Player Matchup

Merlin
Merlin
CANADIANTIRE
Merlin
Level 95
God Stats
0W - 1L
1,254 SR
Queue Stats
75W - 67L
1,610 Elo+
Party 2
Ymir
Ymir
Pandorea17
Ymir
Level 17
God Stats
0W - 1L
1,291 SR
Queue Stats
19W - 14L
1,585 Elo+
Party 2
Horus
Horus
phil451
Horus
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 53L
1,635 Elo+
Party 2
Team Averages
Level 70
1,348 SR
1,610 Elo+

VS

Team Averages
Level 85
1,533 SR
1,590 Elo+
Cerberus
Cerberus
DazaXtreme
Cerberus
Level 78
God Stats
4W - 3L
1,516 SR
Queue Stats
270W - 200L
1,674 Elo+
Party 1
Tiamat
Tiamat
MrSunshine87
Tiamat
Level 23
God Stats
1W - 0L
1,804 SR
Queue Stats
34W - 18L
1,669 Elo+
Party 1
Hun Batz
Hun Batz
OhmyUwU
Hun Batz
Level 154
God Stats
2W - 1L
1,279 SR
Queue Stats
71W - 70L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
15
0 / 6 / 5
10,820
569
11,540
13,353
4,504
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

14
5 / 7 / 2
11,917
627
11,114
23,588
26,789
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Horus
phil451
Horus
13
2 / 7 / 5
10,796
568
9,227
22,752
16,254
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DazaXtreme
Cerberus
15
4 / 3 / 14
12,049
634
12,075
19,825
22,393
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Tiamat
16
3 / 2 / 14
12,341
650
15,234
11,854
10,161
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hun Batz
OhmyUwU
Hun Batz
17
13 / 2 / 7
14,068
740
18,548
12,083
4,372
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
55
7
Kills
20
20
Deaths
7
12
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Merlin
0
6
5
0.42
W
Cerberus
DazaXtreme
Cerberus
4
3
14
3.67
W
Tiamat
3
2
14
5
W
Hun Batz
OhmyUwU
Hun Batz
13
2
7
8.25
L
5
7
2
0.86
L
Horus
phil451
Horus
2
7
5
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,881
Damage
45,857
59,693
Taken
43,762
47,547
Mitigated
36,926
7,891
Healing
12,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
11,540
790
0
1,743
13,353
4,504
632
6,374
6,949
77,668
0
W
Cerberus
DazaXtreme
Cerberus
12,075
1,073
0
5,223
19,825
22,393
123
10,162
9,663
34,751
0
W
Tiamat
15,234
1,318
0
4,434
11,854
10,161
753
7,868
3,986
58,440
0
W
Hun Batz
OhmyUwU
Hun Batz
18,548
3,415
0
2,740
12,083
4,372
1,328
4,706
7,377
0
58,095
L
11,114
2,826
0
494
23,588
26,789
279
11,981
11,607
22,245
0
L
Horus
phil451
Horus
9,227
4,311
1,624
4,030
22,752
16,254
653
8,730
13,780
0
23,489

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,533
Gold Earned
38,458
183
Minions Killed
212
0
Camps Cleared
0
883,939
Distance Traveled
1,079,169
5
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
10,820
569
136
7
0
304,796
1
W
Cerberus
12,049
634
49
3
0
328,856
6
W
Tiamat
12,341
650
92
5
0
352,475
2
W
Hun Batz
14,068
740
71
4
0
397,838
8
L
Ymir
11,917
627
27
1
0
276,178
2
L
Horus
10,796
568
20
1
0
302,965
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role