Player Matchup

Chiron
Chiron
ACosmicRonin
Chiron
Level 69
God Stats
2W - 1L
1,526 SR
Queue Stats
9W - 9L
1,575 Elo+
Party 2
Gilgamesh
Gilgamesh
Holywaxman
Gilgamesh
Level 99
God Stats
20W - 13L
1,747 SR
Queue Stats
755W - 686L
1,576 Elo+
Solo
Fafnir
Fafnir
LocoSabroso PEZ
Fafnir
Level 127
God Stats
1W - 1L
1,463 SR
Queue Stats
20W - 21L
1,587 Elo+
Party 2
Tiamat
Tiamat
SumWhoCallMeTim
Tiamat
Level 160
God Stats
6W - 11L
1,507 SR
Queue Stats
31W - 35L
1,572 Elo+
Party 2
Ravana
Ravana
kiltchalla
Ravana
Level 122
God Stats
3W - 0L
1,491 SR
Queue Stats
65W - 67L
1,535 Elo+
Solo
Team Averages
Level 115
1,547 SR
1,569 Elo+

VS

Team Averages
Level 131
1,671 SR
1,586 Elo+
Rama
Rama
Erras Breach
Rama
Level 158
God Stats
4W - 5L
1,909 SR
Queue Stats
366W - 344L
1,590 Elo+
Party 3
Artio
Artio
RagetheKid
Artio
Level 102
God Stats
30W - 22L
1,653 SR
Queue Stats
313W - 289L
1,562 Elo+
Party 3
Achilles
Achilles
krisbalsamo
Achilles
Level 108
God Stats
168W - 140L
1,576 SR
Queue Stats
788W - 734L
1,590 Elo+
Solo
Zeus
Zeus
themmshake
Zeus
Level 125
God Stats
6W - 4L
1,608 SR
Queue Stats
453W - 401L
1,628 Elo+
Party 1
Odin
Odin
underbaby
Odin
Level 160
God Stats
4W - 3L
1,610 SR
Queue Stats
236W - 209L
1,561 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
11
2 / 0 / 1
6,325
575
4,301
5,869
1,362
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
Holywaxman
Gilgamesh
12
3 / 1 / 5
7,069
643
7,141
8,997
3,493
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
4 / 1 / 7
6,849
623
4,120
8,720
5,478
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

12
3 / 2 / 4
6,702
609
3,986
4,795
2,319
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ravana
kiltchalla
Ravana
11
6 / 1 / 5
6,802
618
6,070
5,840
2,064
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 0
5,884
535
4,434
5,260
1,165
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Artio
8
1 / 5 / 0
4,834
439
3,676
9,361
3,081
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Achilles
krisbalsamo
Achilles
10
1 / 4 / 1
5,762
524
5,653
9,003
2,942
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

11
3 / 4 / 0
6,400
582
5,552
5,584
1,579
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Odin
11
0 / 4 / 1
6,341
576
2,149
8,737
3,975
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
7
18
Kills
5
5
Deaths
18
22
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Chiron
2
0
1
2.5
L
0
1
0
0
W
Gilgamesh
Holywaxman
Gilgamesh
3
1
5
5.5
W
4
1
7
7.5
L
Artio
1
5
0
0.2
W
3
2
4
2.5
W
Ravana
kiltchalla
Ravana
6
1
5
8.5
L
Achilles
krisbalsamo
Achilles
1
4
1
0.38
L
3
4
0
0.75
L
Odin
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,618
Damage
21,464
34,221
Taken
37,945
14,716
Mitigated
12,742
11,669
Healing
9,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
4,301
2,072
424
2,389
5,869
1,362
0
823
5,046
0
40,640
L
4,434
4,034
0
1,657
5,260
1,165
0
469
4,791
0
38,686
W
Gilgamesh
Holywaxman
Gilgamesh
7,141
2,119
0
1,795
8,997
3,493
228
179
8,810
0
40,971
W
4,120
1,017
0
3,427
8,720
5,478
334
4,276
4,296
11,195
0
L
Artio
3,676
138
813
2,656
9,361
3,081
0
3,896
5,305
13,107
0
W
3,986
357
0
1,828
4,795
2,319
354
2,989
1,579
40,840
0
W
Ravana
kiltchalla
Ravana
6,070
1,762
0
1,806
5,840
2,064
342
538
5,262
0
25,034
L
Achilles
krisbalsamo
Achilles
5,653
1,616
0
1,125
9,003
2,942
0
794
8,173
0
30,860
L
5,552
343
0
779
5,584
1,579
30
2,495
2,833
34,892
0
L
Odin
2,149
112
0
2,256
8,737
3,975
140
0
8,737
0
40,124

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,747
Gold Earned
29,221
332
Minions Killed
350
0
Camps Cleared
0
1,067,058
Distance Traveled
1,018,494
16
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
6,325
575
76
7
0
201,186
2
L
Rama
5,884
535
83
8
0
196,776
5
W
Gilgamesh
7,069
643
100
9
0
207,350
4
W
Fafnir
6,849
623
22
2
0
204,293
5
L
Artio
4,834
439
16
1
0
231,394
4
W
Tiamat
6,702
609
80
7
0
217,455
3
W
Ravana
6,802
618
54
5
0
236,774
2
L
Achilles
5,762
524
56
5
0
221,040
1
L
Zeus
6,400
582
99
9
0
193,080
5
L
Odin
6,341
576
96
9
0
176,204
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role