Player Matchup

Cthulhu
Cthulhu
IcedRice
Cthulhu
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 7L
1,580 Elo+
Party 1
Sylvanus
Sylvanus
RejectLemon
Sylvanus
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,534 Elo+
Party 1
Erlang Shen
Erlang Shen
Supreme_Bootea
Erlang Shen
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 14L
1,436 Elo+
Party 1
Apollo
Apollo
Tockyomajin
Apollo
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,534 Elo+
Party 1
Ne Zha
Ne Zha
boxofsauce
Ne Zha
Level 27
God Stats
9W - 6L
1,806 SR
Queue Stats
668W - 612L
1,590 Elo+
Solo
Team Averages
Level 22
1,561 SR
1,535 Elo+

VS

Team Averages
Level 17
1,511 SR
1,659 Elo+
King Arthur
King Arthur
Ant1Superst4r
King Arthur
Level 3
God Stats
3W - 0L
1,500 SR
Queue Stats
7W - 1L
1,797 Elo+
Solo
Tiamat
Tiamat
D Riku2712
Tiamat
Level 25
God Stats
5W - 4L
1,345 SR
Queue Stats
152W - 146L
1,609 Elo+
Solo
Anhur
Anhur
Gawdlyss
Anhur
Level 8
God Stats
9W - 6L
1,800 SR
Queue Stats
80W - 62L
2,005 Elo+
Solo
Fenrir
Fenrir
YllomBRye
Fenrir
Level 27
God Stats
9W - 13L
1,557 SR
Queue Stats
86W - 90L
1,328 Elo+
Solo
Kumbhakarna
Kumbhakarna
simanori0212
Kumbhakarna
Level 24
God Stats
25W - 24L
1,353 SR
Queue Stats
147W - 149L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
IcedRice
Cthulhu
7
0 / 6 / 1
4,855
441
3,930
8,114
5,052
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sylvanus
RejectLemon
Sylvanus
9
4 / 5 / 0
6,103
555
5,066
9,241
3,729
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Erlang Shen
Supreme_Bootea
Erlang Shen
7
0 / 5 / 1
4,950
450
2,799
7,445
3,388
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mace

Mace

+10
Physical Power

Apollo
9
1 / 2 / 1
5,316
483
4,011
5,151
1,039
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ne Zha
boxofsauce
Ne Zha
8
1 / 4 / 1
5,735
521
2,762
8,954
1,690
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Ant1Superst4r
King Arthur
12
9 / 1 / 7
7,502
682
9,950
10,183
5,768
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tiamat
D Riku2712
Tiamat
13
3 / 1 / 8
7,305
664
6,593
5,292
3,780
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anhur
Gawdlyss
Anhur
11
4 / 0 / 2
6,720
611
6,480
5,676
1,217
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
YllomBRye
Fenrir
11
6 / 1 / 3
6,659
605
3,154
5,628
2,059
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Kumbhakarna
simanori0212
Kumbhakarna
8
0 / 3 / 3
5,255
478
474
6,373
2,383
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
45
6
Kills
22
22
Deaths
6
4
Assists
23
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Ant1Superst4r
King Arthur
9
1
7
12.5
W
Tiamat
D Riku2712
Tiamat
3
1
8
7
W
Anhur
Gawdlyss
Anhur
4
0
2
5
L
Cthulhu
IcedRice
Cthulhu
0
6
1
0.08
L
Sylvanus
RejectLemon
Sylvanus
4
5
0
0.8
L
Erlang Shen
Supreme_Bootea
Erlang Shen
0
5
1
0.1
L
Apollo
1
2
1
0.75
W
Fenrir
YllomBRye
Fenrir
6
1
3
7.5
L
Ne Zha
boxofsauce
Ne Zha
1
4
1
0.38
W
Kumbhakarna
simanori0212
Kumbhakarna
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,568
Damage
26,651
38,905
Taken
33,152
14,898
Mitigated
15,207
8,461
Healing
13,219
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Ant1Superst4r
King Arthur
9,950
1,761
0
4,324
10,183
5,768
0
4,110
5,732
0
39,251
W
Tiamat
D Riku2712
Tiamat
6,593
872
0
1,887
5,292
3,780
362
2,669
2,623
41,109
0
W
Anhur
Gawdlyss
Anhur
6,480
3,022
0
2,171
5,676
1,217
0
267
5,409
0
39,310
L
Cthulhu
IcedRice
Cthulhu
3,930
737
164
1,074
8,114
5,052
25
913
7,201
14,441
0
L
Sylvanus
RejectLemon
Sylvanus
5,066
1,775
334
1,983
9,241
3,729
155
4,471
4,770
20,426
0
L
Erlang Shen
Supreme_Bootea
Erlang Shen
2,799
1,526
0
1,287
7,445
3,388
0
420
7,025
0
24,387
L
Apollo
4,011
3,054
0
1,253
5,151
1,039
0
193
4,958
0
24,332
W
Fenrir
YllomBRye
Fenrir
3,154
745
402
2,528
5,628
2,059
0
1,114
4,514
0
29,240
L
Ne Zha
boxofsauce
Ne Zha
2,762
550
0
2,366
8,954
1,690
0
1,070
7,884
0
22,098
W
Kumbhakarna
simanori0212
Kumbhakarna
474
0
246
1,661
6,373
2,383
0
495
5,878
11,569
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,959
Gold Earned
33,441
207
Minions Killed
329
0
Camps Cleared
0
991,515
Distance Traveled
1,092,124
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
7,502
682
72
7
0
232,715
0
W
Tiamat
7,305
664
94
9
0
218,161
2
W
Anhur
6,720
611
85
8
0
198,554
2
L
Cthulhu
4,855
441
23
2
0
207,126
2
L
Sylvanus
6,103
555
46
4
0
164,443
0
L
Erlang Shen
4,950
450
59
5
0
206,208
0
L
Apollo
5,316
483
49
4
0
195,877
4
W
Fenrir
6,659
605
70
6
0
223,595
0
L
Ne Zha
5,735
521
30
3
0
217,861
4
W
Kumbhakarna
5,255
478
8
1
0
219,099
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role