Player Matchup

Janus
Janus
Silver IV
Is1andtim3
Janus
Silver IV
Level 104
God Stats
3W - 0L
1,572 SR
Queue Stats
11W - 12L
1,310 MMR
Party 1
Horus
Horus
Silver II
LahAlmiron
Horus
Silver II
Level 98
God Stats
18W - 16L
1,611 SR
Queue Stats
19W - 17L
1,493 MMR
Party 1
Hou Yi
Hou Yi
Silver I
Lahfinesse
Hou Yi
Silver I
Level 106
God Stats
3W - 3L
1,985 SR
Queue Stats
45W - 48L
1,308 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 103
1,723 SR
1,371 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 127
1,440 SR
1,380 MMR
Chaac
Chaac
Silver I
Akatsuki_Neto
Chaac
Silver I
Level 124
God Stats
12W - 16L
1,375 SR
Queue Stats
193W - 211L
1,177 MMR
Party 2
Ah Puch
Ah Puch
Gold II
El_bean63
Ah Puch
Gold II
Level 100
God Stats
45W - 37L
1,540 SR
Queue Stats
147W - 156L
1,657 MMR
Party 2
Chiron
Chiron
Silver II
NavyGunMan88
Chiron
Silver II
Level 157
God Stats
6W - 15L
1,404 SR
Queue Stats
381W - 461L
1,306 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
19
4 / 1 / 15
14,905
648
12,806
18,801
7,254
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
17
4 / 2 / 17
14,522
631
13,628
24,312
26,501
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hou Yi
Lahfinesse
Hou Yi
19
13 / 2 / 7
15,919
692
22,809
19,928
9,227
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Breastplate

Breastplate

+20
Physical Protection

Bans
AphroditeAthenaAresCthulhuZeus

VS

Bans
DanzaburouAchillesArtemisYmirNeith
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 6 / 1
14,048
611
12,155
28,002
28,554
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ah Puch
El_bean63
Ah Puch
17
1 / 9 / 3
13,516
588
21,158
18,913
6,465
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
16
2 / 6 / 3
13,503
587
13,985
17,602
7,401
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
12
21
Kills
5
5
Deaths
21
39
Assists
7
Player
Kills
Deaths
Assists
KDA
L
2
6
1
0.42
L
Ah Puch
El_bean63
Ah Puch
1
9
3
0.28
W
Janus
4
1
15
11.5
W
Horus
4
2
17
6.25
W
Hou Yi
Lahfinesse
Hou Yi
13
2
7
8.25
L
Chiron
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,243
Damage
47,298
63,041
Taken
64,517
42,982
Mitigated
42,420
18,932
Healing
23,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,155
3,948
0
12,985
28,002
28,554
273
7,253
20,549
0
62,717
L
Ah Puch
El_bean63
Ah Puch
21,158
0
0
4,998
18,913
6,465
568
3,405
15,183
82,650
0
W
Janus
12,806
584
729
5,592
18,801
7,254
882
7,371
11,430
112,257
0
W
Horus
13,628
5,052
3,067
4,168
24,312
26,501
257
7,345
16,967
451
22,964
W
Hou Yi
Lahfinesse
Hou Yi
22,809
12,409
1,116
4,260
19,928
9,227
2,702
6,797
13,131
0
87,800
L
Chiron
13,985
3,367
632
5,176
17,602
7,401
3,281
2,664
14,788
312
70,501

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,346
Gold Earned
41,067
279
Minions Killed
263
0
Camps Cleared
0
1,291,730
Distance Traveled
1,203,078
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
14,048
611
73
3
0
437,049
3
L
Ah Puch
13,516
588
117
5
0
359,714
4
W
Janus
14,905
648
183
8
0
461,383
4
W
Horus
14,522
631
17
1
0
441,235
0
W
Hou Yi
15,919
692
79
3
0
389,112
1
L
Chiron
13,503
587
73
3
0
406,315
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role