Player Matchup

Loki
Loki
ChrisRG20
Loki
Level 12
God Stats
32W - 28L
1,851 SR
Queue Stats
124W - 128L
1,703 Elo+
Solo
Hercules
Hercules
DinhoBFC
Hercules
Level 28
God Stats
2W - 2L
1,506 SR
Queue Stats
134W - 136L
1,612 Elo+
Solo
Fenrir
Fenrir
Emceeh
Fenrir
Level 29
God Stats
4W - 3L
1,500 SR
Queue Stats
196W - 154L
1,694 Elo+
Solo
Hachiman
Hachiman
Penguinjob818
Hachiman
Level 17
God Stats
26W - 10L
1,840 SR
Queue Stats
190W - 121L
1,660 Elo+
Solo
Tiamat
Tiamat
xZampa-teste
Tiamat
Level 29
God Stats
19W - 10L
1,670 SR
Queue Stats
86W - 58L
1,668 Elo+
Solo
Team Averages
Level 23
1,673 SR
1,667 Elo+

VS

Team Averages
Level 23
1,558 SR
1,712 Elo+
Tyr
Tyr
AloneRecord4916
Tyr
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 57L
1,749 Elo+
Solo
Hou Yi
Hou Yi
BowserBopper
Hou Yi
Level 16
God Stats
4W - 3L
1,516 SR
Queue Stats
36W - 24L
1,731 Elo+
Solo
Sobek
Sobek
CoolerThunder69
Sobek
Level 26
God Stats
0W - 3L
1,326 SR
Queue Stats
19W - 10L
1,724 Elo+
Solo
Mercury
Mercury
Peytonl3301
Mercury
Level 26
God Stats
19W - 13L
1,687 SR
Queue Stats
150W - 108L
1,688 Elo+
Solo
Vulcan
Vulcan
catanc
Vulcan
Level 29
God Stats
2W - 2L
1,764 SR
Queue Stats
286W - 226L
1,670 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
13
5 / 1 / 6
8,106
579
6,986
7,862
2,420
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Hercules
DinhoBFC
Hercules
14
0 / 1 / 2
8,178
584
3,079
7,154
6,709
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Fenrir
Emceeh
Fenrir
11
6 / 3 / 6
7,954
568
7,916
10,426
6,854
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hachiman
Penguinjob818
Hachiman
14
4 / 0 / 2
8,615
615
7,760
5,849
1,747
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tiamat
17
9 / 0 / 4
9,992
714
8,968
6,478
4,619
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 5 / 2
5,746
410
3,676
12,856
4,999
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hou Yi
10
1 / 5 / 1
6,720
480
3,055
9,337
2,638
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
3 / 0 / 0
7,833
560
4,263
7,496
6,347
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Mercury
Peytonl3301
Mercury
8
1 / 5 / 1
5,772
412
3,679
8,180
2,466
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Vulcan
catanc
Vulcan
10
0 / 9 / 0
5,757
411
2,018
8,949
3,017
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
9
24
Kills
5
5
Deaths
24
20
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
5
2
0.2
L
Hou Yi
1
5
1
0.3
W
Loki
5
1
6
8
L
3
0
0
3
W
Hercules
DinhoBFC
Hercules
0
1
2
1
W
Fenrir
Emceeh
Fenrir
6
3
6
3
W
Hachiman
Penguinjob818
Hachiman
4
0
2
5
L
Mercury
Peytonl3301
Mercury
1
5
1
0.3
L
Vulcan
catanc
Vulcan
0
9
0
0
W
Tiamat
9
0
4
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,709
Damage
16,691
37,769
Taken
46,818
22,349
Mitigated
19,467
12,824
Healing
11,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,676
808
0
2,110
12,856
4,999
0
2,594
10,166
0
16,520
L
Hou Yi
3,055
1,068
0
2,250
9,337
2,638
0
733
8,580
0
30,529
W
Loki
6,986
1,757
0
500
7,862
2,420
885
2,640
5,135
0
40,924
L
4,263
114
0
4,850
7,496
6,347
0
616
6,828
41,395
0
W
Hercules
DinhoBFC
Hercules
3,079
644
0
2,380
7,154
6,709
452
2,302
4,852
0
44,987
W
Fenrir
Emceeh
Fenrir
7,916
2,883
0
3,312
10,426
6,854
1,047
363
10,063
0
23,352
W
Hachiman
Penguinjob818
Hachiman
7,760
4,118
0
3,323
5,849
1,747
1,975
0
5,849
0
54,444
L
Mercury
Peytonl3301
Mercury
3,679
1,972
234
1,482
8,180
2,466
0
1,750
6,328
0
28,154
L
Vulcan
catanc
Vulcan
2,018
439
0
478
8,949
3,017
0
2,837
5,948
28,543
0
W
Tiamat
8,968
950
0
3,309
6,478
4,619
849
869
5,589
67,956
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,845
Gold Earned
31,828
460
Minions Killed
299
0
Camps Cleared
0
1,388,104
Distance Traveled
1,285,909
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
5,746
410
24
2
0
285,361
1
L
Hou Yi
6,720
480
69
5
0
225,267
4
W
Loki
8,106
579
67
5
0
311,435
0
L
Sobek
7,833
560
90
6
0
269,708
3
W
Hercules
8,178
584
118
8
0
255,417
3
W
Fenrir
7,954
568
30
2
0
281,260
1
W
Hachiman
8,615
615
103
7
0
259,293
4
L
Mercury
5,772
412
55
4
0
270,665
1
L
Vulcan
5,757
411
61
4
0
234,908
4
W
Tiamat
9,992
714
142
10
0
280,699
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role