Player Matchup

Thoth
Thoth
Silver III
COOCKIE4EVA
Thoth
Silver III
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 65L
1,466 MMR
Party 1
Skadi
Skadi
Gold III
GreatnessCapture
Skadi
Gold III
Level 101
God Stats
1W - 4L
1,291 SR
Queue Stats
165W - 170L
1,523 MMR
Solo
Da Ji
Da Ji
Silver I
KaptainKade22
Da Ji
Silver I
Level 98
God Stats
2W - 1L
1,738 SR
Queue Stats
4W - 3L
1,596 MMR
Party 2
Cu Chulainn
Cu Chulainn
Bronze III
Konsole Kheprii
Cu Chulainn
Bronze III
Level 47
God Stats
0W - 1L
1,308 SR
Queue Stats
48W - 36L
1,587 MMR
Party 1
Terra
Terra
Bronze III
kokcan420
Terra
Bronze III
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,459 MMR
Party 2
Team Averages
Silver IV
Silver IV
Average Tier
Level 99
1,467 SR
1,526 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 87
1,744 SR
1,526 MMR
Danzaburou
Danzaburou
Bronze III
Akro Blakk
Danzaburou
Bronze III
Level 118
God Stats
1W - 1L
1,641 SR
Queue Stats
3W - 5L
1,539 MMR
Party 3
Achilles
Achilles
Bronze III
Always Blakk
Achilles
Bronze III
Level 102
God Stats
3W - 5L
1,611 SR
Queue Stats
8W - 8L
1,499 MMR
Party 3
Ra
Ra
Gold V
LogansGay
Ra
Gold V
Level 105
God Stats
9W - 8L
1,698 SR
Queue Stats
31W - 34L
1,563 MMR
Party 4
Khepri
Khepri
Gold III
i iz kai
Khepri
Gold III
Level 79
God Stats
1W - 2L
1,770 SR
Queue Stats
126W - 123L
1,529 MMR
Solo
Bakasura
Bakasura
Bronze III
xxObito
Bakasura
Bronze III
Level 30
God Stats
1W - 0L
1,999 SR
Queue Stats
27W - 10L
1,500 MMR
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 7 / 5
12,083
483
17,413
13,698
4,584
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
6 / 6 / 2
14,133
565
14,151
18,699
6,409
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

18
4 / 8 / 2
12,337
493
7,949
21,284
9,237
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cu Chulainn
Konsole Kheprii
Cu Chulainn
18
2 / 7 / 3
12,455
498
17,620
31,382
25,789
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Terra
kokcan420
Terra
15
0 / 8 / 5
10,449
418
7,685
26,126
22,726
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
SetGuan YuCthulhuCerberusAphrodite

VS

Bans
AthenaApolloChaacJanusThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Akro Blakk
Danzaburou
20
5 / 3 / 11
15,026
601
18,910
20,799
9,602
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Achilles
Always Blakk
Achilles
20
5 / 2 / 8
14,759
590
14,326
17,605
26,457
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

20
8 / 3 / 13
14,460
578
16,811
14,472
6,439
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
i iz kai
Khepri
17
2 / 2 / 16
12,124
485
9,996
16,264
15,242
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Bakasura
xxObito
Bakasura
20
15 / 3 / 7
15,269
611
24,979
24,381
14,852
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
90
13
Kills
35
36
Deaths
13
17
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Akro Blakk
Danzaburou
5
3
11
3.5
W
Achilles
Always Blakk
Achilles
5
2
8
4.5
L
1
7
5
0.5
L
6
6
2
1.17
L
4
8
2
0.63
L
Cu Chulainn
Konsole Kheprii
Cu Chulainn
2
7
3
0.5
W
8
3
13
4.83
W
Khepri
i iz kai
Khepri
2
2
16
5
L
Terra
kokcan420
Terra
0
8
5
0.31
W
Bakasura
xxObito
Bakasura
15
3
7
6.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,818
Damage
85,022
111,189
Taken
93,521
68,745
Mitigated
72,592
23,973
Healing
41,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Akro Blakk
Danzaburou
18,910
9,881
0
9,193
20,799
9,602
5,409
3,582
17,217
0
131,854
W
Achilles
Always Blakk
Achilles
14,326
5,411
0
7,042
17,605
26,457
740
2,996
14,609
0
99,557
L
17,413
134
0
1,000
13,698
4,584
0
2,345
9,968
91,718
0
L
14,151
6,978
0
4,522
18,699
6,409
3,440
2,104
16,394
0
116,130
L
7,949
1,607
0
5,635
21,284
9,237
0
6,576
14,166
0
76,595
L
Cu Chulainn
Konsole Kheprii
Cu Chulainn
17,620
2,760
0
8,027
31,382
25,789
0
4,307
26,191
9,861
75,505
W
16,811
2,330
5,304
8,318
14,472
6,439
1,827
7,278
7,194
102,799
0
W
Khepri
i iz kai
Khepri
9,996
1,087
0
4,557
16,264
15,242
0
7,473
8,791
23,918
0
L
Terra
kokcan420
Terra
7,685
181
765
4,024
26,126
22,726
0
10,788
13,816
35,431
0
W
Bakasura
xxObito
Bakasura
24,979
18,341
0
7,576
24,381
14,852
472
6,734
17,647
0
113,454

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,457
Gold Earned
71,638
715
Minions Killed
790
0
Camps Cleared
0
2,208,490
Distance Traveled
2,360,355
21
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
15,026
601
208
8
0
395,805
2
W
Achilles
14,759
590
192
8
0
454,939
5
L
Thoth
12,083
483
183
7
0
433,643
7
L
Skadi
14,133
565
193
8
0
412,786
5
L
Da Ji
12,337
493
118
5
0
431,413
1
L
Cu Chulainn
12,455
498
165
7
0
462,016
5
W
Ra
14,460
578
173
7
0
482,325
3
W
Khepri
12,124
485
24
1
0
474,460
13
L
Terra
10,449
418
56
2
0
468,632
3
W
Bakasura
15,269
611
193
8
0
552,826
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role