Player Matchup

Horus
Horus
HayPowDenEll
Horus
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Sobek
Sobek
Itscheerios
Sobek
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,514 Elo+
Solo
Thor
Thor
alanacurio22
Thor
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 9L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
cacngggt
Baron Samedi
Level 18
God Stats
1W - 3L
1,730 SR
Queue Stats
40W - 34L
1,575 Elo+
Solo
Chernobog
Chernobog
dyslexiia
Chernobog
Level 29
God Stats
2W - 1L
1,803 SR
Queue Stats
40W - 31L
1,544 Elo+
Solo
Team Averages
Level 13
1,607 SR
1,527 Elo+

VS

Team Averages
Level 26
1,457 SR
1,599 Elo+
Kukulkan
Kukulkan
DappaChan8
Kukulkan
Level 7
God Stats
5W - 3L
1,473 SR
Queue Stats
7W - 6L
1,408 Elo+
Solo
Freya
Freya
EliBossGaming
Freya
Level 83
God Stats
34W - 29L
1,531 SR
Queue Stats
327W - 288L
1,519 Elo+
Party 1
Awilix
Awilix
NewEarth3625
Awilix
Level 7
God Stats
3W - 2L
1,241 SR
Queue Stats
28W - 16L
1,631 Elo+
Party 1
Izanami
Izanami
RobotPudding
Izanami
Level 7
God Stats
30W - 15L
1,542 SR
Queue Stats
72W - 64L
1,675 Elo+
Party 1
Hachiman
Hachiman
YoungSire369
Hachiman
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 6L
1,764 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 15 / 1
7,248
345
2,681
17,370
10,015
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
5 / 5 / 5
10,474
499
4,436
14,968
17,895
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
2 / 7 / 5
9,292
442
4,328
16,402
6,211
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Baron Samedi
cacngggt
Baron Samedi
17
3 / 4 / 3
10,325
492
14,801
13,714
6,936
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chernobog
dyslexiia
Chernobog
17
10 / 6 / 7
10,986
523
16,869
18,827
8,323
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DappaChan8
Kukulkan
15
3 / 5 / 11
10,172
484
12,876
9,187
3,374
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

19
3 / 3 / 6
12,260
584
6,702
19,877
12,764
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Awilix
19
11 / 1 / 12
12,600
600
16,473
13,912
7,731
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Izanami
RobotPudding
Izanami
19
13 / 2 / 9
12,956
617
14,137
11,818
5,171
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hachiman
YoungSire369
Hachiman
16
6 / 9 / 6
11,221
534
12,996
20,073
6,912
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
80
20
Kills
36
37
Deaths
20
21
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
DappaChan8
Kukulkan
3
5
11
1.7
W
3
3
6
2
L
0
15
1
0.03
L
5
5
5
1.5
W
Awilix
11
1
12
17
W
Izanami
RobotPudding
Izanami
13
2
9
8.75
W
Hachiman
YoungSire369
Hachiman
6
9
6
1
L
2
7
5
0.64
L
Baron Samedi
cacngggt
Baron Samedi
3
4
3
1.13
L
Chernobog
dyslexiia
Chernobog
10
6
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,115
Damage
63,184
81,281
Taken
74,867
49,380
Mitigated
35,952
19,181
Healing
21,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
DappaChan8
Kukulkan
12,876
1,797
0
0
9,187
3,374
509
3,570
5,617
37,837
0
W
6,702
1,331
0
9,330
19,877
12,764
640
7,711
12,166
82,690
0
L
2,681
1,291
483
1,290
17,370
10,015
0
3,563
13,781
0
24,417
L
4,436
727
0
2,222
14,968
17,895
0
6,624
7,908
8,942
0
W
Awilix
16,473
6,679
0
0
13,912
7,731
20
2,182
11,730
0
100,119
W
Izanami
RobotPudding
Izanami
14,137
11,992
0
6,079
11,818
5,171
697
3,036
8,782
0
94,158
W
Hachiman
YoungSire369
Hachiman
12,996
7,529
0
5,776
20,073
6,912
4,213
2,738
17,335
0
74,308
L
4,328
1,164
0
3,856
16,402
6,211
0
2,626
13,776
0
53,946
L
Baron Samedi
cacngggt
Baron Samedi
14,801
821
652
3,863
13,714
6,936
132
4,627
9,087
74,668
0
L
Chernobog
dyslexiia
Chernobog
16,869
11,591
0
6,815
18,827
8,323
0
1,584
17,151
0
69,983

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,325
Gold Earned
59,209
384
Minions Killed
591
0
Camps Cleared
0
1,808,845
Distance Traveled
1,906,984
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
10,172
484
69
3
0
364,647
0
W
Freya
12,260
584
151
7
0
360,411
0
L
Horus
7,248
345
33
2
0
322,802
0
L
Sobek
10,474
499
16
1
0
430,426
0
W
Awilix
12,600
600
119
6
0
477,159
2
W
Izanami
12,956
617
162
8
0
372,376
0
W
Hachiman
11,221
534
90
4
0
332,391
8
L
Thor
9,292
442
95
5
0
343,645
3
L
Baron Samedi
10,325
492
125
6
0
377,735
4
L
Chernobog
10,986
523
115
5
0
334,237
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role