Player Matchup

Agni
Agni
Clarrow2u
Agni
Level 21
God Stats
2W - 3L
1,326 SR
Queue Stats
10W - 17L
1,260 Elo+
Solo
Jormungandr
Jormungandr
Godz-Lonewolf3
Jormungandr
Level 16
God Stats
3W - 4L
1,467 SR
Queue Stats
15W - 31L
1,177 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Mil_Bills
Ah Muzen Cab
Level 27
God Stats
33W - 35L
1,342 SR
Queue Stats
86W - 131L
1,296 Elo+
Party 2
Bellona
Bellona
Profist07
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Nemesis
Nemesis
one_fast_hetero
Nemesis
Level 31
God Stats
11W - 12L
1,375 SR
Queue Stats
128W - 191L
1,252 Elo+
Party 2
Team Averages
Level 20
1,402 SR
1,297 Elo+

VS

Team Averages
Level 20
1,511 SR
1,293 Elo+
Tyr
Tyr
AngelHulkEnd
Tyr
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 88L
1,247 Elo+
Party 1
Athena
Athena
CRM_cliffy
Athena
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 10L
1,198 Elo+
Solo
Cthulhu
Cthulhu
DCDS850
Cthulhu
Level 28
God Stats
5W - 6L
1,489 SR
Queue Stats
24W - 36L
1,289 Elo+
Solo
Merlin
Merlin
Duskshadow46
Merlin
Level 26
God Stats
9W - 6L
1,567 SR
Queue Stats
65W - 90L
1,232 Elo+
Party 1
Anhur
Anhur
JazHX
Anhur
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
17
8 / 5 / 9
10,772
414
18,464
16,842
5,746
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
Godz-Lonewolf3
Jormungandr
15
3 / 10 / 5
9,746
375
11,162
26,723
17,085
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ah Muzen Cab
Mil_Bills
Ah Muzen Cab
14
2 / 16 / 5
9,480
365
10,061
20,841
6,195
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bellona
Profist07
Bellona
14
0 / 10 / 12
9,048
348
5,562
21,462
14,240
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
11 / 11 / 4
12,465
479
18,283
24,912
10,120
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 15 / 8
10,620
408
9,571
22,494
13,956
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Athena
CRM_cliffy
Athena
6
0 / 1 / 0
8,052
310
188
2,062
680
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cthulhu
DCDS850
Cthulhu
17
2 / 4 / 13
12,123
466
13,486
21,049
18,690
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Merlin
18
7 / 3 / 11
12,305
473
18,753
12,158
5,319
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Anhur
JazHX
Anhur
20
40 / 2 / 5
18,296
704
47,911
28,909
13,541
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
88
24
Kills
51
52
Deaths
25
35
Assists
37
Player
Kills
Deaths
Assists
KDA
W
2
15
8
0.4
W
Athena
CRM_cliffy
Athena
0
1
0
0
L
Agni
8
5
9
2.5
W
Cthulhu
DCDS850
Cthulhu
2
4
13
2.13
W
Merlin
7
3
11
4.17
L
Jormungandr
Godz-Lonewolf3
Jormungandr
3
10
5
0.55
W
Anhur
JazHX
Anhur
40
2
5
21.25
L
Ah Muzen Cab
Mil_Bills
Ah Muzen Cab
2
16
5
0.28
L
Bellona
Profist07
Bellona
0
10
12
0.6
L
11
11
4
1.18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,532
Damage
89,909
110,780
Taken
86,672
53,386
Mitigated
52,186
11,351
Healing
28,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,571
1,270
0
1,188
22,494
13,956
353
8,236
13,608
0
28,919
W
Athena
CRM_cliffy
Athena
188
40
0
0
2,062
680
316
600
1,308
6,284
0
L
Agni
18,464
1,244
0
0
16,842
5,746
0
6,127
10,485
54,653
0
W
Cthulhu
DCDS850
Cthulhu
13,486
407
222
2,739
21,049
18,690
1,367
7,759
12,976
55,699
0
W
Merlin
18,753
518
1,794
3,138
12,158
5,319
976
4,871
6,983
63,455
0
L
Jormungandr
Godz-Lonewolf3
Jormungandr
11,162
2,922
146
1,624
26,723
17,085
329
9,641
16,904
42,371
0
W
Anhur
JazHX
Anhur
47,911
32,579
0
19,479
28,909
13,541
10,905
6,544
22,171
0
158,651
L
Ah Muzen Cab
Mil_Bills
Ah Muzen Cab
10,061
6,474
0
3,025
20,841
6,195
839
5,369
15,406
0
40,180
L
Bellona
Profist07
Bellona
5,562
1,497
0
2,240
21,462
14,240
46
4,612
16,652
0
25,458
L
18,283
11,144
0
4,316
24,912
10,120
0
5,776
18,906
0
60,166

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,511
Gold Earned
61,396
318
Minions Killed
463
0
Camps Cleared
0
2,090,558
Distance Traveled
1,947,202
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
10,620
408
41
2
0
444,457
2
W
Athena
8,052
310
12
0
0
126,209
1
L
Agni
10,772
414
94
4
0
447,553
1
W
Cthulhu
12,123
466
100
4
0
490,318
3
W
Merlin
12,305
473
79
3
0
460,674
0
L
Jormungandr
9,746
375
54
2
0
400,914
1
W
Anhur
18,296
704
231
9
0
425,544
4
L
Ah Muzen Cab
9,480
365
58
2
0
347,825
0
L
Bellona
9,048
348
29
1
0
462,148
2
L
Nemesis
12,465
479
83
3
0
432,118
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role