Player Matchup

Horus
Horus
Benzskee
Horus
Level 36
God Stats
1W - 2L
1,500 SR
Queue Stats
9W - 15L
1,498 Elo+
Party 2
Hachiman
Hachiman
MathisBeast
Hachiman
Level 55
God Stats
1W - 1L
1,655 SR
Queue Stats
2W - 7L
1,209 Elo+
Party 2
Hera
Hera
fatkake
Hera
Level 63
God Stats
1W - 1L
1,171 SR
Queue Stats
8W - 17L
1,428 Elo+
Party 2
Team Averages
Level 51
1,442 SR
1,378 Elo+

VS

Team Averages
Level 27
1,295 SR
1,316 Elo+
Thor
Thor
LigmaJoe
Thor
Level 5
God Stats
1W - 2L
1,274 SR
Queue Stats
2W - 9L
1,393 Elo+
Party 1
Hel
Hel
Verawrdi
Hel
Level 65
God Stats
9W - 6L
1,374 SR
Queue Stats
79W - 122L
1,336 Elo+
Solo
Cthulhu
Cthulhu
davidhogan
Cthulhu
Level 11
God Stats
5W - 12L
1,238 SR
Queue Stats
5W - 17L
1,221 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Benzskee
Horus
12
4 / 1 / 14
10,504
750
4,123
10,568
9,092
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hachiman
MathisBeast
Hachiman
14
8 / 1 / 12
10,619
759
11,220
8,278
2,943
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Bow

Short Bow

+15%
Attack Speed

Hera
fatkake
Hera
14
8 / 1 / 11
10,444
746
16,482
5,375
2,075
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
11
2 / 8 / 0
8,482
606
6,904
12,215
4,556
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
0 / 3 / 1
7,705
550
2,329
9,451
3,648
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cthulhu
davidhogan
Cthulhu
10
0 / 9 / 2
7,817
558
4,500
16,982
11,237
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
5
20
Kills
2
3
Deaths
20
37
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Horus
Benzskee
Horus
4
1
14
11
L
Thor
2
8
0
0.25
W
Hachiman
MathisBeast
Hachiman
8
1
12
14
L
0
3
1
0.17
L
Cthulhu
davidhogan
Cthulhu
0
9
2
0.11
W
Hera
fatkake
Hera
8
1
11
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,825
Damage
13,733
24,221
Taken
38,648
14,110
Mitigated
19,441
12,567
Healing
5,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
Benzskee
Horus
4,123
2,090
4,356
5,902
10,568
9,092
650
3,118
7,450
0
14,907
L
Thor
6,904
2,099
0
0
12,215
4,556
0
3,395
8,820
0
23,445
W
Hachiman
MathisBeast
Hachiman
11,220
7,829
0
1,326
8,278
2,943
1,275
2,028
6,250
0
49,681
L
2,329
135
1,922
3,928
9,451
3,648
54
5,674
3,777
28,540
0
L
Cthulhu
davidhogan
Cthulhu
4,500
350
0
145
16,982
11,237
0
7,525
9,457
26,672
0
W
Hera
fatkake
Hera
16,482
3,412
0
983
5,375
2,075
875
1,913
3,462
51,949
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,567
Gold Earned
24,004
141
Minions Killed
113
0
Camps Cleared
0
683,455
Distance Traveled
641,921
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
10,504
750
13
1
0
237,362
1
L
Thor
8,482
606
31
2
0
214,106
3
W
Hachiman
10,619
759
67
5
0
207,014
0
L
Hel
7,705
550
42
3
0
222,449
0
L
Cthulhu
7,817
558
40
3
0
205,366
0
W
Hera
10,444
746
61
4
0
239,079
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role