Player Matchup

Cernunnos
Cernunnos
HORNEDONE
Cernunnos
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Serqet
Serqet
Maewen
Serqet
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Sol
Sol
NOONxxNOON
Sol
Level 10
God Stats
2W - 2L
1,532 SR
Queue Stats
25W - 15L
1,623 Elo+
Solo
Fenrir
Fenrir
almazrouei
Fenrir
Level 16
God Stats
7W - 9L
1,518 SR
Queue Stats
34W - 38L
1,491 Elo+
Solo
Loki
Loki
flow2131
Loki
Level 25
God Stats
1W - 2L
1,489 SR
Queue Stats
35W - 32L
1,525 Elo+
Solo
Team Averages
Level 24
1,508 SR
1,528 Elo+

VS

Team Averages
Level 16
1,506 SR
1,481 Elo+
The Morrigan
The Morrigan
FaiTH110
The Morrigan
Level 18
God Stats
40W - 46L
1,492 SR
Queue Stats
87W - 92L
1,339 Elo+
Solo
He Bo
He Bo
Mbyo
He Bo
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,502 Elo+
Party 2
Hou Yi
Hou Yi
Nekonekoo0
Hou Yi
Level 26
God Stats
2W - 1L
1,540 SR
Queue Stats
41W - 38L
1,560 Elo+
Solo
Thor
Thor
cransFND
Thor
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,502 Elo+
Party 2
Chaac
Chaac
fLiMonster
Chaac
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,502 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
HORNEDONE
Cernunnos
17
0 / 16 / 10
10,104
919
5,619
22,365
7,235
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Serqet
Maewen
Serqet
17
3 / 7 / 7
10,607
964
6,165
13,583
7,695
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heavy Mace

Heavy Mace

+30
Physical Power

19
8 / 2 / 11
13,403
1,218
19,259
10,123
3,139
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
almazrouei
Fenrir
19
8 / 11 / 9
13,407
1,219
12,161
22,273
11,133
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Loki
18
3 / 7 / 16
11,732
1,067
12,325
15,273
5,263
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

37

VS

Team 2 Tickets

188

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
FaiTH110
The Morrigan
19
8 / 4 / 23
12,235
1,112
13,765
6,362
2,568
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

He Bo
Mbyo
He Bo
19
9 / 4 / 23
12,497
1,136
19,316
10,291
3,369
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
Nekonekoo0
Hou Yi
20
10 / 1 / 23
13,253
1,205
17,621
10,514
4,077
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Thor
18
4 / 7 / 22
11,362
1,033
10,213
14,040
5,613
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Chaac
19
12 / 6 / 19
12,497
1,136
15,334
18,766
14,187
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
153
22
Kills
43
43
Deaths
22
53
Assists
110
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
FaiTH110
The Morrigan
8
4
23
4.88
L
Cernunnos
HORNEDONE
Cernunnos
0
16
10
0.31
L
Serqet
Maewen
Serqet
3
7
7
0.93
W
He Bo
Mbyo
He Bo
9
4
23
5.13
L
8
2
11
6.75
W
Hou Yi
Nekonekoo0
Hou Yi
10
1
23
21.5
L
Fenrir
almazrouei
Fenrir
8
11
9
1.14
W
Thor
4
7
22
2.14
W
Chaac
12
6
19
3.58
L
Loki
3
7
16
1.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,529
Damage
76,249
83,617
Taken
59,973
34,465
Mitigated
29,814
5,108
Healing
8,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
FaiTH110
The Morrigan
13,765
1,897
0
45
6,362
2,568
0
3,008
3,203
22,486
4,992
L
Cernunnos
HORNEDONE
Cernunnos
5,619
2,931
0
603
22,365
7,235
0
5,883
16,482
0
17,346
L
Serqet
Maewen
Serqet
6,165
1,009
0
0
13,583
7,695
0
5,991
7,592
0
8,978
W
He Bo
Mbyo
He Bo
19,316
1,590
0
567
10,291
3,369
0
877
9,264
36,801
0
L
19,259
5,729
0
2,751
10,123
3,139
0
2,892
7,231
57,852
0
W
Hou Yi
Nekonekoo0
Hou Yi
17,621
9,201
0
2,261
10,514
4,077
0
1,996
8,308
0
49,963
L
Fenrir
almazrouei
Fenrir
12,161
3,347
53
1,701
22,273
11,133
0
9,534
12,739
0
34,944
W
Thor
10,213
2,514
0
0
14,040
5,613
0
5,521
8,361
0
19,370
W
Chaac
15,334
3,698
696
5,222
18,766
14,187
0
7,996
10,096
0
33,527
L
Loki
12,325
1,789
0
0
15,273
5,263
0
5,325
9,948
290
39,725

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,253
Gold Earned
61,844
200
Minions Killed
189
10
Camps Cleared
6
971,424
Distance Traveled
959,846
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
12,235
1,112
35
3
0
215,158
0
L
Cernunnos
10,104
919
30
3
1
154,037
0
L
Serqet
10,607
964
8
1
0
163,774
0
W
He Bo
12,497
1,136
48
4
1
193,954
2
L
Sol
13,403
1,218
82
7
3
210,413
0
W
Hou Yi
13,253
1,205
50
5
4
211,976
0
L
Fenrir
13,407
1,219
48
4
5
212,290
0
W
Thor
11,362
1,033
23
2
1
164,805
1
W
Chaac
12,497
1,136
33
3
0
173,953
2
L
Loki
11,732
1,067
32
3
1
230,910
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role