Player Matchup

Heimdallr
Heimdallr
Bussyflaps1957
Heimdallr
Level 27
God Stats
1W - 0L
1,535 SR
Queue Stats
19W - 20L
1,578 Elo+
Solo
Discordia
Discordia
CasualPromedio36
Discordia
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
180W - 148L
1,641 Elo+
Solo
Khepri
Khepri
DeOneWhoRisk
Khepri
Level 27
God Stats
22W - 16L
1,680 SR
Queue Stats
70W - 58L
1,581 Elo+
Party 1
Arachne
Arachne
Kennyboi11
Arachne
Level 26
God Stats
54W - 53L
1,687 SR
Queue Stats
81W - 81L
1,570 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Scrillbone
Cu Chulainn
Level 29
God Stats
2W - 0L
1,809 SR
Queue Stats
58W - 43L
1,695 Elo+
Solo
Team Averages
Level 27
1,642 SR
1,613 Elo+

VS

Team Averages
Level 17
1,559 SR
1,722 Elo+
Neith
Neith
BioMexican
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,797 Elo+
Solo
Bacchus
Bacchus
DA504monster
Bacchus
Level 29
God Stats
38W - 43L
1,543 SR
Queue Stats
167W - 181L
1,550 Elo+
Solo
Hun Batz
Hun Batz
VinDieselsBiceps
Hun Batz
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 62L
1,651 Elo+
Solo
Tiamat
Tiamat
kumguzzlerthiccy
Tiamat
Level 26
God Stats
3W - 5L
1,750 SR
Queue Stats
56W - 42L
1,799 Elo+
Solo
Fenrir
Fenrir
lauuuchy
Fenrir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 13L
1,812 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Bussyflaps1957
Heimdallr
15
1 / 3 / 0
9,964
498
3,375
10,138
4,038
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Discordia
16
1 / 3 / 1
9,661
483
9,172
11,759
3,905
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Khepri
14
1 / 1 / 2
9,612
481
3,015
8,909
8,090
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Arachne
Kennyboi11
Arachne
16
2 / 3 / 1
9,254
463
6,688
17,914
7,190
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cu Chulainn
Scrillbone
Cu Chulainn
18
2 / 2 / 1
11,164
558
14,624
19,143
15,016
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
2
0 / 1 / 0
5,450
273
106
585
79
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
DA504monster
Bacchus
15
3 / 2 / 0
9,369
468
5,656
12,075
15,265
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
2 / 0 / 0
10,392
520
10,706
16,320
12,542
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

19
3 / 2 / 2
11,144
557
14,586
12,917
10,240
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fenrir
lauuuchy
Fenrir
15
4 / 2 / 1
9,041
452
11,043
15,650
6,452
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
15
7
Kills
12
12
Deaths
7
5
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Neith
0
1
0
0
W
Heimdallr
Bussyflaps1957
Heimdallr
1
3
0
0.33
W
Discordia
1
3
1
0.5
L
Bacchus
DA504monster
Bacchus
3
2
0
1.5
W
Khepri
1
1
2
2
W
Arachne
Kennyboi11
Arachne
2
3
1
0.83
W
Cu Chulainn
Scrillbone
Cu Chulainn
2
2
1
1.25
L
2
0
0
2
L
3
2
2
2
L
Fenrir
lauuuchy
Fenrir
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,874
Damage
42,097
67,863
Taken
57,547
38,239
Mitigated
44,578
22,947
Healing
16,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
106
53
0
62
585
79
0
151
434
0
1,367
W
Heimdallr
Bussyflaps1957
Heimdallr
3,375
1,867
0
3,898
10,138
4,038
738
3,771
6,367
0
65,169
W
Discordia
9,172
263
0
1,291
11,759
3,905
766
5,822
5,937
70,856
0
L
Bacchus
DA504monster
Bacchus
5,656
781
0
2,717
12,075
15,265
228
873
11,202
44,935
0
W
Khepri
3,015
263
0
625
8,909
8,090
72
3,284
5,625
20,729
0
W
Arachne
Kennyboi11
Arachne
6,688
4,601
594
7,632
17,914
7,190
26
3,159
14,755
0
70,659
W
Cu Chulainn
Scrillbone
Cu Chulainn
14,624
4,625
0
8,907
19,143
15,016
0
4,280
14,863
9,522
81,724
L
10,706
3,064
0
4,342
16,320
12,542
0
1,609
13,994
74
81,713
L
14,586
2,150
0
4,496
12,917
10,240
694
4,635
7,769
95,029
0
L
Fenrir
lauuuchy
Fenrir
11,043
3,767
0
5,202
15,650
6,452
0
5,819
9,550
0
54,505

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,655
Gold Earned
45,396
585
Minions Killed
534
0
Camps Cleared
0
1,894,071
Distance Traveled
1,653,214
23
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,450
273
3
0
0
16,885
0
W
Heimdallr
9,964
498
130
7
0
293,682
4
W
Discordia
9,661
483
138
7
0
375,025
6
L
Bacchus
9,369
468
101
5
0
426,340
4
W
Khepri
9,612
481
36
2
0
407,014
7
W
Arachne
9,254
463
103
5
0
434,204
0
W
Cu Chulainn
11,164
558
178
9
0
384,146
6
L
Hun Batz
10,392
520
165
8
0
415,063
1
L
Tiamat
11,144
557
185
9
0
374,828
12
L
Fenrir
9,041
452
80
4
0
420,098
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role