Player Matchup

Ymir
Ymir
BalenciBlac
Ymir
Level 23
God Stats
1W - 0L
1,517 SR
Queue Stats
2W - 1L
1,480 Elo+
Party 2
Zeus
Zeus
Beastin214
Zeus
Level 12
God Stats
6W - 4L
1,500 SR
Queue Stats
93W - 86L
1,500 Elo+
Party 1
Susano
Susano
Carloz_214
Susano
Level 145
God Stats
2W - 0L
1,796 SR
Queue Stats
189W - 171L
1,557 Elo+
Party 1
Mulan
Mulan
OnIyMJ
Mulan
Level 28
God Stats
3W - 3L
1,547 SR
Queue Stats
30W - 27L
1,571 Elo+
Party 2
Apollo
Apollo
Unrag_me
Apollo
Level 29
God Stats
2W - 8L
1,051 SR
Queue Stats
116W - 151L
1,337 Elo+
Solo
Team Averages
Level 47
1,482 SR
1,489 Elo+

VS

Team Averages
Level 24
1,496 SR
1,483 Elo+
Neith
Neith
KMOUCK88
Neith
Level 27
God Stats
42W - 33L
1,624 SR
Queue Stats
47W - 35L
1,610 Elo+
Party 3
Osiris
Osiris
Laid2Rest907
Osiris
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
127W - 126L
1,444 Elo+
Solo
Ymir
Ymir
Queslove
Ymir
Level 26
God Stats
41W - 38L
1,551 SR
Queue Stats
64W - 68L
1,463 Elo+
Party 3
Chronos
Chronos
THE ROCKEATERRR
Chronos
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 33L
1,642 Elo+
Party 3
Ratatoskr
Ratatoskr
Vanillafoxwhip
Ratatoskr
Level 7
God Stats
1W - 4L
1,305 SR
Queue Stats
5W - 9L
1,257 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 3 / 8
10,742
448
9,793
19,091
21,082
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
11 / 0 / 9
13,336
556
32,411
7,451
3,302
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Susano
Carloz_214
Susano
20
5 / 3 / 13
13,599
567
16,090
17,380
9,457
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mulan
OnIyMJ
Mulan
19
7 / 1 / 4
12,642
527
12,242
11,972
12,061
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Apollo
Unrag_me
Apollo
16
5 / 12 / 5
11,123
463
12,532
22,500
8,601
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
KMOUCK88
Neith
18
13 / 5 / 4
12,370
515
18,749
16,325
5,790
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Osiris
19
1 / 4 / 0
11,114
463
5,178
17,145
12,133
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ymir
14
2 / 4 / 11
9,246
385
7,431
35,054
19,637
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

14
1 / 6 / 9
9,630
401
8,527
21,328
6,230
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ratatoskr
Vanillafoxwhip
Ratatoskr
11
1 / 13 / 5
7,918
330
3,184
15,425
7,529
Lively Acorn

Lively Acorn

+20
Physical Power
+4%
Movement Speed

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
47
30
Kills
18
19
Deaths
32
39
Assists
29
Player
Kills
Deaths
Assists
KDA
W
2
3
8
2
W
11
0
9
15.5
W
Susano
Carloz_214
Susano
5
3
13
3.83
L
Neith
KMOUCK88
Neith
13
5
4
3
L
Osiris
1
4
0
0.25
W
Mulan
OnIyMJ
Mulan
7
1
4
9
L
Ymir
2
4
11
1.88
L
1
6
9
0.92
W
Apollo
Unrag_me
Apollo
5
12
5
0.63
L
Ratatoskr
Vanillafoxwhip
Ratatoskr
1
13
5
0.27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,068
Damage
43,069
78,394
Taken
105,277
54,503
Mitigated
51,319
22,949
Healing
28,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,793
1,678
0
2,099
19,091
21,082
284
5,127
13,964
41,282
0
W
32,411
841
0
4,926
7,451
3,302
2,016
2,354
5,097
98,683
0
W
Susano
Carloz_214
Susano
16,090
3,430
0
7,615
17,380
9,457
4,046
521
16,859
0
114,080
L
Neith
KMOUCK88
Neith
18,749
11,394
0
4,152
16,325
5,790
1,487
4,381
11,919
0
78,484
L
Osiris
5,178
2,224
0
2,909
17,145
12,133
762
4,374
12,546
266
78,841
W
Mulan
OnIyMJ
Mulan
12,242
1,329
0
3,899
11,972
12,061
1,729
1,451
10,521
0
63,017
L
Ymir
7,431
1,360
403
13,053
35,054
19,637
227
13,759
21,174
27,063
0
L
8,527
662
0
7,114
21,328
6,230
0
12,844
8,409
41,878
0
W
Apollo
Unrag_me
Apollo
12,532
7,296
0
4,410
22,500
8,601
416
6,771
15,729
0
59,623
L
Ratatoskr
Vanillafoxwhip
Ratatoskr
3,184
894
0
870
15,425
7,529
221
6,846
8,529
0
16,877

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,442
Gold Earned
50,278
588
Minions Killed
392
0
Camps Cleared
0
2,267,499
Distance Traveled
2,020,799
14
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,742
448
49
2
0
425,458
0
W
Zeus
13,336
556
156
7
0
433,905
7
W
Susano
13,599
567
180
8
0
526,913
5
L
Neith
12,370
515
134
6
0
369,429
0
L
Osiris
11,114
463
141
6
0
402,226
2
W
Mulan
12,642
527
116
5
0
518,566
2
L
Ymir
9,246
385
33
1
0
376,552
0
L
Chronos
9,630
401
63
3
0
459,572
2
W
Apollo
11,123
463
87
4
0
362,657
0
L
Ratatoskr
7,918
330
21
1
0
413,020
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role