Player Matchup

Odin
Odin
Eatinpie23
Odin
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,267 Elo+
Party 2
Merlin
Merlin
KrimzanGames
Merlin
Level 67
God Stats
0W - 1L
1,139 SR
Queue Stats
5W - 5L
1,544 Elo+
Party 2
Amaterasu
Amaterasu
TheConrad
Amaterasu
Level 152
God Stats
0W - 1L
1,556 SR
Queue Stats
3W - 6L
1,365 Elo+
Party 2
Bacchus
Bacchus
Tooterxx
Bacchus
Level 98
God Stats
12W - 18L
1,388 SR
Queue Stats
81W - 86L
1,436 Elo+
Party 2
Cupid
Cupid
jujukillerbee
Cupid
Level 157
God Stats
2W - 2L
1,699 SR
Queue Stats
4W - 7L
1,424 Elo+
Party 2
Team Averages
Level 96
1,456 SR
1,407 Elo+

VS

Team Averages
Level 71
1,720 SR
1,548 Elo+
Cupid
Cupid
AlienAnthrax
Cupid
Level 89
God Stats
41W - 41L
1,592 SR
Queue Stats
152W - 151L
1,536 Elo+
Party 1
Tyr
Tyr
BarbaricEric
Tyr
Level 69
God Stats
6W - 1L
1,982 SR
Queue Stats
79W - 87L
1,512 Elo+
Party 1
Kukulkan
Kukulkan
GrabDatAshe
Kukulkan
Level 11
God Stats
9W - 6L
1,465 SR
Queue Stats
39W - 33L
1,601 Elo+
Party 1
Gilgamesh
Gilgamesh
Stoneyonline
Gilgamesh
Level 98
God Stats
10W - 5L
1,616 SR
Queue Stats
75W - 93L
1,518 Elo+
Party 1
Aphrodite
Aphrodite
Thelastgiraffe
Aphrodite
Level 87
God Stats
6W - 0L
1,947 SR
Queue Stats
93W - 96L
1,571 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 3 / 1
6,564
410
1,069
7,580
4,705
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Merlin
12
1 / 4 / 0
7,172
448
5,785
6,988
2,530
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
TheConrad
Amaterasu
12
1 / 5 / 3
7,720
483
5,376
15,858
7,773
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
Tooterxx
Bacchus
11
2 / 6 / 2
7,496
469
5,711
13,189
10,832
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

13
0 / 3 / 1
7,538
471
5,506
8,264
2,535
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 1 / 1
9,961
623
5,416
11,586
4,090
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
5 / 2 / 4
10,221
639
11,677
12,647
10,842
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kukulkan
GrabDatAshe
Kukulkan
14
3 / 1 / 5
8,950
559
5,101
6,056
2,639
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gilgamesh
Stoneyonline
Gilgamesh
17
8 / 0 / 6
10,092
631
9,172
11,379
6,977
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Aphrodite
Thelastgiraffe
Aphrodite
12
0 / 2 / 10
8,500
531
4,815
8,931
7,618
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
47
6
Kills
21
21
Deaths
6
7
Assists
26
Player
Kills
Deaths
Assists
KDA
W
5
1
1
5.5
W
5
2
4
3.5
L
2
3
1
0.83
W
Kukulkan
GrabDatAshe
Kukulkan
3
1
5
5.5
L
Merlin
1
4
0
0.25
W
Gilgamesh
Stoneyonline
Gilgamesh
8
0
6
11
L
Amaterasu
TheConrad
Amaterasu
1
5
3
0.5
W
Aphrodite
Thelastgiraffe
Aphrodite
0
2
10
2.5
L
Bacchus
Tooterxx
Bacchus
2
6
2
0.5
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,447
Damage
36,181
51,879
Taken
50,599
28,375
Mitigated
32,166
8,808
Healing
21,442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,416
3,279
202
5,402
11,586
4,090
1,486
2,273
9,255
0
70,590
W
11,677
2,215
0
4,310
12,647
10,842
1,376
1,979
10,388
0
68,710
L
1,069
203
0
175
7,580
4,705
0
593
6,921
0
11,404
W
Kukulkan
GrabDatAshe
Kukulkan
5,101
289
0
616
6,056
2,639
1,042
2,302
3,592
41,872
0
L
Merlin
5,785
351
0
0
6,988
2,530
0
1,573
5,217
33,746
0
W
Gilgamesh
Stoneyonline
Gilgamesh
9,172
3,480
0
1,751
11,379
6,977
56
1,869
9,386
0
80,115
L
Amaterasu
TheConrad
Amaterasu
5,376
2,341
0
1,970
15,858
7,773
745
1,790
13,994
0
41,018
W
Aphrodite
Thelastgiraffe
Aphrodite
4,815
595
4,727
4,434
8,931
7,618
60
2,599
6,261
25,695
0
L
Bacchus
Tooterxx
Bacchus
5,711
877
0
2,362
13,189
10,832
607
3,481
9,587
22,971
0
L
5,506
2,428
310
3,991
8,264
2,535
873
2,020
6,244
0
50,559

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,490
Gold Earned
47,724
301
Minions Killed
556
0
Camps Cleared
0
1,397,518
Distance Traveled
1,649,223
17
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
9,961
623
143
9
0
290,537
3
W
Tyr
10,221
639
152
10
0
346,175
4
L
Odin
6,564
410
25
2
0
217,056
2
W
Kukulkan
8,950
559
99
6
0
295,532
4
L
Merlin
7,172
448
71
4
0
276,228
3
W
Gilgamesh
10,092
631
116
7
0
398,535
4
L
Amaterasu
7,720
483
72
5
0
304,270
1
W
Aphrodite
8,500
531
46
3
0
318,444
2
L
Bacchus
7,496
469
29
2
0
311,745
3
L
Cupid
7,538
471
104
7
0
288,219
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role