Player Matchup

Fenrir
Fenrir
Draynor_
Fenrir
Level 20
God Stats
3W - 1L
1,500 SR
Queue Stats
35W - 24L
1,380 Elo+
Party 1
Medusa
Medusa
GreenProblem
Medusa
Level 89
God Stats
2W - 0L
1,691 SR
Queue Stats
43W - 20L
1,578 Elo+
Party 1
Scylla
Scylla
SavageEvolved
Scylla
Level 137
God Stats
1W - 0L
1,420 SR
Queue Stats
52W - 21L
1,621 Elo+
Party 1
Team Averages
Level 82
1,537 SR
1,526 Elo+

VS

Team Averages
Level 27
1,596 SR
1,347 Elo+
Anhur
Anhur
Dr_Buffoon
Anhur
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,100 Elo+
Solo
Baron Samedi
Baron Samedi
Drippy_Abby
Baron Samedi
Level 29
God Stats
1W - 1L
1,791 SR
Queue Stats
195W - 182L
1,475 Elo+
Party 2
Anubis
Anubis
Drippy_Sensei8
Anubis
Level 37
God Stats
12W - 11L
1,497 SR
Queue Stats
69W - 64L
1,466 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Draynor_
Fenrir
10
4 / 2 / 7
7,377
820
3,834
6,822
2,976
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Medusa
11
4 / 0 / 7
7,352
817
5,303
4,350
1,378
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
3 / 0 / 5
7,033
781
5,132
3,659
1,064
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
7
0 / 4 / 1
5,546
616
553
4,385
1,150
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Baron Samedi
Drippy_Abby
Baron Samedi
10
2 / 3 / 0
6,810
757
5,848
7,056
2,802
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
0 / 4 / 2
5,807
645
1,556
5,493
1,896
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
5
11
Kills
2
2
Deaths
11
19
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Anhur
0
4
1
0.13
W
Fenrir
Draynor_
Fenrir
4
2
7
3.75
L
Baron Samedi
Drippy_Abby
Baron Samedi
2
3
0
0.67
L
0
4
2
0.25
W
Medusa
4
0
7
7.5
W
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,269
Damage
7,957
14,831
Taken
16,934
5,418
Mitigated
5,848
2,480
Healing
3,439
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
553
279
0
235
4,385
1,150
30
1,388
2,711
0
4,569
W
Fenrir
Draynor_
Fenrir
3,834
557
0
718
6,822
2,976
826
3,960
2,862
0
15,095
L
Baron Samedi
Drippy_Abby
Baron Samedi
5,848
310
655
2,126
7,056
2,802
0
1,972
4,902
31,039
0
L
1,556
34
0
423
5,493
1,896
0
1,472
3,897
14,981
0
W
Medusa
5,303
1,171
0
315
4,350
1,378
1,091
1,828
2,522
0
20,515
W
5,132
416
0
1,447
3,659
1,064
686
1,652
2,007
30,018
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,762
Gold Earned
18,163
126
Minions Killed
100
0
Camps Cleared
0
486,435
Distance Traveled
381,456
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
5,546
616
14
2
0
106,992
1
W
Fenrir
7,377
820
16
2
0
169,194
2
L
Baron Samedi
6,810
757
65
7
0
156,849
2
L
Anubis
5,807
645
21
2
0
117,615
1
W
Medusa
7,352
817
45
5
0
173,616
1
W
Scylla
7,033
781
65
7
0
143,625
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role