Player Matchup

Ra
Ra
 
Ra
Level 8
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
Ajbudd321
Bastet
Level 24
God Stats
0W - 2L
1,258 SR
Queue Stats
45W - 52L
1,296 Elo+
Party 1
Hachiman
Hachiman
Defiant RooR
Hachiman
Level 14
God Stats
3W - 5L
1,562 SR
Queue Stats
37W - 49L
1,433 Elo+
Party 1
Odin
Odin
Its_A_white_boy
Odin
Level 7
God Stats
3W - 8L
1,450 SR
Queue Stats
10W - 16L
1,254 Elo+
Party 1
Jormungandr
Jormungandr
Wawrzynek67
Jormungandr
Level 28
God Stats
7W - 3L
1,500 SR
Queue Stats
131W - 110L
1,238 Elo+
Solo
Team Averages
Level 16
1,454 SR
1,344 Elo+

VS

Team Averages
Level 21
1,384 SR
1,357 Elo+
Cthulhu
Cthulhu
Aloofpandora
Cthulhu
Level 13
God Stats
2W - 0L
1,500 SR
Queue Stats
35W - 29L
1,471 Elo+
Solo
Apollo
Apollo
Joshiee10
Apollo
Level 25
God Stats
6W - 5L
1,411 SR
Queue Stats
50W - 28L
1,438 Elo+
Solo
Mercury
Mercury
PoppaJournee
Mercury
Level 29
God Stats
11W - 11L
1,427 SR
Queue Stats
162W - 201L
1,332 Elo+
Solo
Scylla
Scylla
SloppierCentaur
Scylla
Level 15
God Stats
12W - 15L
1,266 SR
Queue Stats
23W - 29L
1,213 Elo+
Solo
Nu Wa
Nu Wa
jetsuflash
Nu Wa
Level 24
God Stats
4W - 6L
1,317 SR
Queue Stats
61W - 72L
1,330 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
14
0 / 13 / 2
8,739
794
3,046
15,860
4,605
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bastet
Ajbudd321
Bastet
16
1 / 8 / 9
10,478
953
6,034
15,741
6,213
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hachiman
Defiant RooR
Hachiman
17
7 / 6 / 4
12,316
1,120
10,802
16,755
5,530
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
3 / 5 / 4
10,170
925
6,866
14,757
8,818
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Jormungandr
Wawrzynek67
Jormungandr
18
3 / 10 / 10
11,545
1,050
14,301
29,581
12,198
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Team 1 Tickets

0

VS

Team 2 Tickets

241

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Aloofpandora
Cthulhu
18
2 / 3 / 22
11,501
1,046
9,785
12,481
14,692
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Apollo
Joshiee10
Apollo
19
15 / 1 / 15
13,240
1,204
28,618
9,862
4,473
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Mercury
PoppaJournee
Mercury
16
5 / 5 / 8
10,380
944
8,487
9,788
4,800
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
13 / 1 / 20
13,194
1,199
23,597
7,931
3,462
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Nu Wa
19
7 / 4 / 21
12,337
1,122
14,297
7,565
3,073
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
128
14
Kills
42
42
Deaths
14
29
Assists
86
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
0
13
2
0.08
L
Bastet
Ajbudd321
Bastet
1
8
9
0.69
W
Cthulhu
Aloofpandora
Cthulhu
2
3
22
4.33
L
Hachiman
Defiant RooR
Hachiman
7
6
4
1.5
L
3
5
4
1
W
Apollo
Joshiee10
Apollo
15
1
15
22.5
W
Mercury
PoppaJournee
Mercury
5
5
8
1.8
W
13
1
20
23
L
Jormungandr
Wawrzynek67
Jormungandr
3
10
10
0.8
W
Nu Wa
7
4
21
4.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,049
Damage
84,784
92,694
Taken
47,627
37,364
Mitigated
30,500
876
Healing
4,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
3,046
630
125
0
15,860
4,605
0
10,863
4,841
12,383
0
L
Bastet
Ajbudd321
Bastet
6,034
1,508
0
0
15,741
6,213
0
5,008
10,691
0
13,657
W
Cthulhu
Aloofpandora
Cthulhu
9,785
960
148
418
12,481
14,692
0
2,568
9,861
23,674
0
L
Hachiman
Defiant RooR
Hachiman
10,802
5,190
0
751
16,755
5,530
0
9,879
6,612
0
36,268
L
6,866
2,833
0
0
14,757
8,818
0
7,141
7,462
116
16,452
W
Apollo
Joshiee10
Apollo
28,618
16,700
0
1,792
9,862
4,473
0
4,533
5,277
0
47,751
W
Mercury
PoppaJournee
Mercury
8,487
5,561
0
0
9,788
4,800
0
2,754
7,034
0
15,653
W
23,597
4,116
0
1,659
7,931
3,462
0
3,476
4,415
49,418
0
L
Jormungandr
Wawrzynek67
Jormungandr
14,301
5,483
0
0
29,581
12,198
0
13,998
15,375
41,454
0
W
Nu Wa
14,297
4,684
0
234
7,565
3,073
0
3,948
3,577
26,937
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,248
Gold Earned
60,652
139
Minions Killed
221
4
Camps Cleared
6
820,703
Distance Traveled
901,490
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,739
794
18
2
0
116,372
2
L
Bastet
10,478
953
9
1
2
178,577
0
W
Cthulhu
11,501
1,046
43
4
3
198,782
2
L
Hachiman
12,316
1,120
49
4
0
184,882
1
L
Odin
10,170
925
15
1
0
164,538
2
W
Apollo
13,240
1,204
56
5
0
173,683
0
W
Mercury
10,380
944
15
1
0
176,108
0
W
Scylla
13,194
1,199
79
7
1
208,502
0
L
Jormungandr
11,545
1,050
48
4
2
176,334
0
W
Nu Wa
12,337
1,122
28
3
2
144,415
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role