Player Matchup

Ymir
Ymir
 
Ymir
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
FATbabycakes0526
Amaterasu
Level 69
God Stats
2W - 3L
1,501 SR
Queue Stats
77W - 77L
1,435 Elo+
Party 2
Cabrakan
Cabrakan
T-G3NT1L3_1025
Cabrakan
Level 81
God Stats
3W - 3L
1,220 SR
Queue Stats
92W - 117L
1,403 Elo+
Party 2
Team Averages
Level 87
1,407 SR
1,446 Elo+

VS

Team Averages
Level 78
1,406 SR
1,527 Elo+
Odin
Odin
Osiris1757
Odin
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
148W - 106L
1,523 Elo+
Party 1
Nemesis
Nemesis
Sad Boi Ry
Nemesis
Level 103
God Stats
2W - 3L
1,239 SR
Queue Stats
300W - 243L
1,576 Elo+
Party 1
Zhong Kui
Zhong Kui
blade9302
Zhong Kui
Level 81
God Stats
12W - 10L
1,480 SR
Queue Stats
193W - 250L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
13
1 / 2 / 7
9,111
651
6,469
12,070
5,344
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Amaterasu
12
1 / 5 / 6
8,555
611
7,414
14,378
7,889
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cabrakan
13
6 / 2 / 2
9,572
684
10,145
10,410
5,674
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 5
9,374
670
8,344
9,150
4,672
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Nemesis
Sad Boi Ry
Nemesis
15
7 / 4 / 2
11,076
791
14,384
14,863
6,999
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Zhong Kui
blade9302
Zhong Kui
11
0 / 3 / 3
8,420
601
6,663
8,304
5,638
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
19
8
Kills
9
9
Deaths
9
15
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
1
2
7
2.25
L
Amaterasu
1
5
6
0.8
W
2
2
5
2.25
W
Nemesis
Sad Boi Ry
Nemesis
7
4
2
2
L
Cabrakan
6
2
2
3.5
W
Zhong Kui
blade9302
Zhong Kui
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,028
Damage
29,391
36,858
Taken
32,317
18,907
Mitigated
17,309
12,120
Healing
10,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
6,469
577
0
3,357
12,070
5,344
0
1,976
9,708
37,043
0
L
Amaterasu
7,414
4,098
378
6,623
14,378
7,889
0
1,894
12,187
0
27,203
W
8,344
1,998
0
1,836
9,150
4,672
608
4,129
5,021
0
28,863
W
Nemesis
Sad Boi Ry
Nemesis
14,384
9,302
0
4,532
14,863
6,999
0
7,570
7,293
0
47,845
L
Cabrakan
10,145
1,586
0
1,762
10,410
5,674
0
2,303
7,722
28,188
614
W
Zhong Kui
blade9302
Zhong Kui
6,663
784
378
3,637
8,304
5,638
0
4,844
3,460
25,794
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,238
Gold Earned
28,870
131
Minions Killed
159
0
Camps Cleared
0
751,794
Distance Traveled
697,459
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,111
651
58
4
0
240,082
1
L
Amaterasu
8,555
611
39
3
0
268,757
3
W
Odin
9,374
670
35
3
0
259,107
1
W
Nemesis
11,076
791
71
5
0
276,652
2
L
Cabrakan
9,572
684
34
2
0
242,955
0
W
Zhong Kui
8,420
601
53
4
0
161,700
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role