Player Matchup

Amaterasu
Amaterasu
CrismonAngel
Amaterasu
Level 18
God Stats
3W - 1L
1,767 SR
Queue Stats
46W - 31L
1,512 Elo+
Party 3
Chang'e
Chang'e
Millagrosa
Chang'e
Level 12
God Stats
11W - 12L
1,652 SR
Queue Stats
29W - 31L
1,443 Elo+
Solo
Cthulhu
Cthulhu
Not-_-Saimon
Cthulhu
Level 6
God Stats
1W - 4L
1,335 SR
Queue Stats
7W - 15L
1,307 Elo+
Solo
Neith
Neith
Théorie
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,157 Elo+
Solo
Merlin
Merlin
zRazora
Merlin
Level 18
God Stats
4W - 3L
1,570 SR
Queue Stats
45W - 31L
1,541 Elo+
Party 3
Team Averages
Level 12
1,565 SR
1,392 Elo+

VS

Team Averages
Level 16
1,464 SR
1,404 Elo+
Fenrir
Fenrir
Garfovegano
Fenrir
Level 19
God Stats
17W - 16L
1,435 SR
Queue Stats
346W - 276L
1,542 Elo+
Party 1
Neith
Neith
IrohBeifong
Neith
Level 13
God Stats
9W - 1L
1,827 SR
Queue Stats
120W - 91L
1,626 Elo+
Party 1
Sun Wukong
Sun Wukong
LRamos_045
Sun Wukong
Level 4
God Stats
1W - 5L
1,302 SR
Queue Stats
3W - 8L
1,261 Elo+
Party 2
Persephone
Persephone
Snayder_CVM
Persephone
Level 28
God Stats
2W - 1L
1,455 SR
Queue Stats
47W - 57L
1,331 Elo+
Solo
Artemis
Artemis
bhlemoss
Artemis
Level 17
God Stats
2W - 6L
1,302 SR
Queue Stats
2W - 6L
1,261 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
CrismonAngel
Amaterasu
20
12 / 3 / 7
16,887
512
27,466
28,848
25,411
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chang'e
Millagrosa
Chang'e
6
1 / 2 / 0
8,342
253
675
2,605
564
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cthulhu
Not-_-Saimon
Cthulhu
1
0 / 0 / 0
7,632
231
0
0
0
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Neith
Théorie
Neith
20
2 / 7 / 10
14,735
447
17,929
27,566
18,839
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Merlin
zRazora
Merlin
20
16 / 4 / 6
20,201
612
29,720
19,405
9,314
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
20
7 / 3 / 3
17,626
534
20,541
40,890
25,297
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

20
4 / 4 / 2
18,626
564
8,466
20,185
8,264
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sun Wukong
LRamos_045
Sun Wukong
20
3 / 4 / 4
16,753
508
16,151
35,201
28,458
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Persephone
Snayder_CVM
Persephone
20
1 / 14 / 4
14,879
451
10,815
27,960
9,896
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
bhlemoss
Artemis
19
1 / 8 / 2
13,941
422
4,187
16,510
5,856
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
31
31
Kills
16
16
Deaths
33
23
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
CrismonAngel
Amaterasu
12
3
7
5.17
W
Fenrir
7
3
3
2.83
W
4
4
2
1.25
W
Sun Wukong
LRamos_045
Sun Wukong
3
4
4
1.25
L
Chang'e
Millagrosa
Chang'e
1
2
0
0.5
L
Cthulhu
Not-_-Saimon
Cthulhu
0
0
0
0
W
Persephone
Snayder_CVM
Persephone
1
14
4
0.21
L
Neith
Théorie
Neith
2
7
10
1
W
Artemis
bhlemoss
Artemis
1
8
2
0.25
L
Merlin
zRazora
Merlin
16
4
6
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,790
Damage
60,160
78,424
Taken
140,746
54,128
Mitigated
77,771
26,710
Healing
36,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
CrismonAngel
Amaterasu
27,466
16,025
0
10,733
28,848
25,411
0
4,216
24,632
0
106,805
W
Fenrir
20,541
4,664
0
11,689
40,890
25,297
597
8,844
31,858
0
151,840
W
8,466
3,846
0
7,153
20,185
8,264
9,818
3,821
16,321
0
144,869
W
Sun Wukong
LRamos_045
Sun Wukong
16,151
3,214
0
7,044
35,201
28,458
446
8,806
26,112
0
94,984
L
Chang'e
Millagrosa
Chang'e
675
33
274
596
2,605
564
0
0
2,605
4,553
0
L
Cthulhu
Not-_-Saimon
Cthulhu
0
0
0
0
0
0
0
0
0
0
0
W
Persephone
Snayder_CVM
Persephone
10,815
1,918
0
8,654
27,960
9,896
1,212
9,313
18,085
96,373
0
L
Neith
Théorie
Neith
17,929
6,639
0
9,771
27,566
18,839
220
2,047
25,119
0
104,481
W
Artemis
bhlemoss
Artemis
4,187
2,129
0
1,478
16,510
5,856
2,083
3,003
13,499
0
49,834
L
Merlin
zRazora
Merlin
29,720
2,201
548
4,788
19,405
9,314
0
4,552
14,693
162,234
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,797
Gold Earned
81,825
590
Minions Killed
801
0
Camps Cleared
0
1,917,991
Distance Traveled
2,703,939
20
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
16,887
512
162
5
0
659,548
6
W
Fenrir
17,626
534
193
6
0
610,705
0
W
Neith
18,626
564
275
8
0
519,216
9
W
Sun Wukong
16,753
508
132
4
0
619,393
3
L
Chang'e
8,342
253
14
0
0
120,492
6
L
Cthulhu
7,632
231
0
0
0
0
0
W
Persephone
14,879
451
128
4
0
479,304
0
L
Neith
14,735
447
142
4
0
536,079
4
W
Artemis
13,941
422
73
2
0
475,321
0
L
Merlin
20,201
612
272
8
0
601,872
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role