Player Matchup

Hercules
Hercules
CDN La bola
Hercules
Level 24
God Stats
18W - 11L
1,549 SR
Queue Stats
151W - 97L
1,634 Elo+
Party 1
Ullr
Ullr
CDNLaMedusa
Ullr
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,425 Elo+
Party 1
Sylvanus
Sylvanus
Deegan14
Sylvanus
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
KalemWard
Tsukuyomi
Level 23
God Stats
2W - 0L
1,702 SR
Queue Stats
135W - 118L
1,701 Elo+
Party 2
Poseidon
Poseidon
onlybanzz23
Poseidon
Level 26
God Stats
3W - 2L
1,616 SR
Queue Stats
89W - 65L
1,675 Elo+
Solo
Team Averages
Level 20
1,573 SR
1,587 Elo+

VS

Team Averages
Level 17
1,552 SR
1,676 Elo+
Hachiman
Hachiman
CardinWinchester
Hachiman
Level 17
God Stats
1W - 1L
1,741 SR
Queue Stats
37W - 6L
1,842 Elo+
Party 3
Fenrir
Fenrir
ChasePalmer
Fenrir
Level 17
God Stats
1W - 1L
1,825 SR
Queue Stats
31W - 6L
1,861 Elo+
Party 3
Gilgamesh
Gilgamesh
charactir
Gilgamesh
Level 28
God Stats
2W - 3L
1,342 SR
Queue Stats
93W - 103L
1,523 Elo+
Solo
Cthulhu
Cthulhu
landaverde246
Cthulhu
Level 4
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 1L
1,615 Elo+
Solo
Janus
Janus
small_pp2cm
Janus
Level 17
God Stats
4W - 11L
1,351 SR
Queue Stats
18W - 20L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
CDN La bola
Hercules
11
6 / 1 / 0
6,807
681
4,425
7,372
3,735
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
0 / 1 / 0
5,242
524
981
2,465
848
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
Deegan14
Sylvanus
7
0 / 1 / 3
4,844
484
3,444
5,762
3,941
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tsukuyomi
KalemWard
Tsukuyomi
10
3 / 0 / 5
5,932
593
4,489
6,229
1,898
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Poseidon
onlybanzz23
Poseidon
12
6 / 2 / 4
7,270
727
5,213
4,579
1,188
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 1
5,792
579
4,122
5,170
2,030
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
7
3 / 4 / 1
5,088
509
4,542
8,720
4,765
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Gilgamesh
charactir
Gilgamesh
6
0 / 5 / 2
4,481
448
4,646
7,176
2,163
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cthulhu
1
0 / 0 / 0
3,351
335
0
0
0
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

5
0 / 5 / 1
4,077
408
1,245
3,857
987
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
10
15
Kills
5
5
Deaths
15
12
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Hercules
CDN La bola
Hercules
6
1
0
6
W
0
1
0
0
L
2
1
1
2.5
L
Fenrir
3
4
1
0.88
W
Sylvanus
Deegan14
Sylvanus
0
1
3
1.5
W
Tsukuyomi
KalemWard
Tsukuyomi
3
0
5
5.5
L
Gilgamesh
charactir
Gilgamesh
0
5
2
0.2
L
Cthulhu
0
0
0
0
W
Poseidon
onlybanzz23
Poseidon
6
2
4
4
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,552
Damage
14,555
26,407
Taken
24,923
11,610
Mitigated
9,945
9,827
Healing
4,424
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
CDN La bola
Hercules
4,425
1,667
0
2,391
7,372
3,735
398
428
6,882
0
35,755
W
981
274
0
397
2,465
848
542
0
2,465
0
26,989
L
4,122
2,608
0
1,608
5,170
2,030
0
1,348
3,794
0
30,523
L
Fenrir
4,542
1,325
0
1,152
8,720
4,765
0
3,959
4,693
0
12,494
W
Sylvanus
Deegan14
Sylvanus
3,444
993
299
2,296
5,762
3,941
0
0
5,762
13,754
0
W
Tsukuyomi
KalemWard
Tsukuyomi
4,489
1,244
0
2,893
6,229
1,898
0
0
6,229
0
25,658
L
Gilgamesh
charactir
Gilgamesh
4,646
1,432
0
1,444
7,176
2,163
0
898
6,196
0
15,239
L
Cthulhu
0
0
0
0
0
0
0
0
0
0
0
W
Poseidon
onlybanzz23
Poseidon
5,213
1,167
0
1,551
4,579
1,188
0
685
3,824
39,174
0
L
1,245
271
0
220
3,857
987
78
2,083
1,583
6,480
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,095
Gold Earned
22,789
307
Minions Killed
108
0
Camps Cleared
0
934,369
Distance Traveled
615,294
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
6,807
681
77
8
0
199,946
2
W
Ullr
5,242
524
66
7
0
168,161
3
L
Hachiman
5,792
579
53
5
0
162,105
2
L
Fenrir
5,088
509
18
2
0
187,103
2
W
Sylvanus
4,844
484
19
2
0
179,381
0
W
Tsukuyomi
5,932
593
63
6
0
202,652
1
L
Gilgamesh
4,481
448
24
2
0
167,595
0
L
Cthulhu
3,351
335
0
0
0
0
0
W
Poseidon
7,270
727
82
8
0
184,229
2
L
Janus
4,077
408
13
1
0
98,491
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role