Player Matchup

Fenrir
Fenrir
CAMELman10
Fenrir
Level 16
God Stats
2W - 5L
1,294 SR
Queue Stats
51W - 48L
1,484 Elo+
Party 4
Izanami
Izanami
LegitVazqueZz
Izanami
Level 29
God Stats
24W - 12L
1,767 SR
Queue Stats
287W - 266L
1,510 Elo+
Party 2
Cu Chulainn
Cu Chulainn
StoicScrub1
Cu Chulainn
Level 88
God Stats
8W - 15L
1,515 SR
Queue Stats
331W - 298L
1,455 Elo+
Party 4
Anubis
Anubis
StoicSum1
Anubis
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 90L
1,457 Elo+
Party 4
Hades
Hades
Tz Sly
Hades
Level 132
God Stats
15W - 21L
1,600 SR
Queue Stats
101W - 122L
1,426 Elo+
Party 2
Team Averages
Level 66
1,535 SR
1,466 Elo+

VS

Team Averages
Level 67
1,550 SR
1,470 Elo+
Tiamat
Tiamat
Grim_Reefer421
Tiamat
Level 49
God Stats
7W - 7L
1,427 SR
Queue Stats
200W - 237L
1,453 Elo+
Solo
Nemesis
Nemesis
Noctis_the_Cold
Nemesis
Level 157
God Stats
11W - 4L
1,658 SR
Queue Stats
147W - 139L
1,470 Elo+
Party 3
Guan Yu
Guan Yu
Ohverlorde
Guan Yu
Level 28
God Stats
11W - 14L
1,570 SR
Queue Stats
26W - 30L
1,445 Elo+
Party 3
Cernunnos
Cernunnos
Scottwolf084
Cernunnos
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 21L
1,490 Elo+
Party 1
Sylvanus
Sylvanus
ThynameisPrice
Sylvanus
Level 88
God Stats
22W - 15L
1,596 SR
Queue Stats
95W - 77L
1,490 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
CAMELman10
Fenrir
13
1 / 6 / 3
7,670
479
4,414
14,993
7,620
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Izanami
14
1 / 3 / 3
8,225
514
3,789
7,422
2,158
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cu Chulainn
StoicScrub1
Cu Chulainn
15
4 / 5 / 1
8,968
561
11,273
16,221
9,178
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anubis
StoicSum1
Anubis
13
1 / 5 / 1
7,292
456
3,932
7,809
2,545
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hades
Tz Sly
Hades
13
5 / 4 / 3
9,534
596
14,392
15,003
6,570
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 2 / 6
8,857
554
6,427
7,212
3,883
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
5 / 2 / 9
9,411
588
13,415
11,527
6,318
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Guan Yu
Ohverlorde
Guan Yu
14
3 / 4 / 0
7,809
488
5,287
12,976
9,025
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

Cernunnos
Scottwolf084
Cernunnos
14
6 / 2 / 3
8,704
544
7,611
11,225
4,233
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sylvanus
14
4 / 2 / 8
8,628
539
8,303
14,865
10,899
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
48
12
Kills
22
23
Deaths
12
11
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Fenrir
CAMELman10
Fenrir
1
6
3
0.42
W
4
2
6
3.5
L
Izanami
1
3
3
0.83
W
5
2
9
4.75
W
Guan Yu
Ohverlorde
Guan Yu
3
4
0
0.75
W
Cernunnos
Scottwolf084
Cernunnos
6
2
3
3.75
L
Cu Chulainn
StoicScrub1
Cu Chulainn
4
5
1
0.9
L
Anubis
StoicSum1
Anubis
1
5
1
0.3
W
Sylvanus
4
2
8
4
L
Hades
Tz Sly
Hades
5
4
3
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,800
Damage
41,043
61,448
Taken
57,805
28,071
Mitigated
34,358
20,357
Healing
22,100
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
CAMELman10
Fenrir
4,414
1,103
0
5,809
14,993
7,620
0
2,509
12,400
0
38,946
W
6,427
527
0
2,169
7,212
3,883
8
4,991
1,913
49,452
0
L
Izanami
3,789
2,562
0
2,934
7,422
2,158
253
1,586
5,836
0
57,971
W
13,415
9,344
0
1,458
11,527
6,318
536
1,806
9,641
0
70,928
W
Guan Yu
Ohverlorde
Guan Yu
5,287
768
429
3,666
12,976
9,025
216
1,663
11,313
0
35,027
W
Cernunnos
Scottwolf084
Cernunnos
7,611
3,591
0
4,418
11,225
4,233
1,014
4,987
6,238
0
53,434
L
Cu Chulainn
StoicScrub1
Cu Chulainn
11,273
2,704
0
2,926
16,221
9,178
0
595
15,626
7,101
58,833
L
Anubis
StoicSum1
Anubis
3,932
240
230
1,004
7,809
2,545
0
4,005
3,514
36,193
0
W
Sylvanus
8,303
2,665
2,849
7,111
14,865
10,899
232
6,085
8,700
31,926
0
L
Hades
Tz Sly
Hades
14,392
1,586
107
7,347
15,003
6,570
81
5,502
9,342
45,446
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,689
Gold Earned
43,409
492
Minions Killed
433
0
Camps Cleared
0
1,402,255
Distance Traveled
1,448,962
13
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,670
479
90
6
0
297,798
2
W
Tiamat
8,857
554
114
7
0
292,946
13
L
Izanami
8,225
514
108
7
0
293,777
5
W
Nemesis
9,411
588
111
7
0
324,828
1
W
Guan Yu
7,809
488
66
4
0
305,359
1
W
Cernunnos
8,704
544
108
7
0
267,880
7
L
Cu Chulainn
8,968
561
134
8
0
281,853
4
L
Anubis
7,292
456
85
5
0
240,165
0
W
Sylvanus
8,628
539
34
2
0
257,949
4
L
Hades
9,534
596
75
5
0
288,662
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role