Player Matchup

Jormungandr
Jormungandr
Gold V
FELIPE124
Jormungandr
Gold V
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Horus
Horus
Gold II
Fraeduu
Horus
Gold II
Level 115
God Stats
0W - 2L
1,354 SR
Queue Stats
41W - 36L
1,724 MMR
Party 1
Ravana
Ravana
Silver III
HorizonINC
Ravana
Silver III
Level 108
God Stats
0W - 1L
1,575 SR
Queue Stats
23W - 25L
1,466 MMR
Party 1
Merlin
Merlin
Gold I
edwarrrd
Merlin
Gold I
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
308W - 303L
1,616 MMR
Party 3
Jing Wei
Jing Wei
Bronze III
pandazias
Jing Wei
Bronze III
Level 117
God Stats
0W - 1L
1,419 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 125
1,470 SR
1,561 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 148
1,400 SR
1,530 MMR
Apollo
Apollo
Gold III
Bryanbm123
Apollo
Gold III
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Da Ji
Da Ji
Gold III
Koshy
Da Ji
Gold III
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Gold II
chrisBnuggets
Sobek
Gold II
Level 117
God Stats
4W - 3L
1,382 SR
Queue Stats
91W - 85L
1,556 MMR
Solo
Sun Wukong
Sun Wukong
Gold I
garbuno
Sun Wukong
Gold I
Level 159
God Stats
3W - 2L
1,119 SR
Queue Stats
129W - 122L
1,592 MMR
Party 2
Thoth
Thoth
Gold II
ÉLNEGRO
Thoth
Gold II
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
FELIPE124
Jormungandr
18
2 / 5 / 0
11,933
497
13,841
24,230
27,932
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Horus
Fraeduu
Horus
15
1 / 6 / 0
8,999
375
2,906
16,206
10,509
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ravana
HorizonINC
Ravana
16
0 / 4 / 2
9,794
408
4,174
10,966
4,683
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Merlin
edwarrrd
Merlin
18
0 / 9 / 2
11,095
462
11,554
16,381
6,366
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jing Wei
pandazias
Jing Wei
19
0 / 1 / 0
11,344
473
5,682
15,548
5,564
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
AthenaSetTiamatGuan YuTsukuyomi

VS

Bans
ScyllaKing ArthurFenrirCu ChulainnJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Bryanbm123
Apollo
20
3 / 0 / 2
14,218
592
11,986
14,166
5,950
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Da Ji
Koshy
Da Ji
20
9 / 0 / 10
14,509
605
16,998
15,946
10,558
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
1 / 1 / 14
12,815
534
6,000
22,062
29,808
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sun Wukong
garbuno
Sun Wukong
20
2 / 1 / 8
14,061
586
16,199
21,876
14,858
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thoth
ÉLNEGRO
Thoth
20
10 / 1 / 4
14,983
624
14,617
7,604
2,888
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
63
3
Kills
25
25
Deaths
3
4
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Apollo
Bryanbm123
Apollo
3
0
2
4
L
Jormungandr
FELIPE124
Jormungandr
2
5
0
0.4
L
Horus
Fraeduu
Horus
1
6
0
0.17
L
Ravana
HorizonINC
Ravana
0
4
2
0.25
W
Da Ji
Koshy
Da Ji
9
0
10
14
W
1
1
14
8
L
Merlin
edwarrrd
Merlin
0
9
2
0.11
W
Sun Wukong
garbuno
Sun Wukong
2
1
8
6
L
Jing Wei
pandazias
Jing Wei
0
1
0
0
W
Thoth
ÉLNEGRO
Thoth
10
1
4
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,157
Damage
65,800
83,331
Taken
81,654
55,054
Mitigated
64,062
21,863
Healing
39,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
Bryanbm123
Apollo
11,986
7,935
0
9,942
14,166
5,950
4,878
1,858
12,308
0
130,590
L
Jormungandr
FELIPE124
Jormungandr
13,841
3,684
0
4,140
24,230
27,932
0
3,991
19,904
86,591
0
L
Horus
Fraeduu
Horus
2,906
1,664
938
3,564
16,206
10,509
196
5,327
10,631
0
37,157
L
Ravana
HorizonINC
Ravana
4,174
572
0
2,768
10,966
4,683
0
3,361
7,475
0
62,595
W
Da Ji
Koshy
Da Ji
16,998
4,676
0
7,816
15,946
10,558
5,128
5,515
10,431
0
106,841
W
6,000
760
0
7,884
22,062
29,808
383
2,904
19,158
41,200
0
L
Merlin
edwarrrd
Merlin
11,554
257
161
2,431
16,381
6,366
0
5,217
10,963
96,841
0
W
Sun Wukong
garbuno
Sun Wukong
16,199
2,704
0
11,462
21,876
14,858
1,438
11,839
10,037
0
100,021
L
Jing Wei
pandazias
Jing Wei
5,682
4,802
0
7,861
15,548
5,564
5,261
1,895
13,587
0
86,134
W
Thoth
ÉLNEGRO
Thoth
14,617
262
196
2,212
7,604
2,888
4,335
4,476
3,128
95,864
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,165
Gold Earned
70,586
699
Minions Killed
755
0
Camps Cleared
0
2,270,734
Distance Traveled
2,548,932
26
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
14,218
592
189
8
0
480,042
7
L
Jormungandr
11,933
497
170
7
0
419,149
5
L
Horus
8,999
375
53
2
0
480,557
10
L
Ravana
9,794
408
130
5
0
555,033
5
W
Da Ji
14,509
605
153
6
0
509,015
2
W
Sobek
12,815
534
49
2
0
525,714
13
L
Merlin
11,095
462
170
7
0
412,649
4
W
Sun Wukong
14,061
586
175
7
0
506,763
5
L
Jing Wei
11,344
473
176
7
0
403,346
2
W
Thoth
14,983
624
189
8
0
527,398
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role