Player Matchup

Yemoja
Yemoja
Gilgamesh73CR
Yemoja
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,357 Elo+
Solo
Odin
Odin
SH556
Odin
Level 7
God Stats
6W - 7L
1,500 SR
Queue Stats
11W - 13L
1,425 Elo+
Solo
Cerberus
Cerberus
Toxicgamer00794
Cerberus
Level 16
God Stats
2W - 1L
1,618 SR
Queue Stats
59W - 51L
1,412 Elo+
Solo
Hades
Hades
tfhnlkghmnf
Hades
Level 27
God Stats
25W - 17L
1,681 SR
Queue Stats
93W - 100L
1,479 Elo+
Solo
Artemis
Artemis
theogkenobi2
Artemis
Level 18
God Stats
6W - 5L
1,397 SR
Queue Stats
130W - 124L
1,451 Elo+
Solo
Team Averages
Level 18
1,539 SR
1,425 Elo+

VS

Team Averages
Level 18
1,487 SR
1,424 Elo+
Artemis
Artemis
BjornMcGorgan
Artemis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,389 Elo+
Party 1
Bellona
Bellona
Gaettore
Bellona
Level 26
God Stats
4W - 3L
1,626 SR
Queue Stats
74W - 70L
1,422 Elo+
Solo
King Arthur
King Arthur
LoweredNickel51
King Arthur
Level 7
God Stats
0W - 2L
1,309 SR
Queue Stats
4W - 7L
1,378 Elo+
Solo
Bakasura
Bakasura
Magiss
Bakasura
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Fafnir
Fafnir
bugatticoop
Fafnir
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 110L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 0 / 4
5,921
538
1,856
3,472
1,941
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Odin
SH556
Odin
10
0 / 2 / 2
5,938
540
468
6,471
2,109
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cerberus
12
2 / 1 / 0
6,980
635
3,208
6,691
3,644
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
7 / 1 / 0
7,478
680
7,773
5,226
2,807
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Artemis
theogkenobi2
Artemis
9
2 / 1 / 2
5,539
504
4,497
5,246
1,535
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
8
1 / 5 / 0
5,373
488
2,865
5,315
1,838
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bellona
Gaettore
Bellona
10
2 / 2 / 0
6,191
563
4,872
5,749
3,935
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

King Arthur
LoweredNickel51
King Arthur
5
0 / 3 / 1
4,620
420
139
4,770
1,501
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bakasura
Magiss
Bakasura
8
1 / 2 / 0
5,404
491
1,908
6,860
2,094
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Fafnir
8
0 / 0 / 1
5,701
518
1,924
6,692
4,209
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
6
12
Kills
4
5
Deaths
12
8
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Artemis
1
5
0
0.2
L
Bellona
Gaettore
Bellona
2
2
0
1
W
1
0
4
3
L
King Arthur
LoweredNickel51
King Arthur
0
3
1
0.17
L
Bakasura
Magiss
Bakasura
1
2
0
0.5
W
Odin
SH556
Odin
0
2
2
0.5
W
Cerberus
2
1
0
2
L
Fafnir
0
0
1
0.5
W
7
1
0
7
W
Artemis
theogkenobi2
Artemis
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,802
Damage
11,708
27,106
Taken
29,386
12,036
Mitigated
13,577
13,624
Healing
3,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
2,865
1,574
0
21
5,315
1,838
0
2,574
2,683
0
14,167
L
Bellona
Gaettore
Bellona
4,872
2,159
0
241
5,749
3,935
323
2,654
3,095
0
26,729
W
1,856
411
1,041
936
3,472
1,941
0
950
2,412
7,893
0
L
King Arthur
LoweredNickel51
King Arthur
139
33
0
0
4,770
1,501
0
1,324
3,308
0
6,283
L
Bakasura
Magiss
Bakasura
1,908
1,324
0
1,756
6,860
2,094
0
2,685
4,099
0
17,890
W
Odin
SH556
Odin
468
87
0
2,277
6,471
2,109
920
0
6,471
0
23,054
W
Cerberus
3,208
238
0
3,554
6,691
3,644
0
0
6,651
36,159
0
L
Fafnir
1,924
371
0
1,828
6,692
4,209
0
3,216
3,364
13,783
0
W
7,773
1,130
552
2,952
5,226
2,807
557
499
4,727
45,172
0
W
Artemis
theogkenobi2
Artemis
4,497
2,236
0
2,312
5,246
1,535
384
475
4,691
0
29,332

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,856
Gold Earned
27,289
331
Minions Killed
182
0
Camps Cleared
0
970,470
Distance Traveled
1,019,529
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
5,373
488
36
3
0
196,545
0
L
Bellona
6,191
563
64
6
0
249,219
2
W
Yemoja
5,921
538
11
1
0
192,782
2
L
King Arthur
4,620
420
13
1
0
130,356
0
L
Bakasura
5,404
491
52
5
0
221,324
0
W
Odin
5,938
540
64
6
0
174,564
0
W
Cerberus
6,980
635
119
11
0
221,645
0
L
Fafnir
5,701
518
17
2
0
222,085
3
W
Hades
7,478
680
94
9
0
211,244
3
W
Artemis
5,539
504
43
4
0
170,235
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role