Player Matchup

Danzaburou
Danzaburou
Aguimas
Danzaburou
Level 51
God Stats
2W - 5L
1,289 SR
Queue Stats
319W - 309L
1,443 Elo+
Party 2
Erlang Shen
Erlang Shen
Jorge96
Erlang Shen
Level 32
God Stats
10W - 12L
1,564 SR
Queue Stats
382W - 390L
1,413 Elo+
Party 2
Ares
Ares
TimeEater2
Ares
Level 27
God Stats
12W - 14L
1,197 SR
Queue Stats
253W - 244L
1,420 Elo+
Party 2
Pele
Pele
hala-257
Pele
Level 29
God Stats
4W - 9L
1,296 SR
Queue Stats
27W - 42L
1,332 Elo+
Party 3
Baron Samedi
Baron Samedi
ishidauryu1997
Baron Samedi
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 29L
1,280 Elo+
Party 3
Team Averages
Level 35
1,369 SR
1,378 Elo+

VS

Team Averages
Level 103
1,506 SR
1,471 Elo+
Chronos
Chronos
 
Chronos
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
KayoRibeiro
Fenrir
Level 155
God Stats
4W - 4L
1,661 SR
Queue Stats
127W - 123L
1,464 Elo+
Solo
Khepri
Khepri
MONSTERFE-_-FBI
Khepri
Level 29
God Stats
9W - 5L
1,464 SR
Queue Stats
142W - 134L
1,512 Elo+
Party 1
Freya
Freya
jog4444sb
Freya
Level 117
God Stats
62W - 64L
1,403 SR
Queue Stats
457W - 415L
1,422 Elo+
Party 1
Neith
Neith
juliocesaruy
Neith
Level 107
God Stats
15W - 11L
1,502 SR
Queue Stats
683W - 686L
1,459 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Aguimas
Danzaburou
13
2 / 6 / 1
7,923
466
7,441
14,149
5,160
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Erlang Shen
Jorge96
Erlang Shen
13
0 / 4 / 2
7,571
445
3,112
13,060
5,785
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+200
Health
+100
Mana

10
3 / 7 / 1
7,221
425
7,158
17,159
14,093
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pele
15
2 / 3 / 0
8,596
506
5,803
14,517
5,837
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Baron Samedi
ishidauryu1997
Baron Samedi
10
1 / 7 / 1
6,701
394
6,570
12,122
5,107
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
17
3 / 1 / 3
10,560
621
13,676
9,706
5,148
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Fenrir
16
9 / 1 / 2
10,012
589
9,219
9,353
4,848
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
2 / 2 / 12
9,271
545
7,075
10,118
7,598
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Freya
jog4444sb
Freya
16
9 / 2 / 1
9,942
585
13,658
14,369
6,080
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+40
Magical Power
+15%
Attack Speed

17
4 / 2 / 6
10,990
646
10,127
11,474
4,827
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
51
8
Kills
27
27
Deaths
8
5
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
3
1
3
4.5
L
Danzaburou
Aguimas
Danzaburou
2
6
1
0.42
L
Erlang Shen
Jorge96
Erlang Shen
0
4
2
0.25
W
Fenrir
9
1
2
10
W
2
2
12
4
L
3
7
1
0.5
L
Pele
2
3
0
0.67
L
Baron Samedi
ishidauryu1997
Baron Samedi
1
7
1
0.21
W
Freya
jog4444sb
Freya
9
2
1
4.75
W
4
2
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,084
Damage
53,755
71,007
Taken
55,020
35,982
Mitigated
28,501
16,575
Healing
27,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
13,676
4,403
0
5,652
9,706
5,148
5,572
637
9,069
71,207
3,809
L
Danzaburou
Aguimas
Danzaburou
7,441
4,091
0
3,119
14,149
5,160
0
3,173
10,976
0
47,505
L
Erlang Shen
Jorge96
Erlang Shen
3,112
1,222
0
4,630
13,060
5,785
0
9,384
3,676
0
40,055
W
Fenrir
9,219
1,160
0
3,902
9,353
4,848
1,286
1,879
7,474
0
60,793
W
7,075
818
975
2,432
10,118
7,598
668
4,190
5,928
27,880
0
L
7,158
825
0
1,413
17,159
14,093
0
9,285
7,874
18,165
0
L
Pele
5,803
885
0
4,708
14,517
5,837
0
4,958
9,559
0
66,760
L
Baron Samedi
ishidauryu1997
Baron Samedi
6,570
2,480
553
2,152
12,122
5,107
0
7,080
5,042
22,584
0
W
Freya
jog4444sb
Freya
13,658
5,200
0
8,060
14,369
6,080
546
5,807
8,562
54,235
0
W
10,127
4,973
0
6,292
11,474
4,827
840
1,215
10,259
0
75,047

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,012
Gold Earned
50,775
341
Minions Killed
503
0
Camps Cleared
0
1,538,554
Distance Traveled
1,616,868
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
10,560
621
140
8
0
308,298
5
L
Danzaburou
7,923
466
83
5
0
290,649
4
L
Erlang Shen
7,571
445
81
5
0
335,673
4
W
Fenrir
10,012
589
109
6
0
363,719
0
W
Khepri
9,271
545
42
2
0
347,176
2
L
Ares
7,221
425
20
1
0
311,521
2
L
Pele
8,596
506
126
7
0
357,517
2
L
Baron Samedi
6,701
394
31
2
0
243,194
0
W
Freya
9,942
585
68
4
0
299,140
3
W
Neith
10,990
646
144
8
0
298,535
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role