Player Matchup

Loki
Loki
Kileroide93
Loki
Level 63
God Stats
37W - 28L
1,578 SR
Queue Stats
462W - 524L
1,334 Elo+
Solo
Zhong Kui
Zhong Kui
RyratSeph
Zhong Kui
Level 139
God Stats
2W - 1L
1,313 SR
Queue Stats
45W - 52L
1,433 Elo+
Solo
Anubis
Anubis
SilverCobra412
Anubis
Level 64
God Stats
20W - 23L
1,389 SR
Queue Stats
64W - 90L
1,308 Elo+
Party 2
Cernunnos
Cernunnos
TheIronDragon03
Cernunnos
Level 98
God Stats
13W - 19L
1,407 SR
Queue Stats
76W - 130L
1,291 Elo+
Party 2
Pele
Pele
lolimagine
Pele
Level 63
God Stats
12W - 15L
1,500 SR
Queue Stats
72W - 95L
1,336 Elo+
Solo
Team Averages
Level 85
1,437 SR
1,340 Elo+

VS

Team Averages
Level 76
1,468 SR
1,368 Elo+
Hachiman
Hachiman
Bucciarati9324
Hachiman
Level 78
God Stats
5W - 8L
1,539 SR
Queue Stats
106W - 179L
1,307 Elo+
Party 1
Poseidon
Poseidon
CosmicGC
Poseidon
Level 80
God Stats
4W - 8L
1,297 SR
Queue Stats
183W - 274L
1,330 Elo+
Party 1
Kuzenbo
Kuzenbo
Taçi
Kuzenbo
Level 99
God Stats
11W - 14L
1,554 SR
Queue Stats
149W - 213L
1,358 Elo+
Party 1
Nike
Nike
XarturoX09
Nike
Level 58
God Stats
5W - 8L
1,452 SR
Queue Stats
249W - 273L
1,422 Elo+
Solo
Loki
Loki
facupolilla
Loki
Level 64
God Stats
5W - 9L
1,500 SR
Queue Stats
162W - 190L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 2 / 5
9,436
524
6,764
11,875
4,142
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
RyratSeph
Zhong Kui
17
12 / 0 / 4
10,944
608
13,245
9,887
7,988
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
6 / 3 / 5
8,216
456
11,809
10,419
5,212
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cernunnos
TheIronDragon03
Cernunnos
15
5 / 2 / 6
9,301
517
11,307
10,024
3,417
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

14
2 / 4 / 5
8,419
468
5,856
13,215
7,409
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
11
2 / 6 / 2
7,629
424
7,090
11,317
2,672
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Poseidon
CosmicGC
Poseidon
12
0 / 10 / 0
7,650
425
2,770
12,164
3,773
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kuzenbo
Taçi
Kuzenbo
13
2 / 5 / 3
8,549
475
5,604
16,437
13,928
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

12
2 / 5 / 3
8,099
450
10,046
12,049
12,957
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
5 / 4 / 3
9,051
503
8,038
12,547
3,791
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
22
30
Kills
11
11
Deaths
30
25
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Hachiman
2
6
2
0.5
L
Poseidon
CosmicGC
Poseidon
0
10
0
0
W
5
2
5
3.75
W
Zhong Kui
RyratSeph
Zhong Kui
12
0
4
14
W
6
3
5
2.83
L
Kuzenbo
Taçi
Kuzenbo
2
5
3
0.7
W
Cernunnos
TheIronDragon03
Cernunnos
5
2
6
4
L
2
5
3
0.7
L
5
4
3
1.63
W
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,981
Damage
33,548
55,420
Taken
64,514
28,168
Mitigated
37,121
21,983
Healing
9,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
7,090
3,185
282
1,607
11,317
2,672
264
5,271
6,036
0
39,159
L
Poseidon
CosmicGC
Poseidon
2,770
378
0
280
12,164
3,773
78
6,958
4,739
47,797
0
W
6,764
1,857
0
5,813
11,875
4,142
0
731
11,094
0
57,548
W
Zhong Kui
RyratSeph
Zhong Kui
13,245
1,000
0
5,998
9,887
7,988
648
2,543
7,198
60,259
0
W
11,809
221
83
3,748
10,419
5,212
377
2,859
7,560
41,916
0
L
Kuzenbo
Taçi
Kuzenbo
5,604
2,345
660
3,786
16,437
13,928
80
6,372
10,010
23,671
0
W
Cernunnos
TheIronDragon03
Cernunnos
11,307
4,976
0
4,062
10,024
3,417
495
2,097
7,923
0
61,638
L
10,046
1,931
0
219
12,049
12,957
564
2,055
9,886
1,654
35,068
L
8,038
1,998
0
2,552
12,547
3,791
0
3,660
8,789
0
50,801
W
5,856
1,949
0
2,279
13,215
7,409
118
306
12,869
0
38,985

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,316
Gold Earned
40,978
478
Minions Killed
357
0
Camps Cleared
0
1,757,289
Distance Traveled
1,524,500
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
7,629
424
64
4
0
280,218
4
L
Poseidon
7,650
425
100
6
0
240,750
2
W
Loki
9,436
524
100
6
0
409,717
1
W
Zhong Kui
10,944
608
133
7
0
362,473
4
W
Anubis
8,216
456
56
3
0
304,350
0
L
Kuzenbo
8,549
475
29
2
0
335,603
2
W
Cernunnos
9,301
517
108
6
0
340,929
5
L
Nike
8,099
450
66
4
0
294,020
4
L
Loki
9,051
503
98
5
0
373,909
1
W
Pele
8,419
468
81
5
0
339,820
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role