Player Matchup

Ra
Ra
ArtRedfield
Ra
Level 28
God Stats
0W - 1L
1,572 SR
Queue Stats
8W - 6L
1,637 Elo+
Solo
Nemesis
Nemesis
ClaíreValentine
Nemesis
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 40L
1,593 Elo+
Solo
Ullr
Ullr
WizzKAh
Ullr
Level 29
God Stats
16W - 12L
1,668 SR
Queue Stats
416W - 407L
1,566 Elo+
Solo
Bellona
Bellona
XxPedroloxX
Bellona
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 28L
1,567 Elo+
Solo
Fafnir
Fafnir
pologov2
Fafnir
Level 23
God Stats
9W - 5L
1,929 SR
Queue Stats
54W - 58L
1,435 Elo+
Solo
Team Averages
Level 25
1,634 SR
1,560 Elo+

VS

Team Averages
Level 24
1,565 SR
1,488 Elo+
Hun Batz
Hun Batz
DeeperCoffe
Hun Batz
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 4L
1,494 Elo+
Solo
Bellona
Bellona
Gremes
Bellona
Level 17
God Stats
3W - 3L
1,760 SR
Queue Stats
6W - 9L
1,409 Elo+
Solo
Eset
Eset
PomboCanhoto
Eset
Level 27
God Stats
4W - 0L
1,854 SR
Queue Stats
174W - 135L
1,535 Elo+
Solo
Hades
Hades
Pr0meTeos
Hades
Level 29
God Stats
1W - 2L
1,305 SR
Queue Stats
86W - 96L
1,539 Elo+
Solo
Apollo
Apollo
yMatador yt
Apollo
Level 19
God Stats
7W - 8L
1,408 SR
Queue Stats
65W - 70L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 10 / 2
12,521
464
8,753
15,472
5,224
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
5 / 2 / 4
13,084
485
21,910
30,183
32,134
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ullr
WizzKAh
Ullr
20
5 / 8 / 4
12,842
476
15,069
22,123
8,122
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bellona
XxPedroloxX
Bellona
1
0 / 0 / 0
6,598
244
0
0
0
Fafnir
pologov2
Fafnir
16
2 / 5 / 4
11,121
412
3,698
21,107
19,023
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
DeeperCoffe
Hun Batz
18
1 / 4 / 6
12,392
459
5,453
21,544
8,848
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
Gremes
Bellona
18
1 / 3 / 3
12,584
466
6,833
22,124
17,955
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

20
15 / 2 / 6
17,090
633
32,090
15,645
10,936
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hades
Pr0meTeos
Hades
20
4 / 4 / 2
14,961
554
12,569
22,791
20,320
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Apollo
20
4 / 3 / 4
14,049
520
9,460
18,043
7,845
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
46
14
Kills
25
25
Deaths
16
14
Assists
21
Player
Kills
Deaths
Assists
KDA
L
2
10
2
0.3
L
5
2
4
3.5
W
Hun Batz
DeeperCoffe
Hun Batz
1
4
6
1
W
Bellona
Gremes
Bellona
1
3
3
0.83
W
15
2
6
9
W
Hades
Pr0meTeos
Hades
4
4
2
1.25
L
Ullr
WizzKAh
Ullr
5
8
4
0.88
L
Bellona
XxPedroloxX
Bellona
0
0
0
0
L
Fafnir
pologov2
Fafnir
2
5
4
0.8
W
Apollo
4
3
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,430
Damage
66,405
88,885
Taken
100,147
64,503
Mitigated
65,904
29,373
Healing
38,272
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,753
434
2,592
2,453
15,472
5,224
0
9,622
5,520
90,937
0
L
21,910
9,626
0
12,105
30,183
32,134
174
10,802
19,271
1,852
86,045
W
Hun Batz
DeeperCoffe
Hun Batz
5,453
1,545
0
9,175
21,544
8,848
0
1,805
19,515
0
86,819
W
Bellona
Gremes
Bellona
6,833
2,100
0
4,784
22,124
17,955
1,816
1,950
19,656
0
74,080
W
32,090
2,561
775
5,351
15,645
10,936
689
4,534
10,805
142,429
0
W
Hades
Pr0meTeos
Hades
12,569
1,325
847
11,591
22,791
20,320
1,939
1,718
20,756
115,785
0
L
Ullr
WizzKAh
Ullr
15,069
9,050
0
4,568
22,123
8,122
779
10,254
11,665
0
96,640
L
Bellona
XxPedroloxX
Bellona
0
0
0
0
0
0
0
0
0
0
0
L
Fafnir
pologov2
Fafnir
3,698
1,106
1,532
6,123
21,107
19,023
0
13,053
7,770
29,548
0
W
Apollo
9,460
7,552
0
5,749
18,043
7,845
2,280
3,559
14,396
0
86,666

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,166
Gold Earned
71,076
507
Minions Killed
830
0
Camps Cleared
0
1,821,309
Distance Traveled
2,393,113
10
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
12,521
464
185
7
0
453,112
2
L
Nemesis
13,084
485
127
5
0
488,251
3
W
Hun Batz
12,392
459
116
4
0
473,213
5
W
Bellona
12,584
466
114
4
0
443,790
0
W
Eset
17,090
633
247
9
0
508,271
3
W
Hades
14,961
554
207
8
0
471,687
5
L
Ullr
12,842
476
154
6
0
436,515
1
L
Bellona
6,598
244
0
0
0
0
0
L
Fafnir
11,121
412
41
2
0
443,431
4
W
Apollo
14,049
520
146
5
0
496,152
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role