Player Matchup

Sun Wukong
Sun Wukong
BlackBlade39
Sun Wukong
Level 52
God Stats
6W - 5L
1,389 SR
Queue Stats
126W - 129L
1,298 Elo+
Party 1
Ares
Ares
NotNarWhaleZ
Ares
Level 25
God Stats
1W - 1L
1,272 SR
Queue Stats
14W - 31L
1,221 Elo+
Party 1
Tiamat
Tiamat
TheOtaku369
Tiamat
Level 49
God Stats
9W - 7L
1,508 SR
Queue Stats
105W - 123L
1,383 Elo+
Solo
Neith
Neith
Thekillerrbunny
Neith
Level 6
God Stats
2W - 1L
1,469 SR
Queue Stats
2W - 5L
1,184 Elo+
Party 1
Arachne
Arachne
image0jpg_
Arachne
Level 84
God Stats
2W - 3L
1,492 SR
Queue Stats
59W - 101L
1,213 Elo+
Party 1
Team Averages
Level 43
1,426 SR
1,260 Elo+

VS

Team Averages
Level 57
1,322 SR
1,337 Elo+
Kali
Kali
DEMO711
Kali
Level 66
God Stats
43W - 32L
1,567 SR
Queue Stats
132W - 160L
1,481 Elo+
Party 2
Sun Wukong
Sun Wukong
DJ wy wy
Sun Wukong
Level 25
God Stats
1W - 6L
1,084 SR
Queue Stats
47W - 83L
1,258 Elo+
Party 3
Olorun
Olorun
Hoot1e
Olorun
Level 65
God Stats
0W - 2L
1,298 SR
Queue Stats
310W - 419L
1,387 Elo+
Party 3
Horus
Horus
K-Killah69
Horus
Level 102
God Stats
20W - 16L
1,481 SR
Queue Stats
139W - 162L
1,335 Elo+
Solo
Nu Wa
Nu Wa
joseph2114
Nu Wa
Level 25
God Stats
18W - 24L
1,182 SR
Queue Stats
26W - 38L
1,225 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BlackBlade39
Sun Wukong
14
4 / 2 / 1
8,619
663
8,329
8,164
4,880
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

9
0 / 2 / 2
6,227
479
2,821
5,945
2,591
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tiamat
14
1 / 0 / 1
8,082
622
2,906
4,211
1,752
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

11
0 / 0 / 3
6,494
500
3,007
3,874
1,101
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arachne
image0jpg_
Arachne
11
4 / 1 / 0
6,897
531
4,361
5,632
2,116
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
DEMO711
Kali
12
1 / 1 / 0
6,424
494
2,326
8,707
3,222
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
DJ wy wy
Sun Wukong
10
1 / 3 / 1
5,765
443
999
8,255
3,791
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Olorun
Hoot1e
Olorun
10
2 / 2 / 1
5,854
450
5,289
6,733
2,426
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Horus
8
1 / 2 / 2
5,148
396
3,180
7,428
5,878
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Nu Wa
9
0 / 1 / 1
4,769
367
1,040
2,933
1,036
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
10
9
Kills
5
5
Deaths
9
7
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
BlackBlade39
Sun Wukong
4
2
1
2.25
L
Kali
DEMO711
Kali
1
1
0
1
L
Sun Wukong
DJ wy wy
Sun Wukong
1
3
1
0.5
L
Olorun
Hoot1e
Olorun
2
2
1
1.25
L
Horus
1
2
2
1
W
0
2
2
0.5
W
Tiamat
1
0
1
1.5
W
0
0
3
1.5
W
Arachne
image0jpg_
Arachne
4
1
0
4
L
Nu Wa
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,424
Damage
12,834
27,826
Taken
34,056
12,440
Mitigated
16,353
9,006
Healing
13,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
BlackBlade39
Sun Wukong
8,329
1,582
0
1,117
8,164
4,880
321
242
7,922
0
50,853
L
Kali
DEMO711
Kali
2,326
1,272
0
3,789
8,707
3,222
0
1,986
6,721
0
34,743
L
Sun Wukong
DJ wy wy
Sun Wukong
999
87
0
1,686
8,255
3,791
160
0
8,255
0
25,268
L
Olorun
Hoot1e
Olorun
5,289
2,321
229
2,679
6,733
2,426
0
651
6,082
30,864
0
L
Horus
3,180
1,278
730
3,776
7,428
5,878
0
2,350
5,078
0
13,552
W
2,821
428
0
1,816
5,945
2,591
59
2,489
3,456
15,526
0
W
Tiamat
2,906
500
0
2,532
4,211
1,752
1,663
268
3,943
54,434
0
W
3,007
1,326
0
1,841
3,874
1,101
540
1,657
2,217
0
30,108
W
Arachne
image0jpg_
Arachne
4,361
2,799
0
1,700
5,632
2,116
0
1,673
3,959
0
32,808
L
Nu Wa
1,040
32
0
196
2,933
1,036
0
740
2,193
11,360
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,319
Gold Earned
27,960
394
Minions Killed
244
0
Camps Cleared
0
1,182,231
Distance Traveled
1,006,910
15
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
8,619
663
99
8
0
274,429
1
L
Kali
6,424
494
82
6
0
239,479
1
L
Sun Wukong
5,765
443
52
4
0
220,999
0
L
Olorun
5,854
450
58
4
0
195,836
0
L
Horus
5,148
396
20
2
0
224,072
3
W
Ares
6,227
479
34
3
0
215,466
3
W
Tiamat
8,082
622
122
9
0
214,096
7
W
Neith
6,494
500
72
6
0
228,286
2
W
Arachne
6,897
531
67
5
0
249,954
2
L
Nu Wa
4,769
367
32
2
0
126,524
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role