzaburou
1
1
8
5
L
Chang'e
SadBoiTubby
Chang'e
3
7
0
0.43
L
Ah Muzen Cab
ScoobyD00M
Ah Muzen Cab
3
3
0
1
L
1
10
0
0.1
W
4
2
12
5
W
Fenrir
xKatiex
Fenrir
20
4
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,074
Damage
42,539
85,269
Taken
95,182
61,316
Mitigated
58,901
40,350
Healing
22,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,970
766
0
4,458
18,384
22,485
254
3,919
12,462
25,467
0
L
Sun Wukong
Mr_Baseball2434
Sun Wukong
10,318
1,076
0
4,460
21,528
17,612
0
5,018
16,350
0
71,756
W
Tsukuyomi
Ned4Nerf2
Tsukuyomi
17,294
4,190
0
6,161
16,063
9,441
1,892
2,081
13,847
0
122,085
L
9,999
1,738
0
3,670
17,107
9,204
0
2,050
15,057
0
64,682
W
Danzaburou
SPRUCEJQ
Danzaburou
11,735
4,906
0
8,136
13,407
6,788
6,247
280
13,125
0
130,190
L
Chang'e
SadBoiTubby
Chang'e
9,467
326
835
3,997
15,310
5,103
0
3,307
12,003
65,532
0
L
Ah Muzen Cab
ScoobyD00M
Ah Muzen Cab
9,040
5,629
0
7,875
16,602
6,267
430
269
16,333
0
110,991
L
3,715
402
0
1,607
24,635
20,715
0
9,020
15,615
19,064
0
W
9,431
567
3,178
5,162
10,715
5,772
1,930
2,777
7,750
121,469
0
W
Fenrir
xKatiex
Fenrir
27,644
17,209
0
13,255
26,700
16,830
1,166
5,180
20,339
0
93,719

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,292
Gold Earned
54,477
757
Minions Killed
601
0
Camps Cleared
0
2,381,086
Distance Traveled
2,178,094
25
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
12,883
560
31
1
0
507,859
5
L
Sun Wukong
10,885
473
139
6
0
420,787
1
W
Tsukuyomi
14,560
633
209
9
0
489,125
2
L
Ravana
10,966
477
112
5
0
466,716
5
W
Danzaburou
15,098
656
211
9
0
400,006
4
L
Chang'e
10,733
467
127
6
0
437,018
10
L
Ah Muzen Cab
13,159
572
194
8
0
463,918
6
L
Ymir
8,734
380
29
1
0
389,655
4
W
Ra
14,030
610
203
9
0
496,021
7
W
Fenrir
14,721
640
103
4
0
488,075
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role