Player Matchup

Set
Set
Ant1Superst4r
Set
Level 4
God Stats
2W - 1L
1,840 SR
Queue Stats
7W - 1L
1,837 Elo+
Solo
Chronos
Chronos
PriiD3 Jok3R
Chronos
Level 18
God Stats
2W - 3L
1,552 SR
Queue Stats
46W - 46L
1,638 Elo+
Solo
Cerberus
Cerberus
Rexeris
Cerberus
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 33L
1,531 Elo+
Party 2
Artemis
Artemis
Silteldrus
Artemis
Level 25
God Stats
8W - 9L
1,627 SR
Queue Stats
48W - 48L
1,495 Elo+
Party 2
Ra
Ra
krispygoosenuts
Ra
Level 5
God Stats
2W - 6L
1,468 SR
Queue Stats
2W - 6L
1,442 Elo+
Party 2
Team Averages
Level 15
1,597 SR
1,589 Elo+

VS

Team Averages
Level 34
1,568 SR
1,645 Elo+
Danzaburou
Danzaburou
Cheezykoalaman
Danzaburou
Level 10
God Stats
8W - 7L
1,504 SR
Queue Stats
16W - 8L
1,523 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Funnymaster5
Kumbhakarna
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
96W - 60L
1,549 Elo+
Party 1
Ra
Ra
Quizzicale
Ra
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,762 Elo+
Party 1
Ratatoskr
Ratatoskr
SwagDucks
Ratatoskr
Level 20
God Stats
12W - 3L
1,690 SR
Queue Stats
26W - 12L
1,634 Elo+
Party 1
King Arthur
King Arthur
comaleague
King Arthur
Level 25
God Stats
6W - 2L
1,646 SR
Queue Stats
102W - 41L
1,755 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 7 / 3
14,238
593
19,600
23,014
16,486
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chronos
PriiD3 Jok3R
Chronos
19
6 / 10 / 6
13,232
551
13,567
25,338
10,662
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
Rexeris
Cerberus
15
2 / 12 / 5
9,912
413
7,592
19,725
15,218
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
Silteldrus
Artemis
15
0 / 10 / 5
9,761
407
6,904
15,053
5,053
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

16
2 / 15 / 7
10,847
452
3,855
18,137
6,489
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Cheezykoalaman
Danzaburou
19
16 / 4 / 14
14,525
605
25,914
14,982
6,642
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Kumbhakarna
Funnymaster5
Kumbhakarna
18
4 / 4 / 25
13,761
573
10,498
24,434
20,247
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

17
4 / 11 / 6
12,585
524
10,338
16,051
6,890
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ratatoskr
SwagDucks
Ratatoskr
18
13 / 5 / 9
13,584
566
12,526
16,421
7,193
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

King Arthur
comaleague
King Arthur
20
17 / 0 / 6
16,533
689
20,424
17,352
21,595
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
114
23
Kills
54
54
Deaths
24
26
Assists
60
Player
Kills
Deaths
Assists
KDA
L
13
7
3
2.07
W
Danzaburou
Cheezykoalaman
Danzaburou
16
4
14
5.75
W
Kumbhakarna
Funnymaster5
Kumbhakarna
4
4
25
4.13
L
Chronos
PriiD3 Jok3R
Chronos
6
10
6
0.9
W
4
11
6
0.64
L
Cerberus
Rexeris
Cerberus
2
12
5
0.38
L
Artemis
Silteldrus
Artemis
0
10
5
0.25
W
Ratatoskr
SwagDucks
Ratatoskr
13
5
9
3.5
W
King Arthur
comaleague
King Arthur
17
0
6
20
L
2
15
7
0.37

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,518
Damage
79,700
101,267
Taken
89,240
53,908
Mitigated
62,567
13,703
Healing
21,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
19,600
8,633
0
2,407
23,014
16,486
0
6,798
15,985
0
110,417
W
Danzaburou
Cheezykoalaman
Danzaburou
25,914
13,923
0
4,619
14,982
6,642
7,451
4,054
10,928
0
95,110
W
Kumbhakarna
Funnymaster5
Kumbhakarna
10,498
1,154
0
4,193
24,434
20,247
1,706
8,511
15,845
30,520
0
L
Chronos
PriiD3 Jok3R
Chronos
13,567
2,789
0
5,537
25,338
10,662
1,199
4,071
21,117
88,904
0
W
10,338
1,334
1,219
3,112
16,051
6,890
602
6,709
9,184
66,784
0
L
Cerberus
Rexeris
Cerberus
7,592
445
492
2,901
19,725
15,218
922
3,508
16,179
34,816
0
L
Artemis
Silteldrus
Artemis
6,904
3,153
0
2,009
15,053
5,053
4,146
2,765
12,272
0
46,389
W
Ratatoskr
SwagDucks
Ratatoskr
12,526
6,198
0
3,840
16,421
7,193
0
6,141
10,240
0
56,073
W
King Arthur
comaleague
King Arthur
20,424
4,090
0
4,797
17,352
21,595
616
2,774
14,548
0
119,385
L
3,855
1,078
0
357
18,137
6,489
358
3,141
14,878
42,762
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,990
Gold Earned
70,988
546
Minions Killed
563
0
Camps Cleared
0
1,900,870
Distance Traveled
2,159,096
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
14,238
593
156
7
0
433,133
2
W
Danzaburou
14,525
605
139
6
0
389,665
0
W
Kumbhakarna
13,761
573
19
1
0
464,916
3
L
Chronos
13,232
551
158
7
0
401,535
4
W
Ra
12,585
524
113
5
0
363,847
2
L
Cerberus
9,912
413
62
3
0
401,166
0
L
Artemis
9,761
407
83
3
0
337,534
0
W
Ratatoskr
13,584
566
83
3
0
432,453
1
W
King Arthur
16,533
689
209
9
0
508,215
1
L
Ra
10,847
452
87
4
0
327,502
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role