Player Matchup

Artio
Artio
Silver II
 
Artio
Silver II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tiamat
Tiamat
Silver I
ProPollo4166
Tiamat
Silver I
Level 126
God Stats
8W - 19L
1,578 SR
Queue Stats
205W - 206L
1,206 MMR
Solo
Bellona
Bellona
Silver IV
SlicedMemes
Bellona
Silver IV
Level 41
God Stats
6W - 4L
1,741 SR
Queue Stats
266W - 265L
1,116 MMR
Solo
Arachne
Arachne
Silver II
derbyloke
Arachne
Silver II
Level 160
God Stats
13W - 12L
1,428 SR
Queue Stats
443W - 444L
1,093 MMR
Solo
Anhur
Anhur
Silver III
iiSo BluEs
Anhur
Silver III
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 50L
1,113 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 106
1,549 SR
1,205 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 109
1,513 SR
1,118 MMR
Cerberus
Cerberus
Silver III
HeroicNote
Cerberus
Silver III
Level 66
God Stats
44W - 33L
1,559 SR
Queue Stats
215W - 221L
759 MMR
Party 1
Fafnir
Fafnir
Gold V
Little Rat2493
Fafnir
Gold V
Level 120
God Stats
3W - 1L
1,833 SR
Queue Stats
383W - 389L
1,213 MMR
Solo
Apollo
Apollo
Silver I
TEXAS1954
Apollo
Silver I
Level 143
God Stats
12W - 10L
1,582 SR
Queue Stats
48W - 43L
1,230 MMR
Solo
Eset
Eset
Bronze III
YooHusky
Eset
Bronze III
Level 74
God Stats
1W - 2L
1,182 SR
Queue Stats
6W - 8L
1,258 MMR
Party 1
Thanatos
Thanatos
Silver I
xXDaniJebuzXx
Thanatos
Silver I
Level 142
God Stats
81W - 94L
1,410 SR
Queue Stats
447W - 470L
1,130 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
15
2 / 9 / 9
10,278
447
6,007
26,687
21,887
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tiamat
17
2 / 9 / 15
11,273
490
15,995
16,433
10,527
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
SlicedMemes
Bellona
19
4 / 3 / 6
12,742
554
10,123
14,118
13,488
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Arachne
derbyloke
Arachne
17
14 / 8 / 4
11,731
510
15,337
21,872
6,616
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Anhur
14
3 / 9 / 7
9,862
429
9,197
17,941
5,093
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bans
CthulhuDanzaburouScyllaGuan YuCu Chulainn

VS

Bans
SetYmirKing ArthurMercuryChang'e
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
HeroicNote
Cerberus
16
4 / 4 / 22
12,269
533
12,015
18,577
16,697
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
3 / 1 / 11
12,626
549
11,168
16,229
12,468
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Apollo
TEXAS1954
Apollo
20
16 / 2 / 6
14,839
645
22,534
16,159
7,387
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Eset
17
10 / 10 / 16
12,692
552
23,135
17,540
7,216
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
xXDaniJebuzXx
Thanatos
18
4 / 8 / 10
11,714
509
3,683
17,380
9,209
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
102
25
Kills
37
38
Deaths
25
41
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
2
9
9
0.72
W
Cerberus
HeroicNote
Cerberus
4
4
22
3.75
W
3
1
11
8.5
L
Tiamat
2
9
15
1.06
L
Bellona
SlicedMemes
Bellona
4
3
6
2.33
W
Apollo
TEXAS1954
Apollo
16
2
6
9.5
W
Eset
10
10
16
1.8
L
Arachne
derbyloke
Arachne
14
8
4
2
L
Anhur
3
9
7
0.72
W
Thanatos
xXDaniJebuzXx
Thanatos
4
8
10
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,659
Damage
72,535
97,051
Taken
85,885
57,611
Mitigated
52,977
24,141
Healing
33,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
6,007
874
1,627
6,958
26,687
21,887
178
10,678
15,514
39,595
0
W
Cerberus
HeroicNote
Cerberus
12,015
800
0
5,275
18,577
16,697
703
5,445
12,808
49,326
0
W
11,168
2,040
0
6,764
16,229
12,468
728
4,298
11,671
63,396
0
L
Tiamat
15,995
1,456
0
3,500
16,433
10,527
605
10,141
5,806
49,050
0
L
Bellona
SlicedMemes
Bellona
10,123
4,324
0
2,826
14,118
13,488
0
6,711
6,770
0
74,047
W
Apollo
TEXAS1954
Apollo
22,534
17,219
0
8,488
16,159
7,387
5,053
4,234
11,817
0
114,171
W
Eset
23,135
2,022
1,096
2,282
17,540
7,216
468
4,514
12,612
69,473
0
L
Arachne
derbyloke
Arachne
15,337
9,680
0
6,880
21,872
6,616
662
8,224
13,435
0
74,575
L
Anhur
9,197
2,472
139
2,211
17,941
5,093
68
8,397
9,208
0
41,512
W
Thanatos
xXDaniJebuzXx
Thanatos
3,683
727
583
9,406
17,380
9,209
2,174
2,227
14,975
0
69,633

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,886
Gold Earned
64,140
458
Minions Killed
617
0
Camps Cleared
0
1,951,983
Distance Traveled
2,030,526
7
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
10,278
447
72
3
0
390,578
0
W
Cerberus
12,269
533
89
4
0
422,049
5
W
Fafnir
12,626
549
134
6
0
421,609
3
L
Tiamat
11,273
490
89
4
0
408,227
1
L
Bellona
12,742
554
149
6
0
420,037
2
W
Apollo
14,839
645
175
8
0
399,813
4
W
Eset
12,692
552
113
5
0
371,419
6
L
Arachne
11,731
510
95
4
0
365,013
4
L
Anhur
9,862
429
53
2
0
368,128
0
W
Thanatos
11,714
509
106
5
0
415,636
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role