Player Matchup

King Arthur
King Arthur
KyronX1
King Arthur
Level 19
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
SirdBlack
Bastet
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 64L
1,361 Elo+
Party 1
Ullr
Ullr
SuperWonas
Ullr
Level 28
God Stats
10W - 14L
1,465 SR
Queue Stats
58W - 70L
1,389 Elo+
Party 1
Artio
Artio
TecitoVerde
Artio
Level 29
God Stats
0W - 3L
1,599 SR
Queue Stats
60W - 68L
1,416 Elo+
Party 1
Tiamat
Tiamat
nomis01
Tiamat
Level 26
God Stats
1W - 3L
1,399 SR
Queue Stats
112W - 93L
1,532 Elo+
Solo
Team Averages
Level 26
1,493 SR
1,440 Elo+

VS

Team Averages
Level 18
1,467 SR
1,442 Elo+
Bellona
Bellona
Abdeljr7
Bellona
Level 21
God Stats
2W - 0L
1,787 SR
Queue Stats
2W - 6L
1,306 Elo+
Solo
Cthulhu
Cthulhu
XRaptoreX
Cthulhu
Level 15
God Stats
7W - 8L
1,340 SR
Queue Stats
36W - 36L
1,442 Elo+
Party 2
Janus
Janus
bıel
Janus
Level 3
God Stats
1W - 2L
1,500 SR
Queue Stats
17W - 17L
1,603 Elo+
Solo
Tsukuyomi
Tsukuyomi
hikethewise
Tsukuyomi
Level 27
God Stats
9W - 8L
1,504 SR
Queue Stats
85W - 87L
1,490 Elo+
Solo
Skadi
Skadi
nnanddo
Skadi
Level 24
God Stats
4W - 8L
1,205 SR
Queue Stats
124W - 130L
1,372 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
KyronX1
King Arthur
16
2 / 1 / 0
9,559
503
4,943
10,210
5,079
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bastet
SirdBlack
Bastet
13
1 / 6 / 2
8,089
426
2,384
13,975
4,137
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

13
4 / 9 / 3
8,092
426
6,454
14,065
4,854
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
4 / 4 / 5
8,304
437
6,553
19,872
17,406
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Tiamat
nomis01
Tiamat
14
1 / 8 / 0
8,212
432
10,805
12,184
7,198
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Abdeljr7
Bellona
16
1 / 2 / 7
9,608
506
5,690
12,353
9,438
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cthulhu
XRaptoreX
Cthulhu
14
5 / 3 / 6
9,004
474
10,420
9,598
7,105
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Janus
bıel
Janus
20
14 / 0 / 5
12,409
653
16,054
10,213
4,188
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tsukuyomi
hikethewise
Tsukuyomi
16
6 / 2 / 6
10,232
539
9,755
12,611
5,176
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Skadi
nnanddo
Skadi
14
2 / 6 / 7
8,372
441
9,773
9,917
4,156
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
59
12
Kills
28
28
Deaths
13
10
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Bellona
Abdeljr7
Bellona
1
2
7
2.25
L
King Arthur
KyronX1
King Arthur
2
1
0
2
L
Bastet
SirdBlack
Bastet
1
6
2
0.33
L
4
9
3
0.61
L
4
4
5
1.63
W
Cthulhu
XRaptoreX
Cthulhu
5
3
6
2.67
W
Janus
bıel
Janus
14
0
5
16.5
W
Tsukuyomi
hikethewise
Tsukuyomi
6
2
6
4.5
W
Skadi
nnanddo
Skadi
2
6
7
0.92
L
Tiamat
nomis01
Tiamat
1
8
0
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,139
Damage
51,692
70,306
Taken
54,692
38,674
Mitigated
30,063
16,623
Healing
13,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Abdeljr7
Bellona
5,690
1,053
0
1,101
12,353
9,438
955
2,641
9,712
0
55,100
L
King Arthur
KyronX1
King Arthur
4,943
194
0
3,774
10,210
5,079
0
526
9,642
0
59,455
L
Bastet
SirdBlack
Bastet
2,384
448
0
4,350
13,975
4,137
670
2,652
11,235
0
41,411
L
6,454
3,570
0
547
14,065
4,854
0
7,762
6,183
0
35,825
L
6,553
1,738
1,147
5,449
19,872
17,406
0
9,101
10,604
19,195
0
W
Cthulhu
XRaptoreX
Cthulhu
10,420
1,850
478
2,902
9,598
7,105
450
2,646
6,952
31,253
0
W
Janus
bıel
Janus
16,054
1,797
241
3,391
10,213
4,188
1,342
4,690
5,523
108,849
0
W
Tsukuyomi
hikethewise
Tsukuyomi
9,755
3,135
0
4,621
12,611
5,176
2,180
3,501
9,110
0
59,825
W
Skadi
nnanddo
Skadi
9,773
5,542
0
606
9,917
4,156
1,453
3,880
6,037
0
40,348
L
Tiamat
nomis01
Tiamat
10,805
691
0
1,356
12,184
7,198
48
5,736
6,168
59,574
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,256
Gold Earned
49,625
409
Minions Killed
527
0
Camps Cleared
0
1,658,085
Distance Traveled
1,920,397
17
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
9,608
506
117
6
0
381,946
6
L
King Arthur
9,559
503
134
7
0
354,272
8
L
Bastet
8,089
426
86
5
0
367,365
0
L
Ullr
8,092
426
61
3
0
264,553
1
L
Artio
8,304
437
21
1
0
345,137
3
W
Cthulhu
9,004
474
46
2
0
376,336
5
W
Janus
12,409
653
210
11
0
426,821
0
W
Tsukuyomi
10,232
539
104
5
0
419,776
6
W
Skadi
8,372
441
50
3
0
315,518
0
L
Tiamat
8,212
432
107
6
0
326,758
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role