Player Matchup

Fenrir
Fenrir
PsijicFlow
Fenrir
Level 20
God Stats
16W - 18L
1,354 SR
Queue Stats
39W - 38L
1,286 Elo+
Party 1
Tiamat
Tiamat
academicweez
Tiamat
Level 18
God Stats
3W - 0L
1,317 SR
Queue Stats
10W - 8L
1,146 Elo+
Solo
Skadi
Skadi
xDARKx3893
Skadi
Level 29
God Stats
40W - 17L
1,933 SR
Queue Stats
252W - 260L
1,713 Elo+
Party 1
Team Averages
Level 22
1,535 SR
1,382 Elo+

VS

Team Averages
Level 36
1,442 SR
1,377 Elo+
Ra
Ra
HecticCandy6435
Ra
Level 73
God Stats
12W - 17L
1,336 SR
Queue Stats
348W - 348L
1,377 Elo+
Party 2
Tyr
Tyr
M0R1N8
Tyr
Level 6
God Stats
0W - 1L
1,437 SR
Queue Stats
0W - 3L
1,228 Elo+
Solo
Jormungandr
Jormungandr
Tada aruto
Jormungandr
Level 29
God Stats
12W - 9L
1,553 SR
Queue Stats
27W - 20L
1,524 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
PsijicFlow
Fenrir
15
8 / 7 / 10
12,789
752
9,603
14,772
6,147
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Tiamat
16
4 / 4 / 13
11,863
698
13,969
8,965
5,496
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Skadi
15
6 / 4 / 8
11,885
699
10,321
11,574
3,752
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 9 / 3
11,577
681
11,538
18,929
5,870
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tyr
M0R1N8
Tyr
14
5 / 4 / 5
11,200
659
7,000
12,394
14,350
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Jormungandr
Tada aruto
Jormungandr
12
4 / 5 / 6
10,848
638
8,258
12,581
9,243
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
29
18
Kills
15
15
Deaths
18
31
Assists
14
Player
Kills
Deaths
Assists
KDA
L
6
9
3
0.83
L
Tyr
M0R1N8
Tyr
5
4
5
1.88
W
Fenrir
PsijicFlow
Fenrir
8
7
10
1.86
L
Jormungandr
Tada aruto
Jormungandr
4
5
6
1.4
W
Tiamat
4
4
13
2.63
W
Skadi
6
4
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,893
Damage
26,796
35,311
Taken
43,904
15,395
Mitigated
29,463
9,139
Healing
11,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,538
594
1,000
6,229
18,929
5,870
384
6,192
12,251
53,851
0
L
Tyr
M0R1N8
Tyr
7,000
546
318
3,065
12,394
14,350
516
4,384
7,752
0
27,956
W
Fenrir
PsijicFlow
Fenrir
9,603
2,558
0
3,695
14,772
6,147
0
7,564
7,208
0
34,323
L
Jormungandr
Tada aruto
Jormungandr
8,258
942
219
788
12,581
9,243
44
3,226
9,115
22,603
0
W
Tiamat
13,969
1,642
0
1,690
8,965
5,496
1,146
4,963
4,002
52,183
0
W
Skadi
10,321
4,799
231
3,523
11,574
3,752
1,335
7,404
4,170
0
52,714

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,537
Gold Earned
33,625
185
Minions Killed
174
0
Camps Cleared
0
822,370
Distance Traveled
785,561
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
11,577
681
81
5
0
264,777
2
L
Tyr
11,200
659
51
3
0
255,837
0
W
Fenrir
12,789
752
32
2
0
274,586
3
L
Jormungandr
10,848
638
42
2
0
264,947
0
W
Tiamat
11,863
698
95
6
0
275,634
1
W
Skadi
11,885
699
58
3
0
272,150
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role