Player Matchup

Ra
Ra
DancingTurian
Ra
Level 108
God Stats
31W - 20L
1,664 SR
Queue Stats
104W - 81L
1,639 Elo+
Party 2
Cthulhu
Cthulhu
KMM8486
Cthulhu
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,446 Elo+
Solo
Bellona
Bellona
MonsieurHonHon
Bellona
Level 43
God Stats
6W - 1L
1,269 SR
Queue Stats
63W - 28L
1,760 Elo+
Party 2
Rama
Rama
TriggeredBean
Rama
Level 123
God Stats
5W - 6L
1,363 SR
Queue Stats
288W - 236L
1,620 Elo+
Party 2
Yemoja
Yemoja
ihavegivenup
Yemoja
Level 91
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 82
1,459 SR
1,593 Elo+

VS

Team Averages
Level 71
1,627 SR
1,488 Elo+
Horus
Horus
BokChoy156
Horus
Level 27
God Stats
2W - 5L
1,672 SR
Queue Stats
146W - 128L
1,548 Elo+
Party 1
Agni
Agni
IAmKingZed
Agni
Level 22
God Stats
0W - 1L
1,777 SR
Queue Stats
7W - 7L
1,360 Elo+
Party 3
Chang'e
Chang'e
NyxiePixie
Chang'e
Level 56
God Stats
100W - 100L
1,545 SR
Queue Stats
231W - 240L
1,427 Elo+
Party 3
Zhong Kui
Zhong Kui
WigglyExpert35
Zhong Kui
Level 119
God Stats
4W - 2L
1,699 SR
Queue Stats
105W - 95L
1,578 Elo+
Party 1
Cu Chulainn
Cu Chulainn
timmy708
Cu Chulainn
Level 129
God Stats
4W - 3L
1,440 SR
Queue Stats
144W - 129L
1,530 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 2 / 14
11,791
786
14,857
11,546
5,255
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
KMM8486
Cthulhu
16
3 / 4 / 14
11,237
749
10,153
15,273
11,036
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
1 / 5 / 12
9,747
650
8,380
18,058
13,345
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

20
16 / 0 / 9
15,136
1,009
27,461
16,638
8,259
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Yemoja
15
0 / 2 / 11
9,127
608
4,163
13,890
12,742
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
16
1 / 5 / 8
9,029
602
4,793
17,115
16,361
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
0 / 5 / 6
8,424
562
11,858
10,721
3,916
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Chang'e
NyxiePixie
Chang'e
15
1 / 5 / 9
9,071
605
10,894
11,865
4,840
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zhong Kui
WigglyExpert35
Zhong Kui
16
5 / 5 / 8
10,391
693
20,990
17,767
12,644
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
timmy708
Cu Chulainn
18
6 / 5 / 6
11,383
759
17,301
20,932
19,235
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
50
25
Kills
13
13
Deaths
25
60
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Horus
1
5
8
1
W
5
2
14
6
L
0
5
6
0.6
W
Cthulhu
KMM8486
Cthulhu
3
4
14
2.5
W
1
5
12
1.4
L
Chang'e
NyxiePixie
Chang'e
1
5
9
1.1
W
16
0
9
20.5
L
Zhong Kui
WigglyExpert35
Zhong Kui
5
5
8
1.8
W
Yemoja
0
2
11
2.75
L
Cu Chulainn
timmy708
Cu Chulainn
6
5
6
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,014
Damage
65,836
75,405
Taken
78,400
50,637
Mitigated
56,996
27,852
Healing
26,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
4,793
2,433
3,116
5,524
17,115
16,361
123
8,554
8,251
0
15,703
W
14,857
787
3,816
2,708
11,546
5,255
1,044
6,754
4,449
55,631
0
L
11,858
260
0
885
10,721
3,916
0
4,270
6,375
33,948
0
W
Cthulhu
KMM8486
Cthulhu
10,153
392
981
2,337
15,273
11,036
513
8,074
6,646
21,054
0
W
8,380
1,816
0
488
18,058
13,345
619
11,166
6,386
962
13,395
L
Chang'e
NyxiePixie
Chang'e
10,894
1,051
3,060
3,635
11,865
4,840
1
3,189
8,562
28,705
0
W
27,461
23,804
0
8,102
16,638
8,259
407
8,314
7,850
0
73,557
L
Zhong Kui
WigglyExpert35
Zhong Kui
20,990
1,577
0
6,265
17,767
12,644
364
6,081
11,404
42,284
0
W
Yemoja
4,163
1,218
6,997
2,423
13,890
12,742
20
7,836
5,752
12,882
0
L
Cu Chulainn
timmy708
Cu Chulainn
17,301
2,806
0
3,836
20,932
19,235
275
6,711
13,962
445
54,226

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,038
Gold Earned
48,298
325
Minions Killed
308
8
Camps Cleared
6
1,407,105
Distance Traveled
1,329,656
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
9,029
602
37
2
0
284,003
1
W
Ra
11,791
786
120
8
0
305,305
1
L
Agni
8,424
562
59
4
1
266,930
2
W
Cthulhu
11,237
749
38
3
0
268,102
0
W
Bellona
9,747
650
24
2
2
272,317
0
L
Chang'e
9,071
605
45
3
1
242,738
0
W
Rama
15,136
1,009
125
8
5
281,195
1
L
Zhong Kui
10,391
693
69
5
2
249,093
1
W
Yemoja
9,127
608
18
1
1
280,186
1
L
Cu Chulainn
11,383
759
98
7
2
286,892
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role