Player Matchup

Horus
Horus
JokersAce179
Horus
Level 67
God Stats
4W - 8L
1,637 SR
Queue Stats
163W - 307L
1,244 Elo+
Party 2
Cupid
Cupid
JustinF29
Cupid
Level 63
God Stats
3W - 13L
1,221 SR
Queue Stats
41W - 47L
1,364 Elo+
Solo
Hel
Hel
hypersilvaz
Hel
Level 41
God Stats
7W - 19L
1,244 SR
Queue Stats
132W - 268L
1,230 Elo+
Party 2
Team Averages
Level 57
1,367 SR
1,280 Elo+

VS

Team Averages
Level 66
1,546 SR
1,379 Elo+
Vulcan
Vulcan
BOGxRefinement
Vulcan
Level 104
God Stats
14W - 14L
1,642 SR
Queue Stats
231W - 270L
1,383 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Orcdude525
Cu Chulainn
Level 78
God Stats
6W - 7L
1,497 SR
Queue Stats
186W - 211L
1,391 Elo+
Party 1
Fenrir
Fenrir
xchubidubi
Fenrir
Level 17
God Stats
3W - 0L
1,500 SR
Queue Stats
29W - 30L
1,363 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 8 / 4
11,222
623
7,096
18,002
7,164
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cupid
JustinF29
Cupid
13
1 / 5 / 5
10,467
582
6,930
12,686
4,287
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
3 / 9 / 2
11,373
632
10,347
15,031
5,167
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 2 / 11
13,000
722
16,455
7,874
2,433
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cu Chulainn
Orcdude525
Cu Chulainn
17
12 / 0 / 9
13,770
765
15,918
15,128
11,248
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
xchubidubi
Fenrir
13
1 / 6 / 14
10,951
608
4,923
11,008
3,062
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
56
8
Kills
22
22
Deaths
8
11
Assists
34
Player
Kills
Deaths
Assists
KDA
W
9
2
11
7.25
L
4
8
4
0.75
L
Cupid
JustinF29
Cupid
1
5
5
0.7
W
Cu Chulainn
Orcdude525
Cu Chulainn
12
0
9
16.5
L
3
9
2
0.44
W
Fenrir
xchubidubi
Fenrir
1
6
14
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,373
Damage
37,296
45,719
Taken
34,010
16,618
Mitigated
16,743
10,935
Healing
7,138
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,455
2,921
814
1,041
7,874
2,433
1,134
2,382
5,182
65,842
0
L
7,096
2,679
380
1,135
18,002
7,164
0
7,107
10,895
0
47,890
L
Cupid
JustinF29
Cupid
6,930
4,620
818
1,400
12,686
4,287
0
5,234
7,452
0
40,241
W
Cu Chulainn
Orcdude525
Cu Chulainn
15,918
1,172
1,437
2,870
15,128
11,248
332
4,879
9,962
9,119
53,136
L
10,347
949
2,658
4,544
15,031
5,167
0
6,078
8,953
50,307
0
W
Fenrir
xchubidubi
Fenrir
4,923
686
308
668
11,008
3,062
0
2,262
8,507
0
8,843

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,062
Gold Earned
37,721
183
Minions Killed
181
0
Camps Cleared
0
823,627
Distance Traveled
1,009,014
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
13,000
722
97
5
0
341,084
1
L
Horus
11,222
623
58
3
0
289,761
0
L
Cupid
10,467
582
58
3
0
256,840
3
W
Cu Chulainn
13,770
765
75
4
0
385,843
4
L
Hel
11,373
632
67
4
0
277,026
0
W
Fenrir
10,951
608
9
1
0
282,087
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role